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761. The Return of the Assault Ck.0 - in General Discussions [original thread]
They're not bad suits in and of themselves. They just have nothing to offer that scouts can't do too. Why run an assault when you can use a scout, have a similar assaulting ability and also have all those fancy scout things like EWAR?
- by Lorhak Gannarsein - at 2014.06.23 00:17:00
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762. Fixing Tanks Part 1 Turrets - in Feedback/Requests [original thread]
I actually don't mind that aspect of missiles; a change I'd like to see would be a damage nerf combined with a magazine size increase and a reload time decrease, so increasing its DoT while decreasing its blunt alpha damage and short-term DPS. I ...
- by Lorhak Gannarsein - at 2014.06.22 16:10:00
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763. On the Minmatar Assault... - in Feedback/Requests [original thread]
Okay, but in your example what's the total shields of each suit respectively? I'm not saying you're wrong, per se. Just that more data is required for such a comparison to be valid.
- by Lorhak Gannarsein - at 2014.06.22 16:04:00
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764. [Suggestion] Plasma Cannon stats for charlie - in Feedback/Requests [original thread]
Okay, I very much disagree with your intentions with the spike damage. I would much prefer a magazine size increase over a massive damage buff. Your PLC is hitting for 1801.8 damage, which increases to 2081.08 including maxed GalMando and a sin...
- by Lorhak Gannarsein - at 2014.06.22 16:03:00
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765. COMMANDO - in General Discussions [original thread]
Lynn Beck wrote: Really? I just run mine like an Assault. Minmatar Commando Mk.0 with a Boundless CR, Wyrrkomi Swarm, Enhanced Shield Recharger and Complex Light Damage Mod, with a Enhanced Armor Repair and a Complex Kinetic Catalyzer Pretty ...
- by Lorhak Gannarsein - at 2014.06.22 15:41:00
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766. So all the i win button tankers have now moved to skirm and dom. - in General Discussions [original thread]
Atiim wrote: Pvt Numnutz wrote: Atiim wrote: It's rather sad actually. The only ones who even bother putting up a fight are those with 20GJ Railguns attached. Isn't this what av wanted? Why is it sad? No, no it's not. Not even remote...
- by Lorhak Gannarsein - at 2014.06.22 15:38:00
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767. OFFICER WEAPONS - in General Discussions [original thread]
Nope. There are ScP and SMG as well.
- by Lorhak Gannarsein - at 2014.06.22 15:20:00
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768. Stacking Penalties - in General Discussions [original thread]
100, 86.9, 54.7, 24.1 and then something even less valuable. I might be wrong about the third and fourth, this is from memory after all. EDIT: http://wiki.eveuniversity.org/Stacking_penalties
- by Lorhak Gannarsein - at 2014.06.22 14:52:00
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769. large railguns - in General Discussions [original thread]
Particle Cannon is still fine.
- by Lorhak Gannarsein - at 2014.06.22 13:47:00
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770. give vehicles their skills back. - in Feedback/Requests [original thread]
True Adamance wrote: SCATTORSHOT RINNEGATE wrote: The old mods were perfect before this **** sorry but is the truth, i want my Enforcers/Marauders/BO's back with the PG/CPU that you promised to change! I Can't see a tank with rep and hardene...
- by Lorhak Gannarsein - at 2014.06.22 11:36:00
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771. A General Idea For Specialist HAVs - in Feedback/Requests [original thread]
Takahashi Kashuken wrote: Wont happen We had the Sagris and Surya and they have never come back Asking infantry to use teamwork let alone 3 of them to use AV is a top joke, they cant use teamwork and consistantly throw a militia swarm launc...
- by Lorhak Gannarsein - at 2014.06.22 11:32:00
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772. A General Idea For Specialist HAVs - in Feedback/Requests [original thread]
I'm not really a fan of recommending new modules; I'm even a bit iffy of new control schemes let alone total reworks like Capacitor would require. At the moment I'm really trying to work out how Marauders and Enforcers could be reintroduced into ...
- by Lorhak Gannarsein - at 2014.06.22 10:00:00
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773. A General Idea For Specialist HAVs - in Feedback/Requests [original thread]
Infantry < Marauders < Enforcers < Infantry, and Basic HAVs can be fitted to slot in anywhere. Essentially what I'm thinking is make Marauders a hyper-durable hull, in the order of 2-3x as durable as a traditional HAV. Balance by separa...
- by Lorhak Gannarsein - at 2014.06.22 08:22:00
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774. V.A.M.S.G. we need it now! - in Feedback/Requests [original thread]
Should I come in my tank or my protosuit? Or my protosuit inside my tank?
- by Lorhak Gannarsein - at 2014.06.22 08:05:00
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775. rail tanks overrr heat too fast - in Feedback/Requests [original thread]
No they're good now. Fit better, aim properly, manage your heat. Enjoy not overheating on the third shot and get good.
- by Lorhak Gannarsein - at 2014.06.22 08:04:00
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776. The Tactical Guide to Uplink Strategy - in Rookie Training Grounds [original thread]
ILY for putting it back :) I was considering going to dust search to track it down :)
- by Lorhak Gannarsein - at 2014.06.22 07:11:00
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777. I miss my active modules. - in General Discussions [original thread]
:( Even with WTFBBQINSTAGIB AV, 1.6 was more fun. I think (including a few tweaks to resists and buffer for armour and tweaks to resists and regen for shields) 1.6 HAVs and prices would go down pretty well right about now.
- by Lorhak Gannarsein - at 2014.06.22 06:43:00
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778. How Did You Get Your Clones Name - in General Discussions [original thread]
Mr. and Mrs. Gannarsein, my wonderful, loving, deeply religious parents. They have supported my physical and spiritual transformation to becoming a Templar of God fully and wholeheartedly.
- by Lorhak Gannarsein - at 2014.06.22 05:14:00
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779. Reminder on error in Amarr Combat Pack - in General Discussions [original thread]
WOO 3PM BUMP
- by Lorhak Gannarsein - at 2014.06.22 05:08:00
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780. [Chill-out] Youtube Video - in General Discussions [original thread]
True Adamance wrote: God its funny seeing how many people picked up Commando's this build. Nice Video. It's cos they're not sh it anymore. S'like tanks.
- by Lorhak Gannarsein - at 2014.06.22 05:05:00
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