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1201. Tried the Layzer Rifle today - in General Discussions [original thread]
My fitting- Scout G-1 Laser rifle Ishukone assault SMG(no idea why) M1 locus nade Basic damage mod Enhanced plate Basic CPU K-2 nanohive Holy Battoilet Robin! (note that was the first match with such a device in 1.8)
- by Lynn Beck - at 2014.03.30 23:09:00
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1202. Do any of you ever tire of being so negative? - in General Discussions [original thread]
Because if i don't sit here and use actual logic, we'll end up havig ridiculous nerfs like the 20% heavy HP bein unchallenged- thus becoming a reality. Also if people like me, Cat Merc and Fire Of Prometheus weren't here to bring actual knowledge...
- by Lynn Beck - at 2014.03.30 21:27:00
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1203. DUST514® Market Data - in brief review - in General Discussions [original thread]
+1 So... Nerf the rail rifle again!
- by Lynn Beck - at 2014.03.30 19:33:00
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1204. petition for 'Templar' Scout ;) - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: I'd love a Templar commando, but yeah, BPOs are not good for the game's economy and CCP isn't really making more from what I can tell. Yet PC locking and care-bearing about is fine for the 'economy' Great logic CCP
- by Lynn Beck - at 2014.03.30 19:16:00
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1205. Proposal to the community: Amarr Scout - in General Discussions [original thread]
Joel II X wrote: If you're using normal plates on a scout, you're doing it wrong either way. -facepalm- how dense can 90% of this playerbase be? The ONLY thing amarr has is stamina- which someone already went over(it's good for about 3m of a...
- by Lynn Beck - at 2014.03.30 18:47:00
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1206. Proposal to the community: Amarr Scout - in General Discussions [original thread]
Cotsy8 wrote: Lynn Beck wrote: Edit: this is a question to the people who run amarr scouts, as their functionality is 100% overshadowed by the galscout. Edit edit: STOP telling me fits where the amarr has 'respectable stats' as the gallente...
- by Lynn Beck - at 2014.03.30 18:41:00
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1207. Proposal to the community: Amarr Scout - in General Discussions [original thread]
DozersMouse XIII wrote: Lynn Beck wrote: DozersMouse XIII wrote: Lynn Beck wrote: Gallente scout is currently better. Max achievable HP is 750, which is possible due to innate reps. Amarr can't do that, requiring a repper and losing ...
- by Lynn Beck - at 2014.03.30 18:19:00
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1208. Proposal to the community: Amarr Scout - in General Discussions [original thread]
DozersMouse XIII wrote: Lynn Beck wrote: Gallente scout is currently better. Max achievable HP is 750, which is possible due to innate reps. Amarr can't do that, requiring a repper and losing 148 potential armor. complex reactive Armor...
- by Lynn Beck - at 2014.03.30 18:17:00
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1209. Proposal to the community: Amarr Scout - in General Discussions [original thread]
Gallente scout is currently better. Max achievable HP is 750, which is possible due to innate reps. Amarr can't do that, requiring a repper and losing 148 potential armor.
- by Lynn Beck - at 2014.03.30 18:07:00
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1210. Further Evidence that the Amarr Scout Sucks (with visual) - in General Discussions [original thread]
DozersMouse XIII wrote: Lynn Beck wrote: Currently there is NOTHING the amarr scout can do better than the gallente. This is not a problem of the gallente being OP, it's the fact the amarr has nothing differentiating it. Imagine if we gave...
- by Lynn Beck - at 2014.03.30 18:05:00
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1211. Proposal to the community: Amarr Scout - in General Discussions [original thread]
As we all know by now, there's nothing making the amarr scout better than the gallente. Wanna stack armor? You'll be 80 or so short of gallente as their innate reps allow plate stacking, while you can't. This is not a matter of galscout being OP, ...
- by Lynn Beck - at 2014.03.30 18:01:00
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1212. Further Evidence that the Amarr Scout Sucks (with visual) - in General Discussions [original thread]
Currently there is NOTHING the amarr scout can do better than the gallente. This is not a problem of the gallente being OP, it's the fact the amarr has nothing differentiating it. Imagine if we gave the amarr scout a 1/5 layout!? Dayum. Instant...
- by Lynn Beck - at 2014.03.30 17:52:00
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1213. 1% of Mercs are extremely wealthy and 99% of Mercs can barely play. - in General Discussions [original thread]
Black SlaverX wrote: Marston VC wrote: Enki Kalgarian wrote: There are so many people that are playing Dust 514 with very little Isk . Is there going to be any different modes in the future that we can make Isk like that drone mode where ...
- by Lynn Beck - at 2014.03.30 09:10:00
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1214. 1% of Mercs are extremely wealthy and 99% of Mercs can barely play. - in General Discussions [original thread]
I play to have fun. If it's 100% necessary to run proto a match to survive, i'll do it. Pre 1.7 that's what i did(min assault/mk.0 scout, call me a protostomper.) as it was 99% necessary to keep your scouty ass alive more than 2 seconds. 1.8 it...
- by Lynn Beck - at 2014.03.30 09:09:00
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1215. Commando suits are Dust 514's hard mode - in General Discussions [original thread]
I'm used to 700Hp being near my top Hp(minassault) so having 200 shield go to armor isn't that big of a deal. Currently i'm set up for damage and regen with 2 dmg mods(1 if it's a CQC oriented one, with a recharger) Enhanced armor rep, cardiac or...
- by Lynn Beck - at 2014.03.30 08:52:00
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1216. So.... - in General Discussions [original thread]
'You all' i'm sorry, do i play in the same time zone as you? If you have a brain and don't try to DPS race them, you'll live(unless they have ADSes with spamscanners.) Sadly 90% of the time they have their own battalion of cloaked scouts to ensu...
- by Lynn Beck - at 2014.03.29 22:16:00
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1217. Slowdown effect is bullshitt!! - in General Discussions [original thread]
They should aid you when leaving, seeing if there's actual mass. Plasma/lasers should give 0 effect. Rails should have DPS reduced(yes.) and give more effect. Projectile should do less, but still effect. Explosive should just throw you out of the...
- by Lynn Beck - at 2014.03.29 22:14:00
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1218. My life in 1.8. Gotta look into this AWESOMNESS! - in General Discussions [original thread]
Huh. How about rather than cry, and complain your stack of uplinks around the supply depot(which is usually not even near objectives...) How about you fit 1-2 uplinks, a nanohive/needle, and place them about 150m away from outside objective, and ...
- by Lynn Beck - at 2014.03.29 22:09:00
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1219. Nerf Scout HP - in General Discussions [original thread]
My galscout uses a enhanced ferroscale, kincat and range amp or dampener. Highs are dmg mod(lemme hear the 'y u do dat') and precision amp. My minscout (at proto) uses 1(one, **** man, i'm tanking eh?) shield, maybe a basic reactive(2!? Holy hel...
- by Lynn Beck - at 2014.03.29 22:05:00
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1220. So.... - in General Discussions [original thread]
Bump. Buffed Discussion.
- by Lynn Beck - at 2014.03.29 21:54:00
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