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21. laser rifles need - in General Discussions [original thread]
Tzaar Bomba wrote: No its serious. Laser rifle fulfills too many roles all at once too well. Go ahead use the elm-7 too much. The viziam destroys, everything. Huge imbalance. I wouldn't go as far as saying it actually fulfills many roles. ...
- by MItt R0mney - at 2012.12.16 23:19:00
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22. laser rifles need - in General Discussions [original thread]
The laser rifle just needs a range boost and some adjustments to the way the sharpshooter skills affects the gun. Any standard assault rifle, let alone a tactical AR, is generally better at killing at medium/long range. The only reason I use it i...
- by MItt R0mney - at 2012.12.16 22:28:00
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23. Tiring spawn camping - in General Discussions [original thread]
To be honest, I won't go out of my way to destroy a drop uplink if i'm already holed up into a good position. Besides, I'd rather keep the enemy waiting at the spawn screen. The random spawning in ambush mode is ****ed though, that's true enough....
- by MItt R0mney - at 2012.12.16 02:04:00
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24. not enough isk/sp after the round - in Feedback/Requests [original thread]
CCP seriously needs to create a tutorial or video of some sort that emphasizes the fact that you are not supposed to be able to fight in your strongest/shiniest suit 100% of the time, just because you were able to unlock it. Not unless you are rea...
- by MItt R0mney - at 2012.12.15 15:53:00
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25. Suggestion: Skill: Faster ladder climbing - in Feedback/Requests [original thread]
Perhaps allow scout and assault suits to slide down a ladder. It would be useful for when you are high enough to take good chunk of health off but low enough to not be able to use your inertia dampener. ...Actually on second thought, maybe we sh...
- by MItt R0mney - at 2012.12.14 19:31:00
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26. If you could sell all your useless Salvage how rich would you be? - in General Discussions [original thread]
'bout tree fiddy.
- by MItt R0mney - at 2012.12.14 13:59:00
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27. Make a better transition for the end of a match - in Feedback/Requests [original thread]
I want this game to have a better way of preparing you for the end of an Ambush match (or any other future gamemodes). Battlefield 3 does a pretty good job of this by playing a little music when the match is almost over. Because they do this, the ...
- by MItt R0mney - at 2012.12.11 18:07:00
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28. Dark Souls 2 Trailer - in The Locker Room [original thread]
Literally shat bricks when I saw the trailer. Was not expecting a sequel so soon.
- by MItt R0mney - at 2012.12.11 16:40:00
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29. Just broke my first ps3 controller. - in The Locker Room [original thread]
After 8 months of playing this game, I finally did it. Now I gotta go get a new one. . .
- by MItt R0mney - at 2012.12.11 14:36:00
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30. NDA! Its Child's Play! (charity event) - in General Discussions [original thread]
CCP, lift the NDA!!! Do it for the children!!!
- by MItt R0mney - at 2012.12.11 10:14:00
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31. Flux grenades - in Feedback/Requests [original thread]
This might be too much, but I always figured that flux grenades should distort the electrical equipment in your helmet, creating a sort of glitchy-flashbang effect when you are within it's pulse radius. Or it could be a stand-alone variant that ...
- by MItt R0mney - at 2012.12.10 18:01:00
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32. Map level idea - in General Discussions [original thread]
This map looks like it has some good ideas. Is that a cliff that I see? I think it would be kind of cool to see a map with a giant cliff on one side.
- by MItt R0mney - at 2012.12.10 13:01:00
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33. Suit differentiation - in General Discussions [original thread]
Perhaps instead of a passive overall health increase for the heavy, they could get a passive explosive/splash damage resistance buff per tier.
- by MItt R0mney - at 2012.12.10 01:53:00
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34. Nerf everything, buff militia. - in General Discussions [original thread]
Sounds like you are playing a game that doesn't suit your play style. There are plenty of other shooters out there that don't have an RPG element incorporated into the gameplay.
- by MItt R0mney - at 2012.12.09 15:13:00
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35. Trolling - in General Discussions [original thread]
OP is a kittengot.
- by MItt R0mney - at 2012.12.07 16:52:00
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36. request: press x to climb. - in Feedback/Requests [original thread]
The button location doesn't matter since we are getting remappable controls in the future. The idea is good though. I hate taking the stairs... just let me jump!
- by MItt R0mney - at 2012.12.07 05:08:00
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37. (request) SKIRMISH - Insta-Spawn , Clone Reserves & Clone usage- - in Feedback/Requests [original thread]
In the case of hiding your clone to draw out the match, if you are on the loosing team, you should be able to receive your SP and ISK then have the option to quit out back to your merc quarters. Also, there could be some kind of Last Man Standing...
- by MItt R0mney - at 2012.12.05 22:29:00
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38. [Request] Combat Immersion: (animations, sensory effects, & sprint accelerat... - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Bojo The Mighty wrote: Rayan Storm wrote: Man, i just want the iron sights AR Duvolle!!!! Be a little ambitious....those are coming soon anyways. You know what else I haven't seen much of? Injured limbs. N...
- by MItt R0mney - at 2012.12.03 13:57:00
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39. so about defense relays... - in General Discussions [original thread]
Icy Tiger wrote: cough...Planetside 2.... cough Also, the defense relays in the previous builds may have not been what we think they are. They were never actually called those, only points A and B. If you watch the 2012 fanfest Dust 514 d...
- by MItt R0mney - at 2012.12.03 13:51:00
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40. so about defense relays... - in General Discussions [original thread]
Defence relays were basically destructible null cannons. They prevented the MCC from advancing on the facility.
- by MItt R0mney - at 2012.12.03 13:48:00
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