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201. I hate to be so final but Rail Tanks are COMPLETELY BROKEN - in General Discussions [original thread]
8213 wrote: Tanks in general are broken. 100%, What about blasters? They can kill at 200m. How does a Gallente piece of technology have the range of a sniper rifle? Any thing less than 200 meteres would put blaster tanks at the mercy of mis...
- by Ld Collins - at 2014.03.22 19:14:00
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202. **** you All you lying Tankers - in General Discussions [original thread]
Burntface man112 wrote: http://www.youtube.com/watch?v=ls7hOEdNgXE&feature=youtu.be HERE IS PROOF THAT TANKERS HAVE BEEN LYING ABOUT SWARMS. YOU NEED TO GANG UP MY ASS I dont have the equipment to record proof but I can agree that swarms...
- by Ld Collins - at 2014.03.20 22:08:00
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203. Revamping the HAV: Small Turrets - in General Discussions [original thread]
MetalWolf-Cell wrote: Not everyone knows me But I am a retired HAV driver due to my class being a scrub tactic now and will await until it becomes viable of use again without it being overpowered. but that's not what I'm posting out...It's abou...
- by Ld Collins - at 2014.03.17 18:29:00
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204. No incentive for Proficiency ... - in General Discussions [original thread]
SHANN da MAN wrote: CCP made their Proficiency Skill the wrong way. Instead of increasing the strongest damage type of the weapon, Proficiency should increase the weakest damage type. Example : ScR Damage 120% Shield - 80% Armor Prof 5 increas...
- by Ld Collins - at 2014.03.07 18:33:00
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205. How to kill a tank - in Technical Support/Bugs [original thread]
Drive your tank to a supply depot thats under the structure that has the walls on the first floor and ramps on the sides leading to the second floor. Then press down on the dpad twice your tank will fall through the map and explode this can also b...
- by Ld Collins - at 2014.03.07 16:52:00
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206. To Make Shield Tanking Viable.... - in General Discussions [original thread]
ALT2 acc wrote: Ld Collins wrote: ALT2 acc wrote: Ok then ditch the reactive plate for complex rep, 2 or 3 hp/s is laughable you cant fit the complex rep with the complex armor plate with 4 complex extenders and a complex damage mod wi...
- by Ld Collins - at 2014.02.28 10:18:00
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207. To Make Shield Tanking Viable.... - in General Discussions [original thread]
ALT2 acc wrote: Ok then ditch the reactive plate for complex rep, 2 or 3 hp/s is laughable you cant fit the complex rep with the complex armor plate with 4 complex extenders and a complex damage mod with the six kin combat rifle and smg 462/...
- by Ld Collins - at 2014.02.28 09:55:00
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208. To Make Shield Tanking Viable.... - in General Discussions [original thread]
ALT2 acc wrote: Ld Collins wrote: ALT2 acc wrote: Ld Collins wrote: ALT2 acc wrote: brick tank, thats why Furthermore, any suit that comes near you they will light up like a Christmas tree and whether you get scanned doesn't even ...
- by Ld Collins - at 2014.02.28 09:44:00
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209. To Make Shield Tanking Viable.... - in General Discussions [original thread]
ALT2 acc wrote: Ld Collins wrote: ALT2 acc wrote: brick tank, thats why Furthermore, any suit that comes near you they will light up like a Christmas tree and whether you get scanned doesn't even matter. You have mid ranged weapons too ...
- by Ld Collins - at 2014.02.28 09:33:00
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210. To Make Shield Tanking Viable.... - in General Discussions [original thread]
ALT2 acc wrote: brick tank, thats why Furthermore, any suit that comes near you they will light up like a Christmas tree and whether you get scanned doesn't even matter. You have mid ranged weapons too anyone who gets close to you flux nade t...
- by Ld Collins - at 2014.02.28 09:28:00
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211. To Make Shield Tanking Viable.... - in General Discussions [original thread]
ALT2 acc wrote: Ld Collins wrote: ALT2 acc wrote: Ld Collins wrote: Why shield tank a Minmatar assault against a Gallente assault when you could have a Min Assault with Six Kin Assault Combat rifle Six Kin SMG Complex Precision Enhan...
- by Ld Collins - at 2014.02.28 09:18:00
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212. To Make Shield Tanking Viable.... - in General Discussions [original thread]
ALT2 acc wrote: Ld Collins wrote: Why shield tank a Minmatar assault against a Gallente assault when you could have a Min Assault with Six Kin Assault Combat rifle Six Kin SMG Complex Precision Enhancer (x3) Complex Light Damage Mod (x2) C...
- by Ld Collins - at 2014.02.28 08:35:00
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213. To Make Shield Tanking Viable.... - in General Discussions [original thread]
Why shield tank a Minmatar assault against a Gallente assault when you could have a Min Assault with Six Kin Assault Combat rifle Six Kin SMG Complex Precision Enhancer (x3) Complex Light Damage Mod (x2) Complex Armor Plate Complex Reactive Plat...
- by Ld Collins - at 2014.02.28 08:27:00
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214. Wait.....WHAT? - in General Discussions [original thread]
If this did happen it would really suck logi's wont be able to Av or use shotguns. Plama cannon Snipers Swarm launchers shotguns explosives the only thing a Logi would be able to do is rep and supply ammo and die very often. Then I will be quittin...
- by Ld Collins - at 2014.02.27 14:09:00
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215. To Make Shield Tanking Viable.... - in General Discussions [original thread]
ALT2 acc wrote: Ld Collins wrote: What about an Ishukone Assault Suit. 477 EHP 203,415 isk which would obviously be more affordable with LP. Ishukone RR Ishukone SMG Complex Shield Extender Complex Shield Recharger (x2) Complex Shield Ener...
- by Ld Collins - at 2014.02.27 07:14:00
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216. To Make Shield Tanking Viable.... - in General Discussions [original thread]
What about an Ishukone Assault Suit. 477 EHP 203,415 isk which would obviously be more affordable with LP. Ishukone RR Ishukone SMG Complex Shield Extender Complex Shield Recharger (x2) Complex Shield Energizer Complex Cpu Upgrade Complez Shie...
- by Ld Collins - at 2014.02.27 06:53:00
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217. Swarms vs Tanks. Video - in General Discussions [original thread]
Ld Collins wrote: Aeon Amadi wrote: Ld Collins wrote: Alena Ventrallis wrote: Video test of how much damage swarms do vs militia tanks. All militia tanks were as they come, nothing extra added. The Gunnlogi at the end was fitted with t...
- by Ld Collins - at 2014.02.19 11:21:00
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218. Swarms vs Tanks. Video - in General Discussions [original thread]
Aeon Amadi wrote: Ld Collins wrote: Alena Ventrallis wrote: Video test of how much damage swarms do vs militia tanks. All militia tanks were as they come, nothing extra added. The Gunnlogi at the end was fitted with two basic hardeners an...
- by Ld Collins - at 2014.02.19 11:18:00
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219. Swarms vs Tanks. Video - in General Discussions [original thread]
Alena Ventrallis wrote: Video test of how much damage swarms do vs militia tanks. All militia tanks were as they come, nothing extra added. The Gunnlogi at the end was fitted with two basic hardeners and a complex heavy shield extender. Swarm u...
- by Ld Collins - at 2014.02.19 08:21:00
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220. Dropship instruments - in Feedback/Requests [original thread]
Lt Royal wrote: IGÇÖd be all up for it if we were able to turn on and off what HUD features we wanted. Otherwise, its a nice feature but I wouldn't want all that to get in the way of the targeting reticle on the Assault Derpships, besides hardl...
- by Ld Collins - at 2014.02.18 04:50:00
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