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161. missile launchers - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: I assume you're referring to large missiles. As a matter of fact, missiles do have a sort of shotgun reload, meaning as long as there are missiles in the magazine, reload can be interrupted by firing. The only difference ...
- by Lightning35 Delta514 - at 2015.03.25 18:09:00
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162. missile launchers - in Feedback/Requests [original thread]
After using the missiles for a while and watching others use them too, I have thought of the best way to make them better again here is my idea. Give it shotgun reload. Currently, you have to wait for x seconds and I then reload. That takes AL...
- by Lightning35 Delta514 - at 2015.03.25 11:55:00
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163. More cooperation between infantry and tanks - in Feedback/Requests [original thread]
+1. Although instead of 2 modules, add 3 1. Nanohive thingy -ammo 2. Vehicle version of compact nanohives 3. A light dropsuits repper. A super light repper like 5hp/s
- by Lightning35 Delta514 - at 2015.03.25 10:49:00
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164. [Idea] New Academy Sub-Tiers - in Feedback/Requests [original thread]
Terry Webber wrote: I like it, Jarrel, but the ISK amounts for unlocking tiers seem way too high. Players could abuse this by transferring it to their other characters. Lowering the amounts could discourage this. P.S. Or we can reward them wit...
- by Lightning35 Delta514 - at 2015.03.25 10:42:00
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165. Vehicle tiers - in Feedback/Requests [original thread]
Ok. CCP did a good job with adding vehicle tiers (havs only) but they are REALLY UNBALANCED NOW. Madrugars are OP AND OC and Gunnlogis are very weak. I personally didn't like that havs don't change in tier by adding slots. Here are my proposals to...
- by Lightning35 Delta514 - at 2015.03.24 23:35:00
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166. An Idea to make Small Blasters Viable on a DropShip. - in Feedback/Requests [original thread]
I agree. Although 1.5 m could be too much for a small blaster. They need 1. Radius of .5m 2. Increased damage 3. Increased range 4. Decreased dispersion 5. Improved accuracy.
- by Lightning35 Delta514 - at 2015.03.24 12:15:00
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167. 150wp minimum is stupid - in Feedback/Requests [original thread]
This happens to me a lot since ccp said we wouldnt be spawned into " used" battles, when In reality, I get spawned so many times into a battle that's about to finish and I can't get any sp/isk
- by Lightning35 Delta514 - at 2015.03.23 11:09:00
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168. M8 Packed Locus Grenade. - in Feedback/Requests [original thread]
How about 750. I got ONE kill with it today. It doesn't make sense that it's a locus with half the range. It should do more damage to give difference to both.
- by Lightning35 Delta514 - at 2015.03.22 22:41:00
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169. Rebalance flux grenades with variants - in Feedback/Requests [original thread]
+1. Good addition to shield av.
- by Lightning35 Delta514 - at 2015.03.22 21:01:00
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170. Buff...... - in Feedback/Requests [original thread]
I might get some people mad, but I'll explain why I belive so. Buff std and adv locus NADES by 50 Why? 1. This is the future. A grenade today would kill anyone. Why can't a std grenade barely kill someone? One thing new players don't like. ...
- by Lightning35 Delta514 - at 2015.03.22 12:13:00
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171. More Officer BPO modules please! - in Feedback/Requests [original thread]
If anything, the myofibril would definitely have damage bonus to melee. That's what it originally does.
- by Lightning35 Delta514 - at 2015.03.22 02:28:00
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172. Best way to improve other roles. - in Feedback/Requests [original thread]
We all know how scouts can "fly" turn invisible, heck, they are gods. Other DROPSUITS are like, left behind. Here are my ideas to make other roles better. Here we go. It makes sense that scouts need to be stealthy and can use cloaks right? Wel...
- by Lightning35 Delta514 - at 2015.03.20 22:54:00
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173. Best way to make sniping better. - in Feedback/Requests [original thread]
Like the title says, but mostly for cover. As you all know, no one like redline snipers, and snipers don't like non redline sniping. I know what both feel like. (ALL weapons to proto=ƒÿü) What's the problem? Snipers don't want to be spotted as...
- by Lightning35 Delta514 - at 2015.03.20 22:37:00
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174. [Request] rename ambush "Smart Deploy" to... - in Feedback/Requests [original thread]
True. Lol. Ccp has to fix this. They should let us spawn where we want ON THE GROUND. Same way you chose strike location for strikes, let su spawn ourselves.
- by Lightning35 Delta514 - at 2015.03.20 22:28:00
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175. fix factionals - in Feedback/Requests [original thread]
It takes a long time for all races and it's annoying. That's why I stoped doing factional warfare LONG AGO. When they added lp points to be exact.
- by Lightning35 Delta514 - at 2015.03.20 22:24:00
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176. I am a dust mercenary. - in Feedback/Requests [original thread]
In my opinion, public contracts should be solo matches. Factional warfar should be mixed, take the useless " other contracts" and make that team pubs.
- by Lightning35 Delta514 - at 2015.03.20 22:23:00
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177. Weapon idea - in Feedback/Requests [original thread]
Buuump
- by Lightning35 Delta514 - at 2015.03.20 22:21:00
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178. Medium weapons and DPS progression - in Feedback/Requests [original thread]
No.
- by Lightning35 Delta514 - at 2015.03.20 14:42:00
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179. Issues with infantry shield tanking - in Feedback/Requests [original thread]
I personally think that all shield extenders for both dropsuits and vehicles should get a straight buff to them. Keep all pg/cpu the same and buff them all
- by Lightning35 Delta514 - at 2015.03.20 12:01:00
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180. Weapon idea - in Feedback/Requests [original thread]
Well after thinking some stuff here's what I got. Somewhere in some post, rattan said that ccp made the mistake of not introducing all weapons as an assault variant. That in a way I believe has set weapon damage and stuff someway off. So let's...
- by Lightning35 Delta514 - at 2015.03.20 11:34:00
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