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441. magsec - light weapon - in Feedback/Requests [original thread]
I see why you believe this. I have thought if it but it would really be so good. It's good just as it is.
- by Lightning35 Delta514 - at 2014.11.09 19:13:00
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442. Place RE's On My Back - in Feedback/Requests [original thread]
=ƒÖî=ƒÿü=ƒÿê=ƒÿê=ƒÿê=ƒÿê=ƒÿê +10000000000000000000000000000000. You know how easier it would be to wipe out heavies guarding a post. Cloak, sneak up to them when they are close and blow them up.
- by Lightning35 Delta514 - at 2014.11.07 23:27:00
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443. New type of "ambush" - in Feedback/Requests [original thread]
Hector Carson wrote: This isn't battlefield I know but wouldn't it be even awesome if you could experience a wild battle, like the one in the imortal clone ad? You know, like 5 tanks deploying right in front of you, and like 8 dripships ca...
- by Lightning35 Delta514 - at 2014.11.06 12:00:00
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444. New type of "ambush" - in Feedback/Requests [original thread]
Medium map. 300 clones per side. No deploying vehicles, instead there are special deploy pads that you hack(or enemy) to bring in random vehicles. Plenty of positions to snipe. Open area for assaults/heavies. Plenty of cover for logis to place equ...
- by Lightning35 Delta514 - at 2014.11.06 01:17:00
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445. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
I'm impressed. 1.9 will be so much better than ever!!!
- by Lightning35 Delta514 - at 2014.11.03 16:24:00
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446. How to make scouts be scouts - in Feedback/Requests [original thread]
And just an fyi, I'm a proto gal scout. I don't take tho, to expensive.
- by Lightning35 Delta514 - at 2014.10.18 03:08:00
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447. How to make scouts be scouts - in Feedback/Requests [original thread]
Well I did small calculations and I like this idea, but to make them less tankier I think armor/shield mods should be done in percentages. A Amarr scout has about 180 armor I believe. At complex, armor mod would give 100% armor, doubling its armor...
- by Lightning35 Delta514 - at 2014.10.18 03:04:00
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448. Please look at swarms again...... - in Feedback/Requests [original thread]
Victor Moody Stahl wrote: Lightning35 Delta514 wrote: barely coherent babbling about a dropsuit being able to carry both a rifle and a swarm launcher Commando suit says hi. You should say hi back sometime. DDx77 wrote: ridiculous b...
- by Lightning35 Delta514 - at 2014.10.16 00:26:00
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449. Please look at swarms again...... - in Feedback/Requests [original thread]
I think it's good as is although I've seen games in which it's actually a piece of equipment. You know, your rocket with a sling on your back as you carry you rifle. The best way I could solve this is actually making a dropsuit specifically for av...
- by Lightning35 Delta514 - at 2014.10.15 19:03:00
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450. laser turret for tanks / dropships. - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=177443&find=unread Laser turrets. It would be hard to aim if eve hicks moves a lot but not bad.
- by Lightning35 Delta514 - at 2014.10.15 16:38:00
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451. I hate the new sniper rifle specs - in Feedback/Requests [original thread]
I'm a cloaked sniper....with nova knives.. And I am doing fine. So suck my ass=ƒÿålol jk. Isn't it like 400m range and zoom? I'd like 600 fo both and I'll be fine. I would also like to change the cross hairs on the kaalakiota tac as its just horri...
- by Lightning35 Delta514 - at 2014.10.15 16:34:00
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452. [IDEA] Give scouts their logical drawbacks. - in Feedback/Requests [original thread]
benandjerrys wrote: We changed the logi in old times to be just that... a logi. Now were in a predicament to change a scout to be just that... a scout. Destructive data mining is proving its viable to remove the light weapon slot. Hmm... does ...
- by Lightning35 Delta514 - at 2014.10.13 15:15:00
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453. [IDEA] Give scouts their logical drawbacks. - in Feedback/Requests [original thread]
Omg just take one equipment slot. That will solve cloaked bombers, the most hated type of scout. I don't know how good it will be with out a side arm. Actually I would really like ccp to consider its removal or not. I like it, it comes in handy. B...
- by Lightning35 Delta514 - at 2014.10.13 15:14:00
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454. Very small change to Ambush smart deploy everyone can agree with - in Feedback/Requests [original thread]
How about we can chose where to spawn. You know, move your cursor and hit deply, spawn near enemy with a heavy, spawn away to snipe, spawn somewhere else to call a vehicle. Just don't let us spawn on top of buildings as everyone will start doing s...
- by Lightning35 Delta514 - at 2014.10.13 15:09:00
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455. Breach Shotgun - in Feedback/Requests [original thread]
I'd say a medium buff or a small ammo increase maybe to 4? And a TINY TINY TINY speed increase to reload and rof
- by Lightning35 Delta514 - at 2014.10.13 15:05:00
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456. . - in Feedback/Requests [original thread]
Plc jump = flying scouts........literally
- by Lightning35 Delta514 - at 2014.10.12 12:54:00
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457. Minmatar H/Lav and large/small turret. - in Feedback/Requests [original thread]
Make it 2k armor.
- by Lightning35 Delta514 - at 2014.10.12 12:46:00
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458. Minmatar H/Lav and large/small turret. - in Feedback/Requests [original thread]
Hav- modern day looking tank since most weapon/stuff they use are somewhat similar to modern day stuff. 3k armor,2k shields, a bit quicker than gungoli. Large turret- modern day large round with 8-10m splash damage. Direct smg should be about 2-...
- by Lightning35 Delta514 - at 2014.10.12 02:03:00
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459. Large blaster turrets. - in Feedback/Requests [original thread]
They are both mounted anyways. There is a strong enough base to have less spread.
- by Lightning35 Delta514 - at 2014.10.12 01:38:00
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460. Large blaster turrets. - in Feedback/Requests [original thread]
Why do the installation turrets have less spread than the ones on tanks? That makes NO SENCE. Reduse the max spread of them. That will fix them for EVER=ƒÿü=ƒÿü=ƒÿü
- by Lightning35 Delta514 - at 2014.10.12 01:34:00
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