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461. Scout Registry / Killboard - in General Discussions [original thread]
How about: Min: bonus to Cloak Damp%(not my idea) Cal: bonus to Precision Enhancer Efficacy Gal: bonus to Dampener Eficacy Amarr: change to 1/5 and grant a Biotics Efficacy(replacing stamina/recharge) Just spitballing some, at least workablr ...
- by Lynn Beck - at 2014.07.08 07:57:00
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462. NO GAME NO LIFE # 1 ANIME OF ALL TIME \0/ - in General Discussions [original thread]
Yeah, just started Akame, isn't Free that sausage fest swimminf anime?
- by Lynn Beck - at 2014.07.07 18:05:00
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463. Give poor old duna a brake would yah? :( - in General Discussions [original thread]
Iron Wolf Saber wrote: Leave Duna alone! Sniffle! Can you understand all the BS he has to put up through? Sob! His corp used him; he steals noob support; his tank insurance is through the roof and all you guys want is more Duna tank Burn Burn b...
- by Lynn Beck - at 2014.07.07 08:12:00
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464. Friendly reminder for Snipers to address CCP Rattati. This must stop... - in General Discussions [original thread]
Miokai Zahou wrote: Tl;dr Snipers are fine. The red line is fine. I went 31/0 using the charge sniper rifle going solo yesterday and got a love mail from some random on my team wanting to squad up with me. The only thing snipers need is bett...
- by Lynn Beck - at 2014.07.07 08:07:00
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465. NO GAME NO LIFE # 1 ANIME OF ALL TIME \0/ - in General Discussions [original thread]
Dat Nisekoi though. Also: Black Bullet was BEAST.
- by Lynn Beck - at 2014.07.07 07:18:00
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466. Scrap Skill bonuses - in Feedback/Requests [original thread]
Meee One wrote: Lynn Beck wrote: Proto suits are indeed, way OP (in comparison to Std) Your SP and gungame should make the suit, not thr suit. Although, currently we are stuck with Adv/p pro, so i feel it would be an odd(but cool) idea if:...
- by Lynn Beck - at 2014.07.06 18:00:00
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467. Scrap Skill bonuses - in Feedback/Requests [original thread]
Proto suits are indeed, way OP (in comparison to Std) Your SP and gungame should make the suit, not thr suit. Although, currently we are stuck with Adv/p pro, so i feel it would be an odd(but cool) idea if: Normalise slots across all tiers: 4/4...
- by Lynn Beck - at 2014.07.06 08:03:00
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468. Friendly reminder for Snipers to address CCP Rattati. This must stop... - in General Discussions [original thread]
Jerrmy, it's getting ridiculous. Stop spammin the ponies.(brony here) As per 'redline' naysayers, if we actually had a reward for even leaving the redline, as compared to staying in there, we wouldn't have redline snipers. For example: Snipers a...
- by Lynn Beck - at 2014.07.06 05:54:00
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469. I think I've been playing too much. - in General Discussions [original thread]
Signed. I wonder, have i made it into a Leadboard anywhere? Lol.
- by Lynn Beck - at 2014.07.05 01:28:00
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470. Standard Logistics Suits - in General Discussions [original thread]
True, i guess i'm still paranoid about Logis being an assault/scout combo if they really wanted to. Then again, i'm still paranoid about Clacks. Will edit(read: Delete) that part.
- by Lynn Beck - at 2014.07.04 23:24:00
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471. Caldari Scout hit detection [FIXED] - in General Discussions [original thread]
Tectonic Fusion wrote: Scheneighnay McBob wrote: I'm going to have to join the bandwagon that something is up with the caldari scout hit detection. No other scout consistently runs through explosions unharmed. I do. Shield's have a -20% da...
- by Lynn Beck - at 2014.07.04 23:16:00
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472. Problem with 1 map. - in General Discussions [original thread]
Mike De Luca wrote: Lynn Beck wrote: Mix that with Manus Peak having the MCC's almost literally touching in DOM, along with Skirm A being snipeable from just outside the enemy MCC, along with the East team having the hill right outside their...
- by Lynn Beck - at 2014.07.04 21:33:00
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473. how to remove/fix jihadd jeeping. - in Feedback/Requests [original thread]
Lorhak Gannarsein wrote: DUST Fiend wrote: Working as intended. Just fix the damn bug on the large turret rotation skill. If that were applying properly, only the worst of the worst would die to this outside of just getting unlucky. It's...
- by Lynn Beck - at 2014.07.04 21:13:00
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474. In Charlie hotfix - in Feedback/Requests [original thread]
Decrease the PG required for shield extenders. Now we can fit KinCats easier. Reduce the PG/CPU on Codebreakers, then we can actually fit Shield Mods.
- by Lynn Beck - at 2014.07.04 21:10:00
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475. Problem with 1 map. - in General Discussions [original thread]
Mix that with Manus Peak having the MCC's almost literally touching in DOM, along with Skirm A being snipeable from just outside the enemy MCC, along with the East team having the hill right outside their redline, along with the only way up to the...
- by Lynn Beck - at 2014.07.04 21:06:00
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476. Caldari Scout hit detection [FIXED] - in General Discussions [original thread]
My CR does just fine against Caldari Sentinels and Commandos. I don't see why i would need to pick up a phallic device JUST to pick off a (supposedly) weaker class.
- by Lynn Beck - at 2014.07.04 20:00:00
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477. Caldari Scout hit detection [FIXED] - in General Discussions [original thread]
Lol, yeah i'm coming to like my Minassault even more. Against scouts i can reliably spray my CR, without running out of clip, meanwhile my commando had to reload. Against Heavies i can reliably hipfire an entire clip down that hallway, as the ex...
- by Lynn Beck - at 2014.07.04 19:38:00
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478. Caldari Scout hit detection [FIXED] - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Cheydinhal Guard wrote: Lol at people saying the CalScout has broken hit detection. People will say anything to get something nerfed. Especially the butthurt lyn beck. Oh look. I have a hater. It's no secret tha...
- by Lynn Beck - at 2014.07.04 18:46:00
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479. discussion: Gallente passive repair - in General Discussions [original thread]
Also, think of the fits you could make: 2 ferroscales 1 armor rep 2 kincats You now have a super sprint, but still decently tanked Amarr Scout 3 ferroscales 1damp 1 armor rep This fit focuses on not being scanned by Pro Scans, and focuses on b...
- by Lynn Beck - at 2014.07.04 18:35:00
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480. discussion: Gallente passive repair - in General Discussions [original thread]
Not all would brick. Besides, that kinda is the point of Amarr Scout. Light assault scout. Albeit i'm not an Amarr Scout, just a firm believer of the whole EVE side's slot layout philosophies: Amarr has more focus on lows, very little need for h...
- by Lynn Beck - at 2014.07.04 18:32:00
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