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1561. How long will it take? - in The War Room [original thread]
Never really liked BF after '42 -- TTK just too short for my taste. I'm sorry you (and others) don't care. We could use the fights. Take care.
- by Leadfoot10 - at 2014.11.07 20:25:00
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1562. How long will it take? - in The War Room [original thread]
bigolenuts wrote: Leadfoot10 wrote: "Something for nothing" or "a game mode that has gone stale with a half dozen active corps"? And good luck with that. You and your boys aren't the power they once were, I suspect, but the competition and ...
- by Leadfoot10 - at 2014.11.07 20:02:00
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1563. Update me - in The War Room [original thread]
bigolenuts wrote: Leadfoot10 wrote: I was right here the entire time. Keep thinking you had the best FCs and mediocre talent. I cannot control what you think. I'm not calling anyone out, but I can speak my mind, as I have always done. ...
- by Leadfoot10 - at 2014.11.07 19:49:00
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1564. Update me - in The War Room [original thread]
I was right here the entire time. Keep thinking you had the best FCs and mediocre talent. I cannot control what you think. I'm not calling anyone out, but I can speak my mind, as I have always done.
- by Leadfoot10 - at 2014.11.07 19:38:00
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1565. Update me - in The War Room [original thread]
If you had been around, you'd know I speak the truth. But if you sleep better painting us into a box, you are free to believe whatever you wish. Go rally your boys, throw your ISK around, and attack us and find out. I dare you, and we never shy ...
- by Leadfoot10 - at 2014.11.07 19:31:00
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1566. How long will it take? - in The War Room [original thread]
"Something for nothing" or "a game mode that has gone stale with a half dozen active corps"? And good luck with that. You and your boys aren't the power they once were, I suspect, but the competition and fights -- if you could manage to pull it o...
- by Leadfoot10 - at 2014.11.07 19:27:00
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1567. Update me - in The War Room [original thread]
In the order you ask: See the starmap or dustreports. No, NS did not give everything away, they still own a large chunk on Asia timers. We took our districts. Tso's is probably #1. And you are still full of ****.
- by Leadfoot10 - at 2014.11.07 19:23:00
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1568. How long will it take? - in The War Room [original thread]
You may have the bank account, but do you have enough bodies with talent? If you do, I've certainly not seen them, but you do talk a good game. What's wrong with giving other people access to a game mode you don't even participate in? Are you r...
- by Leadfoot10 - at 2014.11.07 19:17:00
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1569. How long will it take? - in The War Room [original thread]
Izlare Lenix wrote: Thor Odinson42 wrote: Izlare Lenix wrote: Ace Boone wrote: For some of these younger corps to really prosper and start showing some real slaying talent to make a change in PC? How long until PC is mainly unfamiliar...
- by Leadfoot10 - at 2014.11.07 19:06:00
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1570. Will new RR kick be ok? - in General Discussions [original thread]
Depends on the map and the competition, but my use of the ARR/RR has gone down such that the only time I bring it out is if I have to get rid of someone camping at the edge of its range or guard an approach (for instance the outside points on the ...
- by Leadfoot10 - at 2014.11.07 18:48:00
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1571. Will new RR kick be ok? - in General Discussions [original thread]
Depends on who I'm going up against. Shield based, I pull the ScP. Armor based I stick to the RR. But really, in CQC, I expect to die if the other player isn't a noob...because that's what generally happens.
- by Leadfoot10 - at 2014.11.07 18:09:00
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1572. Top killer fits of PC. (Stats from CCP) - in General Discussions [original thread]
Hansei Kaizen wrote: I find the talk about PC most interesting, because it seems like the most effort is made to win there. A question though: How often do you die in PC? Is it more like frantically Spawn and Kill, Spawn and Kill, Spawn and Ki...
- by Leadfoot10 - at 2014.11.07 18:03:00
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1573. rail rifle ridiculousness - in General Discussions [original thread]
Apothecary Za'ki wrote: Assault RR for cqb/hipfire lol Have you tried it? It's actually worse. Unlike the hipfire kick of the RR, which is mostly in the vertical direction and relatively predictable, the ARR kicks left and right and random...
- by Leadfoot10 - at 2014.11.07 17:50:00
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1574. rail rifle ridiculousness - in General Discussions [original thread]
I think the latest round of changes and toned down hipfire nerf have helped a bit in CQC, but you do rightfully point out that the delay also affects long range engagements. At least at range a delay typically just means a missed kill. Up close, i...
- by Leadfoot10 - at 2014.11.07 17:19:00
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1575. should I respec? - in General Discussions [original thread]
There will always be the "what's next to change" concern. If you have misplaced/unused SP, and you don't mind paying the price asked, and you think it will improve your enjoyment of the game, I say go for it. Personally, and with the possible ex...
- by Leadfoot10 - at 2014.11.07 17:09:00
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1576. Free Officer weapons. - in General Discussions [original thread]
Thanks to both you and CCP. This is the best giveaway yet!!!!
- by Leadfoot10 - at 2014.11.07 17:07:00
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1577. Will new RR kick be ok? - in General Discussions [original thread]
IMO, the RR already had issues in CQC and was already the worst of the rifles in this regard. With a doubling of the hipfire kick, along with an increase in charge time (which can be mitigated, to a certain extent, by pre-charging the gun)I suspe...
- by Leadfoot10 - at 2014.11.07 16:47:00
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1578. Vehicle Exit and entrance animations and/or delays - in Feedback/Requests [original thread]
I agree wholehartedly that we need an animation/delay for entering/exiting vehicles. Exploiting this is just a cheap tactic. And while we're at it, I suggest we add an animation/delay for placing explosives.
- by Leadfoot10 - at 2014.11.07 16:37:00
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1579. Shared active scanners are killing the game.. - in Feedback/Requests [original thread]
Bright Cloud wrote: My solution simply is to buff damps and maybe remove the direction indicator but thats it. So you want to make scouts even more EWAR dominant? Can't say I agree, at all, with this . Although removing the directional ...
- by Leadfoot10 - at 2014.11.07 16:35:00
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1580. Yesterday, I enjoyed dust, I could field decent stuff, not today - in General Discussions [original thread]
Thor, What's wrong with incentivizing proto? It might be an interesting idea to increase payouts not only on what you kill, but also what you risk, personally. Vehicles too. Run proto, get bigger rewards. Run vehicles, get bigger payouts. After...
- by Leadfoot10 - at 2014.11.07 13:39:00
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