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321. Would non-assignable skillpoints solve the respec-debate? - in General Discussions [original thread]
Regarding the constant bickering about being entitled to respec skillpoints after game updates, I was thinking: maybe this system of having a choice in what to spend skill points was a bad idea to begin with? Imagine if skillpoints were locked to...
- by Leonid Tybalt - at 2014.01.25 22:24:00
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322. CCP/ We wants an answer about respec for 1.8. - in General Discussions [original thread]
Weznof Nalek wrote: I shall reopen this issue every day until an official response. Thank you advance CCP. I doubt you'll get much response by threatening the developers like that. The devs are in no way obliged to talk about anything th...
- by Leonid Tybalt - at 2014.01.25 22:07:00
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323. One thing this game desperately needs - in General Discussions [original thread]
Espartoi wrote: I was wondering about that what happens if your merc need to takearen't xmp? that is your suit for? so heavies are full of s hit?. Your combat clones might not even have a digestive system. Considering that they aren't expect...
- by Leonid Tybalt - at 2014.01.24 20:12:00
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324. Tanks are so much fun. - in General Discussions [original thread]
It's not trolling. I got smoked a couple of times yesterday by forge gunners. And im not a bad tank driver. Kudos to the OP for choosing not to be a part of the whiney b*tch-faction on these messageboards.
- by Leonid Tybalt - at 2014.01.24 16:38:00
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325. [Poll] Respecs for 1.8? Cast your vote here. - in General Discussions [original thread]
Joel II X wrote: I casted my vote for the The Infantry trees. There's a lot of full respec What did you expect? It would be the meta-gamers dream to get a full respec. They don't really think about game balance but only that they want t...
- by Leonid Tybalt - at 2014.01.24 16:35:00
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326. An idea for removing the redline. - in General Discussions [original thread]
Jason Pearson wrote: Ghosts Chance wrote: how about just removing the redline.... it surves no function right now and your idea is more convoluted then anything else in the game It serves* a major function right now, it allows for the en...
- by Leonid Tybalt - at 2014.01.24 12:19:00
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327. Common Misconception: Firing the Combat Rifle - in General Discussions [original thread]
Don't really care for the combat rifle. But considering that it is a slug thrower like the HMG, it seems reasonable that the combat rifle should be subjected to overheating sort of like the laser rifle and scrambler rifle are.
- by Leonid Tybalt - at 2014.01.24 03:16:00
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328. im done for tonight, im not forcing myself to play - in General Discussions [original thread]
CrotchGrab 360 wrote: And what about the sniper who is 465m away from me? who i cannot see, who i cannot hit? I'm seeing entire games on the bridge map ruined because the enemy team is doing nothing but sniping. Yeah, because in real life ...
- by Leonid Tybalt - at 2014.01.23 23:45:00
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329. No wonder this game can't keep a playerbase - in General Discussions [original thread]
Jamie Insano wrote: I love this thread! Someone speaks up about protostompers, and the protostompers actually admit to their wanton douche baggary. Here's why people protostomp. THEY ARE SCARED TO FIGHT ANYONE GOOD. It would be very easy to or...
- by Leonid Tybalt - at 2014.01.23 23:38:00
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330. No wonder this game can't keep a playerbase - in General Discussions [original thread]
Kira Takizawa wrote: Leonid Tybalt wrote: Use the squad finder. Don't play as a solo random with other solo randoms. This game has never been intended to be a "solo random game". If you insist on playing as a solo random, then you deserve t...
- by Leonid Tybalt - at 2014.01.23 21:20:00
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331. Allow Ground Pounders (GroPos) to travel the universe! - in General Discussions [original thread]
Jadd Hatchen wrote: Leonid Tybalt wrote: No it isn't. Not in terms of warfare responsibility. Eve pilots are supposed to be forced to deal with logistical issues in inter-stellar warfare. Dust mercs are just the boots on the ground. It woul...
- by Leonid Tybalt - at 2014.01.23 18:57:00
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332. Allow Ground Pounders (GroPos) to travel the universe! - in General Discussions [original thread]
Ankbar Latrommi wrote: Leonid Tybalt wrote: If I wanted to deal with the hassle of inter-stellar logistics, I'd play Eve... I get what you are meaning, but this bears repeating again: This is EVE: DUST514. The other game is Eve: Online. B...
- by Leonid Tybalt - at 2014.01.23 17:07:00
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333. Allow Ground Pounders (GroPos) to travel the universe! - in General Discussions [original thread]
Jadd Hatchen wrote: Leonid Tybalt wrote: You mean im supposed to depend on some backstabbing eve-pilot to ferry me wherever I need to go? No thanks! We're dust mercs, we are lore-wise capable of jump cloning to every battle we're sent to. ...
- by Leonid Tybalt - at 2014.01.23 15:05:00
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334. No wonder this game can't keep a playerbase - in General Discussions [original thread]
Use the squad finder. Don't play as a solo random with other solo randoms. This game has never been intended to be a "solo random game". If you insist on playing as a solo random, then you deserve to get proto stomped by coordinated teamplayers e...
- by Leonid Tybalt - at 2014.01.22 21:38:00
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335. I now hate heavies >.< - in General Discussions [original thread]
Flux grenades + mass driver = problem solved.
- by Leonid Tybalt - at 2014.01.22 21:33:00
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336. Allow Ground Pounders (GroPos) to travel the universe! - in General Discussions [original thread]
You mean im supposed to depend on some backstabbing eve-pilot to ferry me wherever I need to go? No thanks! We're dust mercs, we are lore-wise capable of jump cloning to every battle we're sent to. Therefore we should be able to clone jump to an...
- by Leonid Tybalt - at 2014.01.22 21:28:00
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337. Why a respec is gonna drive away new players - in General Discussions [original thread]
Scar Scrilla wrote: Leonid Tybalt wrote: Scar Scrilla wrote: Leonid Tybalt wrote: Sorry, you don't have a point. Mainly because new players will always get buttraped by 30 mil SP veterans, regardless of how badly they might have invest...
- by Leonid Tybalt - at 2014.01.22 21:12:00
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338. Why a respec is gonna drive away new players - in General Discussions [original thread]
Scar Scrilla wrote: Leonid Tybalt wrote: Sorry, you don't have a point. Mainly because new players will always get buttraped by 30 mil SP veterans, regardless of how badly they might have invested their skillpoints. Also, please stop using ...
- by Leonid Tybalt - at 2014.01.22 20:36:00
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339. I'm sorry, does this look like fun to you? - in General Discussions [original thread]
1. Stop playing as a "solo random", use the squad finder for **** sake. This game isn't intended to be played as a "solo random", never was, never will be. If you insist on playing as a solo random then you deserve to get the snot kicked out or yo...
- by Leonid Tybalt - at 2014.01.22 18:50:00
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340. Why a respec is gonna drive away new players - in General Discussions [original thread]
Sorry, you don't have a point. Mainly because new players will always get buttraped by 30 mil SP veterans, regardless of how badly they might have invested their skillpoints. Also, please stop using the term "new players". Your whole thread is ba...
- by Leonid Tybalt - at 2014.01.22 18:44:00
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