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161. CCP why in the world would you nerf Hardeners??? - in General Discussions [original thread]
darkiller240 wrote: You were spot to nerf TANKS NOT every godam vehicle in the game Dont listen to butthurtt idiots on the forums and make a sound conclusion Derpships have been just as abused as tanks. Just try being a lone infantryman in ...
- by Leonid Tybalt - at 2014.03.28 14:10:00
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162. Stop trying to forum meta your way out of this. YOU lost PC. - in General Discussions [original thread]
low genius wrote: M1tch Rapp wrote: low genius wrote: Knight Soiaire wrote: What is stopping people from fighting back? balls level 5 How about ISK level 10000 isk makes no difference. people spend their isk foolishly, and an...
- by Leonid Tybalt - at 2014.03.27 18:55:00
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163. Hardener nerf :(.... - in General Discussions [original thread]
Takahiro Kashuken wrote: Leonid Tybalt wrote: Takahiro Kashuken wrote: Leonid Tybalt wrote: A hardener nerf was needed. However a better nerf would've been don'revent people from running stacked hardeners. With triple shield hardener...
- by Leonid Tybalt - at 2014.03.27 14:52:00
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164. Stop trying to forum meta your way out of this. YOU lost PC. - in General Discussions [original thread]
Tebu Gan wrote: Leonid Tybalt wrote: Also your district locking abuse is by far the worst isk-farming operation in Dust right now. So it's kinda fun seeing how you condemn others for wanting to farm Many of you just simply don't underst...
- by Leonid Tybalt - at 2014.03.27 14:46:00
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165. Stop trying to forum meta your way out of this. YOU lost PC. - in General Discussions [original thread]
Also your district locking abuse is by far the worst isk-farming operation in Dust right now. So it's kinda fun seeing how you condemn others for wanting to farm
- by Leonid Tybalt - at 2014.03.27 11:54:00
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166. Stop trying to forum meta your way out of this. YOU lost PC. - in General Discussions [original thread]
Evidently yes. Also the situation you have unfairly reached is rather alienating for the rest of the community. Monopoly is never a good thing.
- by Leonid Tybalt - at 2014.03.27 11:51:00
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167. Hardener nerf :(.... - in General Discussions [original thread]
Takahiro Kashuken wrote: Leonid Tybalt wrote: A hardener nerf was needed. However a better nerf would've been don'revent people from running stacked hardeners. With triple shield hardeners you could easily survive standing completely still...
- by Leonid Tybalt - at 2014.03.27 11:40:00
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168. Hardener nerf :(.... - in General Discussions [original thread]
K9 Wez wrote: Leonid Tybalt wrote: A hardener nerf was needed. However a better nerf would've been to prevent people from running stacked hardeners. With triple shield hardeners you could easily survive standing completely still under a wa...
- by Leonid Tybalt - at 2014.03.27 11:36:00
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169. Railgun Range now 300m - in General Discussions [original thread]
Takahiro Kashuken wrote: Patrick57 wrote: Ghosts Chance wrote: Patrick57 wrote: Really? Is my Python finally safe? no, it just means you can fight back now hardener nerf means your going to get instagibbed out of the air more ofti...
- by Leonid Tybalt - at 2014.03.27 11:32:00
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170. Kain is a corrupt CPM - in General Discussions [original thread]
COVERT SUBTERFUGE wrote: As Logibro said, send a ticket with proof. No point trying to incite drama on the forums. And what sort of "proof" do you suggest that one should present? You do realize that the only kind of viable proof one can r...
- by Leonid Tybalt - at 2014.03.27 11:29:00
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171. Hardener nerf :(.... - in General Discussions [original thread]
A hardener nerf was needed. However a better nerf would've been to prevent people from running stacked hardeners. With triple shield hardeners you could easily survive standing completely still under a warbarge strike. That is insane.
- by Leonid Tybalt - at 2014.03.27 11:19:00
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172. Just Say NO to the Cloaky Combat Scout. - in General Discussions [original thread]
KA24DERT wrote: Leonid Tybalt wrote: KA24DERT wrote: However, I do think that cloaking has a place in this game, not as a combat scout, but as a cloaky engineer/saboteur. In my mind, the cloaky scout role should be focused on scurrying ...
- by Leonid Tybalt - at 2014.03.27 11:14:00
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173. So how does the war points for vehicle damage work exactly? - in General Discussions [original thread]
You need to cause damage to the vehicles armor to get wp. Just hurting the shields doesn't cut it.
- by Leonid Tybalt - at 2014.03.27 11:07:00
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174. CCP: Regarding your announcement about a "hotfix" for vehi... - in General Discussions [original thread]
Auris Lionesse wrote: Tanker qq threads imminent. Nope. Personally I'm specced into a lot of areas. If I tanks are ridiculously nerfed, I can easily switch gears. I'd just like to see some kind of "break" in this ongoing trend of imbalance ...
- by Leonid Tybalt - at 2014.03.27 09:55:00
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175. CCP: Regarding your announcement about a "hotfix" for vehi... - in General Discussions [original thread]
I can admit that certain aspects about HAV's are overpowered, even as a HAV-driver myself. The fact that you can have multiple shield or armor hardeners running at the same time and getting a stacked effect for one thing. Then there's the fact tha...
- by Leonid Tybalt - at 2014.03.27 09:47:00
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176. My RE Dragonfly > Your Tank - in General Discussions [original thread]
Youknowutimsayin wrote: Tectonic Fusion wrote: Youknowutimsayin wrote: Just a reminder, since it seems like there are more thanks in the field ignoring me standing on them dropping REs. The AV grenade is just because I think its funny to...
- by Leonid Tybalt - at 2014.03.26 18:46:00
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177. Hilarious! Take back this utter tripe CCP - in General Discussions [original thread]
Atiim wrote: When you become a Computer Scientist, then please feel free to moan and b!tch about how the DEVs made mistakes. Don't know if my post revealed it, but I have studied computer science...
- by Leonid Tybalt - at 2014.03.25 18:17:00
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178. Hilarious! Take back this utter tripe CCP - in General Discussions [original thread]
This also makes me wonder what kind of an a**hat programmed Dust 514 in the first place. It doesn't seem to be a matter of testing, but more like a really flawed design in the structure of the coding. It seems that it's not just a matter of the d...
- by Leonid Tybalt - at 2014.03.25 17:03:00
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179. if scouts are invisible as of tomorrow... - in General Discussions [original thread]
Knight Soiaire wrote: We need Flamethrowers. mrhmmmrhmmmrm Agreed. But it has to be sci-fi somehow (I doubt a flaming liquid will hurt a dropsuit)... How about a plasma projector device? Meaning rather than shooting small, pellet gobs of p...
- by Leonid Tybalt - at 2014.03.25 11:41:00
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180. solution to vehicle spam 514 - in General Discussions [original thread]
Type 2910 MK-II wrote: Dovallis Martan JenusKoll wrote: [quote=Type 2910 MK-II][quote=SgtDoughnut] Limit the number of primary weapons per squad to 1, cause everyone knows primary weapons are spammed to hell and back, therefore because of ...
- by Leonid Tybalt - at 2014.03.25 09:24:00
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