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Thread Statistics | Show CCP posts - 4 post(s) |
Leadfoot10
Molon Labe. General Tso's Alliance
920
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Posted - 2014.03.26 15:27:00 -
[61] - Quote
Emerald Bellerophon wrote:CCP Saberwing wrote:Martin0 Brancaleone wrote:I've returned recently to dust and tried out tanks to see if they really are so broken. IMO there are 2 things that are broken about tanks.
- Large railguns. High alpha damage AND high dps is just too good.
- Overdrive booster-thingie. I tried it and Loled. It's stupidly powerful. Is this module that makes tank invincible as they can just turn it on and run at ridiculous speed.
Cut the overdrive speed bonus by 30-40% (maybe even 50%) and tanks will be fine, good tankers will plan ahead their escape and scrubs will just die. As I mentioned, we'll be looking at rolling out a hotfix for Vehicles over the next week or so. :) We? Who is we? Would that be happen to be the same people who've been bungling this game for almost a year now, or does "we" happen to include some prodigious newcomers whose efforts will (beyoud the awareness of the community?) miraculously come to pass? Jastad wrote:The first hot fix is give AV the 1,6 DMG. Give me back my old forge charge time. Seeing a Madrugar FULL rep between shot is real bullshit. This should be the first evidence that you really can't bother reassuring myself or anyone else. We've been there for your changes and we've been there for your neglect, and we're tired of the fact that the former has also included the latter. Don't bother to give me smileyfaces until I can be arsed to smileyface myself, and you are just aboui 12 months too late for that.
Are you always an ass, or do you only play one on this forum?
Here's your smiley face: |
boba's fetta
Dead Man's Game
417
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Posted - 2014.03.26 15:33:00 -
[62] - Quote
Devilish Killzone wrote:CCP Saberwing wrote:Eurydice Itzhak wrote:Quit playing for a few months because of the tank patch. Railguns stupid OP. LAVs worthless. 0 sp mlt tanks 100% as combat effective as 20m sp tanks.
Have any of these been addressed? We're looking at running a hotfix (hopefully by the end of this week - but if not then next week) to address some concerns. The only thing Dev's need to do with tanks is increase the price tag. Militia tank frames should be 250,000 ISK. Standard should be 500,000 ISK. advanced should be 1,000,000, and proto should be 1.5 mill. That would stop spam. Also reduce the number of tanks able to be placed to 2. Also I don't agree with getting 2 AV or flux grenades. Locus grenades were okay with than nerf. Any other type of AV should be buffed as well. I hope you guys take thes into consideration. From a players perspective I think veryone would agree. Tanks aren't over powered AV is under powered.
placing a hard cap just hurts the real tankers. so no... also thosse price tags on the lower end tank are to much though i do agree with the price rise.
ive solo'ed several tanks the past few days using a 12.9k isk advanced forge gun fit. inculding the std type's. shoot them in the arse goddamit. even with a hardner up a mlt tank cant stand up to that.
also dont throw av nades at shields it does NOTHING useful.
i want proxie chat so i can run around in the gall heavy saying GET IN MAH BELLY. nah just kidding trade window please=)
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skippy678
The Phoenix Federation
2466
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Posted - 2014.03.26 15:36:00 -
[63] - Quote
Judge Rhadamanthus wrote:skippy678 wrote:
Hey judge...iI respect you and your opinion more than anyone in the game...but I have a question for you....your Ok with the fact that CCP ignored the community and your videos for months without even commenting? I just find it convenient that hat after the 3rd worst patch in the history of gaming all of a sudden they have something to say. That's all...thanks for the videos judge...they are the thing that convinced me that even when shown flaws within the game..they are not a dressed.
When you dropped the video about the swarms...There should have been an Immediate response. When they did not it showed me that perhaps it was time for me to move on cut the players care about the game then they do.
I agree that they should have responded. And it does anger me that thread after thread about my videos most of which were fair and respectful in nature were just ignored. The people that took time to care about the game are not treated well. When an issue is negatively impacting large numbers of players, and they take the time to use the tools CCP put in place to express this, then it is a poor reaction to not even respond with the simplest acknowledgement. If you have a community team then they should be here for their community when it cries out. Their lack of response was a black mark against them. My strongest worded opinions on the matter hit their inboxes, not the forums.
You are a gentleman and a scholar.
Level 2 Forum Warrior
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Second Cerberus
Tested In Production
116
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Posted - 2014.03.26 15:58:00 -
[64] - Quote
CCP Saberwing wrote:Eurydice Itzhak wrote:Quit playing for a few months because of the tank patch. Railguns stupid OP. LAVs worthless. 0 sp mlt tanks 100% as combat effective as 20m sp tanks.
Have any of these been addressed? We're looking at running a hotfix (hopefully by the end of this week - but if not then next week) to address some concerns.
Thanks for the update.
Adding this to the top of your 1.8 hotfix sticky might help assauge some community angst.
"I don't always test my code, but when I do, I do it in production." - CCP
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Eurydice Itzhak
Providence Guard Templis CALSF
374
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Posted - 2014.03.26 16:07:00 -
[65] - Quote
To everyone that came here to cry about tanks being OP, go make your own thread don't piggyback off my issues. |
Skihids
Bullet Cluster
3139
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Posted - 2014.03.26 16:54:00 -
[66] - Quote
Monkey MAC wrote:CLONE ALPHA 001 wrote:i see ppl crying because they can't take a tank out by themselves. ITS A TANK you shouldn't be able to kill it buy your self. get a friend in your squad. How many people are driving and operating that tank? 1 How many people bought and paid for that tank? 1 How many people skilled into using the tank? 1 How many people should it take to kill 1 Scout? 1 How many people should it take to kill 1 Assault? 1 How many people should it take to kill 1 Sentinel? 1 How many people should it take to dispose of a LAV? 1 How many people should it take to disposs of a DS? 1 How many people should it take to dispose of a HAV? 3? And you don't see the mathematical conundrum that arises from that?
That means everything because tanks and infantry share the same role on the same battlefield. The tank and the infantry player are doing the same thing and competing in the same role. |
Monkey MAC
Rough Riders..
2264
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Posted - 2014.03.26 17:18:00 -
[67] - Quote
Skihids wrote:Monkey MAC wrote:CLONE ALPHA 001 wrote:i see ppl crying because they can't take a tank out by themselves. ITS A TANK you shouldn't be able to kill it buy your self. get a friend in your squad. How many people are driving and operating that tank? 1 How many people bought and paid for that tank? 1 How many people skilled into using the tank? 1 How many people should it take to kill 1 Scout? 1 How many people should it take to kill 1 Assault? 1 How many people should it take to kill 1 Sentinel? 1 How many people should it take to dispose of a LAV? 1 How many people should it take to disposs of a DS? 1 How many people should it take to dispose of a HAV? 3? And you don't see the mathematical conundrum that arises from that? That means everything because tanks and infantry share the same role on the same battlefield. The tank and the infantry player are doing the same thing and competing in the same role.
If the role is killing people, then yes, yes it is!
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Tech Ohm Eaven
L.O.T.I.S. D.E.F.I.A.N.C.E
1480
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Posted - 2014.03.26 17:45:00 -
[68] - Quote
CCP Saberwing wrote:Eurydice Itzhak wrote:Quit playing for a few months because of the tank patch. Railguns stupid OP. LAVs worthless. 0 sp mlt tanks 100% as combat effective as 20m sp tanks.
Have any of these been addressed? We're looking at running a hotfix (hopefully by the end of this week - but if not then next week) to address some concerns. hopefully your fix also includes broken vehicle scanners
tick, tock, tick, tock, we are hopeing for Dust 514 fixes as we see more and more PS4 games calling out to us.
thank you.
Hey CCP get a PS4 client
Planetside 2 in June on PS4
Dust Deserters Alliance
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Villanor Aquarius
WASTELAND JUNK REMOVAL Top Men.
164
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Posted - 2014.03.26 19:06:00 -
[69] - Quote
Recipe for killing tanks, PLC with AV nades. Destroys shield tanks no problems. Two people doing this can handle armour tanks easily too.
1v1 tanks win 3 infantry can kill 3 tanks 4 infantry can kill every tank that gets dropped in.
Numerically it is balanced, there is a critical mass of AV needed as massed AV increases effectiveness faster than massed Tanks do.
Try a game with 4 dedicated tankers and 4 dedicated AV players, you'll see that those AV players can keep the tanks from ever becoming significantly effective.
A swarm launcher or just a plasma cannon is not AV, you need 1 plus AV nades. (swarms are broken currently which is a separate issue)
Running forge without AV nades is also foolish |
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
670
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Posted - 2014.03.26 21:16:00 -
[70] - Quote
MarasdF Loron wrote: Then switching suits needs to take a lot longer too, and you need to be killable the whole time. You don't realize that some people are actually using it how it's meant to be used, adapting to the current situation on the battlefield. Your suggestion makes it a lot harder to use it for the intended use. It would not affect those wishing to recall damaged vehicles as they have no desire of calling in a new one in the heat of battle. Instead recall time should be linked to armor % lost on the vehicle. And recall should have a cooldown of 1-2 mins to stop people avoiding cooldowns on rail tanks.
The main flow in your argument is that YOU couldn't adapt in the middle of the field. That negate the WINDOW of opportunity thing that ccP want for tanks.
Recall was an useful feature when Tanks where blowing up like soap bubble. (Again part of it was also V-driver fault. Many back in beta tasted the invincibility mode that the Sagaris and the Surya. If you play like you ae in god mode, when you leave god mode you tendo to play like you still have it.)
Right now Recall for TANKS ( 'cause LAV and Dropship can still transport people.) is simply a way to negate window of opportunity. i'm not talking about recalling under fire, that is like a glitch. I'm talking about the role that DEPOT are for tanks right know.
Imagine that depot now matter for tanker:
You can't recall outside the Depot area, so now supply depot are to an easy +100 wp but are important. With this also have ammo count, 'cause you can't recall you tank and bring a full ammo. That mean that or you defend the depot in battle area or you are going deep in base, leaving the battle for enough time to give infantry a breathe.
For AV that mean that they have for sure a place where you must go. That mean ambush and traps on the road to the depot. With that having INF support for a tank become useful.
Many issue needed a look into: Swarms where too powerful for a fire and forget weapon, auto-seeking AV nade where an issue too. But you can't buff a thing and in the same time nerf the other. That become a double buff.
Amarr SCR user.
Believe in the FORGE, young padawans
C'èSoloDoloreSuCharlie
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skippy678
The Phoenix Federation
2466
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Posted - 2014.03.26 21:45:00 -
[71] - Quote
Eurydice Itzhak wrote:To everyone that came here to cry about tanks being OP, go make your own thread don't piggyback off my issues. Considering nobody ever heard of you, or your Corp. ..we will leave your thread alone. Considering without out presence your thread would go Un noticed. Sorry buddy have fun continuing to be unknown. Newb
Level 2 Forum Warrior
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skippy678
The Phoenix Federation
2466
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Posted - 2014.03.26 21:48:00 -
[72] - Quote
skippy678 wrote:Eurydice Itzhak wrote:To everyone that came here to cry about tanks being OP, go make your own thread don't piggyback off my issues. Considering nobody ever heard of you, or your Corp. ..we will leave your thread alone. Considering without out presence your thread would go Un noticed. Sorry buddy have fun continuing to be unknown. Newb
And when you see me and my Corp mates chasing you in the red line and t bagging you you will know it's because of your lack of respect. Punk. We re trying to fix the game we love and you were just lucky enough to get a blue tag. Punk
Level 2 Forum Warrior
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8939
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Posted - 2014.03.26 21:51:00 -
[73] - Quote
CCP Saberwing wrote:Eurydice Itzhak wrote:Quit playing for a few months because of the tank patch. Railguns stupid OP. LAVs worthless. 0 sp mlt tanks 100% as combat effective as 20m sp tanks.
Have any of these been addressed? We're looking at running a hotfix (hopefully by the end of this week - but if not then next week) to address some concerns.
In term of the hot fix..... can you supply any information regarding the "fixes" I am heavily concerned with the level of QQ HAV and vehicles by extension will receive a crippling nerf to temporarily release community pressure..... until the HAV band wagon gets in full swing again.....then its around and around we go.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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RINON114
B.S.A.A. General Tso's Alliance
548
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Posted - 2014.03.26 21:51:00 -
[74] - Quote
I honestly hate all the **** that people are giving CCP Saberwing here for responding with what appears to be the best news of the year with regards to vehicle balance, why are you reacting like this?
Yes they should have responded sooner.
No you shouldn't be a prick when they finally give you what you want.
CCP has had some major changes since 1.7, and I'm sure they don't live entirely for the benefit of this community (I wouldn't if I was treated the way these guys are). Developing Dust is a job, and it is probably a lot harder than we give CCP credit for.
Think about it like this: Remember when you were in college or university and you had a job as a bartender or worked in some kind of grocery or convenience store? Remember those customers that came in and gave you **** because you didn't have what they wanted right then and there? Remember how that made you feel?
Now think about that abuse 1000x greater and put yourself in CCP's shoes. Next time: don't be a jerk. |
ANON Cerberus
Tiny Toons
367
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Posted - 2014.03.26 21:51:00 -
[75] - Quote
CCP just need to take a few lessons from DICE / Battlefield 4 when it comes to vehicle balance. The balance is in the skill of the driver and his ability to perceive threats and use countermeasures accordingly.
In BF4 a tank can still roll all over the battlefield getting lots of kills but it still only takes one smart person to take that tank out.
CCP should say 1 of 2 things.
1. "Ok players we are making tanks easier to kill but there price will be vastly reduced to compensate, we are reworking a few things yadda yadda - THINK BATTLEFIELD in terms of how tanks die a lot"
2. "Ok players this is the ~EVE~ universe so some vehicles will be pimped out and very hard to kill, however the price will go up drastically and we will re-do tanks so that while they are so so strong they are no where near as offensive as they are currently"
Something like that. |
skippy678
The Phoenix Federation
2466
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Posted - 2014.03.26 21:52:00 -
[76] - Quote
skippy678 wrote:skippy678 wrote:Eurydice Itzhak wrote:To everyone that came here to cry about tanks being OP, go make your own thread don't piggyback off my issues. Considering nobody ever heard of you, or your Corp. ..we will leave your thread alone. Considering without out presence your thread would go Un noticed. Sorry buddy have fun continuing to be unknown. Newb And when you see me and my Corp mates chasing you in the red line and t bagging you you will know it's because of your lack of respect. Punk. We re trying to fix the game we love and you were just lucky enough to get a blue tag. Punk
You want a bounty buddy? I only got half a billion to teach you a lesson about minding your own buisness
Level 2 Forum Warrior
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skippy678
The Phoenix Federation
2466
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Posted - 2014.03.26 22:01:00 -
[77] - Quote
Eurydice Itzhak wrote:To everyone that came here to cry about tanks being OP, go make your own thread don't piggyback off my issues.
Not that you have any planets to take anyway...hey? Your not aloud to post in this thread anymore.
Go ahead try....and then switch to minecraft because that will be all you got left.
Level 2 Forum Warrior
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8940
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Posted - 2014.03.26 22:16:00 -
[78] - Quote
skippy678 wrote:Eurydice Itzhak wrote:To everyone that came here to cry about tanks being OP, go make your own thread don't piggyback off my issues. Not that you have any planets to take anyway...hey? Your not aloud to post in this thread anymore. Go ahead try....and then switch to minecraft because that will be all you got left.
The fact that you actually believe PC has meaning or value makes me laugh......
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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Zirzo Valcyn
Kameira Lodge Amarr Empire
315
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Posted - 2014.03.26 22:22:00 -
[79] - Quote
Emerald Bellerophon wrote:Martin0 Brancaleone wrote:I've returned recently to dust and tried out tanks to see if they really are so broken. IMO there are 2 things that are broken about tanks.
- Large railguns. High alpha damage AND high dps is just too good.
- Overdrive booster-thingie. I tried it and Loled. It's stupidly powerful. Is this module that makes tank invincible as they can just turn it on and run at ridiculous speed.
Cut the overdrive speed bonus by 30-40% (maybe even 50%) and tanks will be fine, good tankers will plan ahead their escape and scrubs will just die. THANK YOU. You've said pretty much the only thing I've seen rationally said about vehicles being OP for months; no more, no less. Evidently, our dear Saberwing has yet to bother to listen to these things in (sh)he's- now-historical contest, and after an extended period of barely-disguised overt laziness on the part of the CCP devs, now decides to try to assuage our ("casual gamers''") eminently-reasonable fears regarding any obviously-empty platitudes to the contrary. I might hope that this could serve as a wake-up call about the incompetence among the devs at CCP (which extends well beyond the glaringly-persistent imbalance-into-ridiculous-recent-apologies by an oft-quoted and questionally-revered elite sometimes known as "IWS"), but, apparently, multiple months of "vacation" have done-little to establish the reality of this anything known as balance,, except that those moments in which "IWS" and others continue to defer toward a defense of a depend on substantive grounds beyond their own self-aggrandizement, which just so happen not to exist as far as I've been able to tell in scientific trans. I suppose I shouldn't aggrandize myself just now, but I do feel some entitlement so far as I have been a player whose patience has already exceeded that of the 'normal' gamer upon which you (CCP!) might expand your revenues to a reasonable level, and so far as someone who might or might not have funneled similar revenues to your doorstop in the belief that you don't entirely suck at your jobs: You suck at your jobs. I can't possibly be the least invested in the fate of DUST 514, considering the hours I have given to it, and I can't possibly be the only one out of patience with how the development of this game has gone, considering the tenor of the forums in general since I decided to stop playing, and in consideration of those two things, I can tell you that I have no future even nearly-comparable to that of EVE's, and that you'd likely be better-off listening to anyone other than the members of your vaunted CPM and their respective sycophants than you would a community calling for other obvious changes and not massaging your undeserved egoes. you don't speak for everyone tho, the DS AB was already nerfed a year ago. if your fitting an AB on a dropship your loosing a high slot mod. it's a tradeoff. not everyone is into brick tanking everything and double hardeners. fix swarms, plasma cannons, forge gun misfires and then you can discuss a nerf to dropships
u can ban the troll out of the forums but u can't ban the forums out of the troll.
forum warrior .189
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skippy678
The Phoenix Federation
2466
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Posted - 2014.03.26 22:59:00 -
[80] - Quote
True Adamance wrote:skippy678 wrote:Eurydice Itzhak wrote:To everyone that came here to cry about tanks being OP, go make your own thread don't piggyback off my issues. Not that you have any planets to take anyway...hey? Your not aloud to post in this thread anymore. Go ahead try....and then switch to minecraft because that will be all you got left. The fact that you actually believe PC has meaning or value makes me laugh......
Never said that... just say I g that constructive shot was hopping in this thread because of the blue tag and we don't have to watch him try to play martyr kiss in some dev ass.... As well I only PFC and ring here and there with the higher tiers of my Corp. ..and honestly when me ..(34 million Sp) and judge Rad...wanna have a talk about balance we could do so if we pleas and he should be honored if we get a good convo out of it.......it's the same reason why you don't see me mouthing off to Regeny um. ..it's not my place and it will have conicquinces. ..just like no name buddy shouldn't mouth of to me...I know my roll. ..so should he.
If the patch came our decent then maybe they would have an argument but it came out horrible and we are calling them out on what they were doing for that time....tthey were probably working out the bugs for 1.8...hahahaha
Level 2 Forum Warrior
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skippy678
The Phoenix Federation
2466
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Posted - 2014.03.26 23:19:00 -
[81] - Quote
True Adamance wrote:skippy678 wrote:Eurydice Itzhak wrote:To everyone that came here to cry about tanks being OP, go make your own thread don't piggyback off my issues. Not that you have any planets to take anyway...hey? Your not aloud to post in this thread anymore. Go ahead try....and then switch to minecraft because that will be all you got left. The fact that you actually believe PC has meaning or value makes me laugh......
I have played you many times before and I respect your play, however...gotta say..the state of Pc is definitely something I could care less about And ...well ...I guess I'm not here telling you to mind your own buisness because It's probably not my place to say to you....but I'm thinking it a little..just sayin
Level 2 Forum Warrior
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Ld Collins
Molon Labe. General Tso's Alliance
123
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Posted - 2014.03.26 23:26:00 -
[82] - Quote
Monkey MAC wrote:CLONE ALPHA 001 wrote:i see ppl crying because they can't take a tank out by themselves. ITS A TANK you shouldn't be able to kill it buy your self. get a friend in your squad. How many people are driving and operating that tank? 1 How many people bought and paid for that tank? 1 How many people skilled into using the tank? 1 How many people should it take to kill 1 Scout? 1 How many people should it take to kill 1 Assault? 1 How many people should it take to kill 1 Sentinel? 1 How many people should it take to dispose of a LAV? 1 How many people should it take to disposs of a DS? 1 How many people should it take to dispose of a HAV? 3? And you don't see the mathematical conundrum that arises from that? If this becomes true then make tanks dirt cheap. I'm a tanker and Aver and ive killed multiple tanks by myself by just using my brain. I've skilled into weapons that would assist me in my attempts Id lay traps and force tankers into them. People want to use 1 method to take out tanks and they want that 1 method to work and if it doesn't work its OP. Most tanks are fine as they are, I have had tankers shitting bricks when they see me on the field they would rather hop out of the tank to gun me down then to come after me.
Here are the problems with tanks Railguns are OP and Militia tanks are too effective if militia tanks were solo'ed then I'm ok with that maddys and gunnlogis though should take teamwork. You all want your God Mode solo tanking abilities of 1.6 back but its not going to happen. I've killed tanks with LAVs I've seen tanks killed with ADS I've killed tanks with other tanks I've killed tanks with swarms, proximity explosives and jihad jeeps. I've seen double forge gun teams rip tanks apart the lot of you are just running into unfortunate circumstances where the enemy team has a squad of tankers and your team doesn't.
If everyone wouldn't have been chasing FOTM in 1.7 then you would have more AVers on the field but no everyone is chasing KD/R and Sp. Its not impossible to Solo a tank in 1.8 I do it all the time. One day i decided to squad up with 1 other person who had demolition skills i destroyed 11 vehicles in that match killing 1 tanker 3 times in a row. |
Monkey MAC
Rough Riders..
2269
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Posted - 2014.03.27 02:19:00 -
[83] - Quote
Ld Collins wrote:Monkey MAC wrote:CLONE ALPHA 001 wrote:i see ppl crying because they can't take a tank out by themselves. ITS A TANK you shouldn't be able to kill it buy your self. get a friend in your squad. How many people are driving and operating that tank? 1 How many people bought and paid for that tank? 1 How many people skilled into using the tank? 1 How many people should it take to kill 1 Scout? 1 How many people should it take to kill 1 Assault? 1 How many people should it take to kill 1 Sentinel? 1 How many people should it take to dispose of a LAV? 1 How many people should it take to disposs of a DS? 1 How many people should it take to dispose of a HAV? 3? And you don't see the mathematical conundrum that arises from that? If this becomes true then make tanks dirt cheap. I'm a tanker and Aver and ive killed multiple tanks by myself by just using my brain. I've skilled into weapons that would assist me in my attempts Id lay traps and force tankers into them. People want to use 1 method to take out tanks and they want that 1 method to work and if it doesn't work its OP. Most tanks are fine as they are, I have had tankers shitting bricks when they see me on the field they would rather hop out of the tank to gun me down then to come after me. Here are the problems with tanks Railguns are OP and Militia tanks are too effective if militia tanks were solo'ed then I'm ok with that maddys and gunnlogis though should take teamwork. You all want your God Mode solo tanking abilities of 1.6 back but its not going to happen. I've killed tanks with LAVs I've seen tanks killed with ADS I've killed tanks with other tanks I've killed tanks with swarms, proximity explosives and jihad jeeps. I've seen double forge gun teams rip tanks apart the lot of you are just running into unfortunate circumstances where the enemy team has a squad of tankers and your team doesn't. If everyone wouldn't have been chasing FOTM in 1.7 then you would have more AVers on the field but no everyone is chasing KD/R and Sp. Its not impossible to Solo a tank in 1.8 I do it all the time. One day i decided to squad up with 1 other person who had demolition skills i destroyed 11 vehicles in that match killing 1 tanker 3 times in a row.
I'm not saying its impossible to solo a tank, infact its real easy, if reverse towards you with his hardners off, but then again how often does that happen. The point your missing, the point that has been at the heart of this discussion since the dawn of time.
Your one man in a tank, what permits you as one man to be worth more than your infantry counterparts?
You can't say price anymore, the price is right the strength is not.
You can't say SP, everyone spends SP, spending more does not justify such strength
You can't say, because Im a tank and I'm a genetically modified super soilder carrying a Assault Rifle that cannabalised from an fighter jet cannon
You can't say because its a HAV so it shouldn't be easy to kill with light weapons otherwise heavies need another buff
So long as physically operating a tank does not require teamwork then neither should removing 1 from play. It should be optional not compulsory.
Tanks should either be 1) Reletively simple destroy/suppress/deny or 2) Indestructible but with limited firepower
Now you can say you do it all the time, but I can also say I speak swahili. Spkr4thedead tried convincing me infantry AV was fine, with a HAV railgun.
I don't want AV god mode, Im just sick and tired of the current god mod tankers are trying to tell me doesn't exsist. It's all well and good saying "you've been unlucky" but when so many people on the forums are saying the same thing, its not luck its maths.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Eurydice Itzhak
Providence Guard Templis CALSF
378
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Posted - 2014.03.27 03:32:00 -
[84] - Quote
skippy678 wrote:skippy678 wrote:skippy678 wrote:Eurydice Itzhak wrote:To everyone that came here to cry about tanks being OP, go make your own thread don't piggyback off my issues. Considering nobody ever heard of you, or your Corp. ..we will leave your thread alone. Considering without out presence your thread would go Un noticed. Sorry buddy have fun continuing to be unknown. Newb And when you see me and my Corp mates chasing you in the red line and t bagging you you will know it's because of your lack of respect. Punk. We re trying to fix the game we love and you were just lucky enough to get a blue tag. Punk You want a bounty buddy? I only got half a billion to teach you a lesson about minding your own buisness Did you triple quote yourself to talk smack to an old player who hasnt played in months? Go ahead and put a "bounty" on me buddy. I dont play this game lol. Also I'm pretty sure most of the popular tankers know me if only for my old forum presence.
Also REALLY mad Ccp saberwing had the nerve to get my hopes up when announced changes have nothing to do with anything i posted about.
The railgun change is addressing a redline issue so don't bring that one up. |
Eurydice Itzhak
Providence Guard Templis CALSF
378
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Posted - 2014.03.27 03:36:00 -
[85] - Quote
Monkey MAC wrote:Ld Collins wrote:Monkey MAC wrote:CLONE ALPHA 001 wrote:i see ppl crying because they can't take a tank out by themselves. ITS A TANK you shouldn't be able to kill it buy your self. get a friend in your squad. How many people are driving and operating that tank? 1 How many people bought and paid for that tank? 1 How many people skilled into using the tank? 1 How many people should it take to kill 1 Scout? 1 How many people should it take to kill 1 Assault? 1 How many people should it take to kill 1 Sentinel? 1 How many people should it take to dispose of a LAV? 1 How many people should it take to disposs of a DS? 1 How many people should it take to dispose of a HAV? 3? And you don't see the mathematical conundrum that arises from that? If this becomes true then make tanks dirt cheap. I'm a tanker and Aver and ive killed multiple tanks by myself by just using my brain. I've skilled into weapons that would assist me in my attempts Id lay traps and force tankers into them. People want to use 1 method to take out tanks and they want that 1 method to work and if it doesn't work its OP. Most tanks are fine as they are, I have had tankers shitting bricks when they see me on the field they would rather hop out of the tank to gun me down then to come after me. Here are the problems with tanks Railguns are OP and Militia tanks are too effective if militia tanks were solo'ed then I'm ok with that maddys and gunnlogis though should take teamwork. You all want your God Mode solo tanking abilities of 1.6 back but its not going to happen. I've killed tanks with LAVs I've seen tanks killed with ADS I've killed tanks with other tanks I've killed tanks with swarms, proximity explosives and jihad jeeps. I've seen double forge gun teams rip tanks apart the lot of you are just running into unfortunate circumstances where the enemy team has a squad of tankers and your team doesn't. If everyone wouldn't have been chasing FOTM in 1.7 then you would have more AVers on the field but no everyone is chasing KD/R and Sp. Its not impossible to Solo a tank in 1.8 I do it all the time. One day i decided to squad up with 1 other person who had demolition skills i destroyed 11 vehicles in that match killing 1 tanker 3 times in a row. I'm not saying its impossible to solo a tank, infact its real easy, if reverse towards you with his hardners off, but then again how often does that happen. The point your missing, the point that has been at the heart of this discussion since the dawn of time. Your one man in a tank, what permits you as one man to be worth more than your infantry counterparts?You can't say price anymore, the price is right the strength is not. You can't say SP, everyone spends SP, spending more does not justify such strength You can't say, because Im a tankand I'm a genetically modified super soilder carrying a Assault Rifle that cannabalised from an fighter jet cannon You can't say because its a HAV so it shouldn't be easy to kill with light weapons otherwise heavies need another buff So long as physically operating a tank does not require teamwork then neither should removing 1 from play. It should be optional not compulsory. Tanks should either be 1) Reletively simple destroy/suppress/deny or 2) Indestructible but with limited firepower Now you can say you do it all the time, but I can also say I speak swahili. Spkr4thedead tried convincing me infantry AV was fine, with a HAV railgun. I don't want AV god mode, Im just sick and tired of the current god mod tankers are trying to tell me doesn't exsist. It's all well and good saying "you've been unlucky" but when so many people on the forums are saying the same thing, its not luck its maths.
I don't want to get into it about a game I dont play anymore but games are still won by uplink spam and capping points I'm guessing? A tank does neither.
Killing power gained. Map control lost. |
LUKE ANDREWS1
Valor Coalition Red Whines.
2
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Posted - 2014.03.27 09:00:00 -
[86] - Quote
Look ccp ur really starting to ******* **** me off here now are tanks have been nerfed so much u have to have everything 5 just to get a decent tank and it only has one gun now instead of 3.. and the go is **** ect.. and now ur saying ur giving back av as 1.6? Ur ******* mad and everyone who can't take out a tank spend ur ******* sp on a forge and then u can u crying mother ******* if u change tanks anymore people will up and leave u have to take that into consideration u have just put cloak out.. if they don't wanna die by a tank become a heavy forge gunner and nobhead.I mean proto not militia half these guys are moaning a militia forge won't take out my 13million sp madruger? Yeah because the day u do bring back 1.6 av lots.. of people are going to leave me being one if they have wirokomis they hurt like **** and I have to run even with hardner on same to proto forge and if u actually ******* played the game u would realise that to.. I drive around in a full proto madruger right and these guys are moaning their militia to adv swarms don't do anything to me yeah skill into it more for the damage *****! And ccp on another note if ur gonna **** anymore with the tanks I'd like a full vehicle respec and so will everyone else who is a tanker
Peace ccp and all u crying about tanks being Op |
Monkey MAC
Rough Riders..
2272
|
Posted - 2014.03.27 11:36:00 -
[87] - Quote
Eurydice Itzhak wrote:Monkey MAC wrote:Ld Collins wrote:Monkey MAC wrote:CLONE ALPHA 001 wrote:i see ppl crying because they can't take a tank out by themselves. ITS A TANK you shouldn't be able to kill it buy your self. get a friend in your squad. How many people are driving and operating that tank? 1 How many people bought and paid for that tank? 1 How many people skilled into using the tank? 1 How many people should it take to kill 1 Scout? 1 How many people should it take to kill 1 Assault? 1 How many people should it take to kill 1 Sentinel? 1 How many people should it take to dispose of a LAV? 1 How many people should it take to disposs of a DS? 1 How many people should it take to dispose of a HAV? 3? And you don't see the mathematical conundrum that arises from that? If this becomes true then make tanks dirt cheap. I'm a tanker and Aver and ive killed multiple tanks by myself by just using my brain. I've skilled into weapons that would assist me in my attempts Id lay traps and force tankers into them. People want to use 1 method to take out tanks and they want that 1 method to work and if it doesn't work its OP. Most tanks are fine as they are, I have had tankers shitting bricks when they see me on the field they would rather hop out of the tank to gun me down then to come after me. Here are the problems with tanks Railguns are OP and Militia tanks are too effective if militia tanks were solo'ed then I'm ok with that maddys and gunnlogis though should take teamwork. You all want your God Mode solo tanking abilities of 1.6 back but its not going to happen. I've killed tanks with LAVs I've seen tanks killed with ADS I've killed tanks with other tanks I've killed tanks with swarms, proximity explosives and jihad jeeps. I've seen double forge gun teams rip tanks apart the lot of you are just running into unfortunate circumstances where the enemy team has a squad of tankers and your team doesn't. If everyone wouldn't have been chasing FOTM in 1.7 then you would have more AVers on the field but no everyone is chasing KD/R and Sp. Its not impossible to Solo a tank in 1.8 I do it all the time. One day i decided to squad up with 1 other person who had demolition skills i destroyed 11 vehicles in that match killing 1 tanker 3 times in a row. I'm not saying its impossible to solo a tank, infact its real easy, if reverse towards you with his hardners off, but then again how often does that happen. The point your missing, the point that has been at the heart of this discussion since the dawn of time. Your one man in a tank, what permits you as one man to be worth more than your infantry counterparts?You can't say price anymore, the price is right the strength is not. You can't say SP, everyone spends SP, spending more does not justify such strength You can't say, because Im a tankand I'm a genetically modified super soilder carrying a Assault Rifle that cannabalised from an fighter jet cannon You can't say because its a HAV so it shouldn't be easy to kill with light weapons otherwise heavies need another buff So long as physically operating a tank does not require teamwork then neither should removing 1 from play. It should be optional not compulsory. Tanks should either be 1) Reletively simple destroy/suppress/deny or 2) Indestructible but with limited firepower Now you can say you do it all the time, but I can also say I speak swahili. Spkr4thedead tried convincing me infantry AV was fine, with a HAV railgun. I don't want AV god mode, Im just sick and tired of the current god mod tankers are trying to tell me doesn't exsist. It's all well and good saying "you've been unlucky" but when so many people on the forums are saying the same thing, its not luck its maths. I don't want to get into it about a game I dont play anymore but games are still won by uplink spam and capping points I'm guessing? A tank does neither. Killing power gained. Map control lost.
Nah the tanks just camp the points, then 1 infantry guy caps it. The only maps where tanks don't guarantee a win are urban maps, of which there are about 3 and that's only on skirmish. Dom amd Ambush are won with tanks no matter the map.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Monkey MAC
Rough Riders..
2272
|
Posted - 2014.03.27 11:44:00 -
[88] - Quote
LUKE ANDREWS1 wrote:Look ccp ur really starting to ******* **** me off here now are tanks have been nerfed so much u have to have everything 5 just to get a decent tank and it only has one gun now instead of 3.. and the go is **** ect.. and now ur saying ur giving back av as 1.6? Ur ******* mad and everyone who can't take out a tank spend ur ******* sp on a forge and then u can u crying mother ******* if u change tanks anymore people will up and leave u have to take that into consideration u have just put cloak out.. if they don't wanna die by a tank become a heavy forge gunner and nobhead.I mean proto not militia half these guys are moaning a militia forge won't take out my 13million sp madruger? Yeah because the day u do bring back 1.6 av lots.. of people are going to leave me being one if they have wirokomis they hurt like **** and I have to run even with hardner on same to proto forge and if u actually ******* played the game u would realise that to.. I drive around in a full proto madruger right and these guys are moaning their militia to adv swarms don't do anything to me yeah skill into it more for the damage *****! And ccp on another note if ur gonna **** anymore with the tanks I'd like a full vehicle respec and so will everyone else who is a tanker
Peace ccp and all u crying about tanks being Op
Heh, try more like we are complaining about proto swarms doing nothing to an std tank. But you do raise a good question why should a hardener grant you invincibility?
It is waves of OPPORTUNITY after all.
opportunity: a time or set of circumstances that makes it possible to do something.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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