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741. Quafe anyone? - in General Discussions [original thread]
Rynoceros wrote: It reeks of nerd in here. Hm, yes, posting on Internet forums gets like that sometimes. But you wouldn't know about that, would you, O Level Four Forum Warrior
- by Lorhak Gannarsein - at 2014.06.23 08:35:00
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742. [Feature] Browser Based Secondary Market - in Feedback/Requests [original thread]
This would be neato. Supported.
- by Lorhak Gannarsein - at 2014.06.23 08:31:00
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743. Tech 2 weapons and dropsuits - in Feedback/Requests [original thread]
We have them; they're called PRO suits. What would this add that they don't have already?
- by Lorhak Gannarsein - at 2014.06.23 08:30:00
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744. Can someone explain exactly how the BPO suits are supposed to work? - in General Discussions [original thread]
SponkSponkSponk wrote: Basically, suits will be infinite and free; anything fit to it will still be lost and have to replaced. Apparently module costs will increase so the net cost of a given suit will remain the same. So, for example, a f...
- by Lorhak Gannarsein - at 2014.06.23 08:27:00
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745. THE BEST CORP IN THE GAME IS... - in General Discussions [original thread]
Arkena Wyrnspire wrote: FWARM FTW WOO ILY FWARM!!1!11!
- by Lorhak Gannarsein - at 2014.06.23 08:23:00
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746. EVE Books - in General Discussions [original thread]
Empyrean Age is another. Aside from that, https://wiki.eveonline.com/en/wiki/Portal:EVE_Fiction
- by Lorhak Gannarsein - at 2014.06.23 08:21:00
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747. Why are people against respecs, even now? - in General Discussions [original thread]
I've just finished speccing FotM. My SP total makes me unnerfable. No matter what CCP does I'll have another role to fall back on. I would like a respec so's I can round some stuff out. It wouldn't make my suits better, and it wouldn't give me Fo...
- by Lorhak Gannarsein - at 2014.06.23 08:18:00
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748. Guys, tanks are fine. - in General Discussions [original thread]
You must've found some bad rail tankers xD Damage mod nerf means max tank Particle Cannon is king :)
- by Lorhak Gannarsein - at 2014.06.23 08:15:00
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749. [Idea] Give the assault 2 primary slots and delete commandos - in Feedback/Requests [original thread]
Bad idea.
- by Lorhak Gannarsein - at 2014.06.23 08:05:00
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750. Giving the Assault Suit a More Defined Role [Renewed] - in Feedback/Requests [original thread]
Seymour KrelbornX wrote: sorry, I read up to jack of all trades master of none and felt it extreme urgency in needing to comment... no, the assault suit is supposed to be exactly that... an assault... they are slayer masters... or should be. ...
- by Lorhak Gannarsein - at 2014.06.23 08:04:00
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751. A General Idea For Specialist HAVs - in Feedback/Requests [original thread]
Harpyja wrote: Well either way, I'm not spending any SP into vehicles that I can't operate and shoot at the same time, at least while I got better stuff to skill into and upgrade. I don't want to invest SP into something that requires another p...
- by Lorhak Gannarsein - at 2014.06.23 08:00:00
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752. A General Idea For Specialist HAVs - in Feedback/Requests [original thread]
DeathwindRising wrote: -snip- I'd just like to point out that clearly CCP is going for a tiericided look to the vehicle trees; we can see that through the constant paring away they've had since inception. The issue with the Marauders was tha...
- by Lorhak Gannarsein - at 2014.06.23 05:10:00
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753. A General Idea For Specialist HAVs - in Feedback/Requests [original thread]
First of all, I like long posts. Anyway, to the point. The Enforcer hulls were irrelevantly different to the base hulls. To all intents and purposes they were more expensive variants of the basic frame. The Enforcer's defensive attributes were n...
- by Lorhak Gannarsein - at 2014.06.23 03:57:00
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754. A General Idea For Specialist HAVs - in Feedback/Requests [original thread]
I agree, so here's a clean slate. I'll edit OP with dot points outlining my ideas.
- by Lorhak Gannarsein - at 2014.06.23 02:47:00
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755. A General Idea For Specialist HAVs - in Feedback/Requests [original thread]
DarthJT5 wrote: Lorhak Gannarsein wrote: Takahashi Kashuken wrote: Wont happen We had the Sagris and Surya and they have never come back Asking infantry to use teamwork let alone 3 of them to use AV is a top joke, they cant use teamwo...
- by Lorhak Gannarsein - at 2014.06.23 02:25:00
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756. (feedback) shield tanks - in Feedback/Requests [original thread]
You're terrible. Spend some money and make some good fittings. Hell, I'm having a great time with a fully MLT fit Sica rather than my Particle cannon.
- by Lorhak Gannarsein - at 2014.06.23 01:01:00
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757. @CCP I found YOUR problem...... NERF BPO HVY armour repair - in General Discussions [original thread]
They know it's broken. Check the bug lists. Derp.
- by Lorhak Gannarsein - at 2014.06.23 00:46:00
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758. The Return of the Assault Ck.0 - in General Discussions [original thread]
Scheneighnay McBob wrote: Lorhak Gannarsein wrote: They're not bad suits in and of themselves. They just have nothing to offer that scouts can't do too. Why run an assault when you can use a scout, have a similar assaulting ability and also...
- by Lorhak Gannarsein - at 2014.06.23 00:39:00
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759. officer weapon bpo... - in General Discussions [original thread]
Legion apparently has a development time of 12-18 months. DUST's lifespan is not as short as people seem to think it is.
- by Lorhak Gannarsein - at 2014.06.23 00:29:00
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760. There will be no tank balance till - in General Discussions [original thread]
Why are damage mods in the highs? Because otherwise, instead of armour being slightly better, shields would be hugely better.
- by Lorhak Gannarsein - at 2014.06.23 00:21:00
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