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DUST Fiend
Molon Labe. General Tso's Alliance
15615
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Posted - 2015.01.23 15:11:00 -
[1] - Quote
When i fight a good forge gunner, its heart pounding. I see that glow on the ground and instantly take evasive action. I drop elevation, twist to the side, pop my AB and rotate up and sideways to roll over his first shot. It misses, i get two seconds to apply some damage, then i punch straight up while leaning forward. He connects and my ship lists to one side. Doin a full barrel roll with the impact, i quickly drop towards the ground, shaking his third shot as i haul ass away. Over 300 meters out, still flying eradically, he manages to hit me, and i silently compliment his tremendous aim and tenacity.
Swarms? I punch my AB and run full speed away, STILL getting hit.
Forge gunners, thank you for remaining and reminding us all what it means to be skilled at AV
My YouTube (currently inactive)
Homeless Dropship Enthusiast
"See You Space Cowboy"
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rithujith roshan
Dark Taboo
60
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Posted - 2015.01.23 15:16:00 -
[2] - Quote
there is nothing we can do to make swarms skilled. Dumb fire wont work cause people will use it as mass driver, also we will only be able to get one hit before the vehicle takes off.
They banned me permanently (C-C-P Rithu)
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REMNANCY 1
Kang Lo Directorate Gallente Federation
72
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Posted - 2015.01.23 15:21:00 -
[3] - Quote
DUST Fiend wrote:When i fight a good forge gunner, its heart pounding. I see that glow on the ground and instantly take evasive action. I drop elevation, twist to the side, pop my AB and rotate up and sideways to roll over his first shot. It misses, i get two seconds to apply some damage, then i punch straight up while leaning forward. He connects and my ship lists to one side. Doin a full barrel roll with the impact, i quickly drop towards the ground, shaking his third shot as i haul ass away. Over 300 meters out, still flying eradically, he manages to hit me, and i silently compliment his tremendous aim and tenacity.
Swarms? I punch my AB and run full speed away, STILL getting hit.
Forge gunners, thank you for remaining and reminding us all what it means to be skilled at AV Why does every weapon need to have high skill requirements? After all user friendliness is it's own balancing and variety aspect. |
DUST Fiend
Molon Labe. General Tso's Alliance
15616
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Posted - 2015.01.23 15:24:00 -
[4] - Quote
REMNANCY 1 wrote:DUST Fiend wrote:When i fight a good forge gunner, its heart pounding. I see that glow on the ground and instantly take evasive action. I drop elevation, twist to the side, pop my AB and rotate up and sideways to roll over his first shot. It misses, i get two seconds to apply some damage, then i punch straight up while leaning forward. He connects and my ship lists to one side. Doin a full barrel roll with the impact, i quickly drop towards the ground, shaking his third shot as i haul ass away. Over 300 meters out, still flying eradically, he manages to hit me, and i silently compliment his tremendous aim and tenacity.
Swarms? I punch my AB and run full speed away, STILL getting hit.
Forge gunners, thank you for remaining and reminding us all what it means to be skilled at AV Why does every weapon need to have high skill requirements? After all user friendliness is it's own balancing and variety aspect. True, but a weapon that requires a fraction of the skill and effort probably shouldnt be doing similar amounts of damage. Skill vs skill battles are fun and balanced. Taking guaranteed damage because someone looked up....less so.
My YouTube (currently inactive)
Homeless Dropship Enthusiast
"See You Space Cowboy"
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noob cavman
And the ButtPirates
2011
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Posted - 2015.01.23 15:27:00 -
[5] - Quote
Forge gun skill? Say hello to my plasma cannon
I want to be a caveman!
Ccp: LEGION
Gö+GöüGö+ n+¦pâ+(`-ö´)n+ën+¦ Gö+GöüGö+
Full steam ahead into the enemies booty yarrr.
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REMNANCY 1
Kang Lo Directorate Gallente Federation
72
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Posted - 2015.01.23 15:30:00 -
[6] - Quote
DUST Fiend wrote:REMNANCY 1 wrote:DUST Fiend wrote:When i fight a good forge gunner, its heart pounding. I see that glow on the ground and instantly take evasive action. I drop elevation, twist to the side, pop my AB and rotate up and sideways to roll over his first shot. It misses, i get two seconds to apply some damage, then i punch straight up while leaning forward. He connects and my ship lists to one side. Doin a full barrel roll with the impact, i quickly drop towards the ground, shaking his third shot as i haul ass away. Over 300 meters out, still flying eradically, he manages to hit me, and i silently compliment his tremendous aim and tenacity.
Swarms? I punch my AB and run full speed away, STILL getting hit.
Forge gunners, thank you for remaining and reminding us all what it means to be skilled at AV Why does every weapon need to have high skill requirements? After all user friendliness is it's own balancing and variety aspect. True, but a weapon that requires a fraction of the skill and effort probably shouldnt be doing similar amounts of damage. Skill vs skill battles are fun and balanced. Taking guaranteed damage because someone looked up....less so. I will certainty grant that you that skill v skill battles are better but not everyone can be a dedicated and skilled with AV so the SL exists as an imperfect,effective and relatively easy way for non dedicated av players to fight what is basically a niche role among other reasons |
Lazer Fo Cused
Shining Flame Amarr Empire
599
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Posted - 2015.01.23 15:33:00 -
[7] - Quote
1. Nice story OP last time i had a battle with a FG was months ago, all i see is SL users now with there never miss weapons |
REMNANCY 1
Kang Lo Directorate Gallente Federation
72
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Posted - 2015.01.23 15:41:00 -
[8] - Quote
Lazer Fo Cused wrote:1. Nice story OP last time i had a battle with a FG was months ago, all i see is SL users now with there never miss weapons Sir that is clear nonsense mock the SL as you will for whatever perceived reason you believe but sl's do fail and in many ways the forge is just as easy to use. |
DUST Fiend
Molon Labe. General Tso's Alliance
15619
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Posted - 2015.01.23 15:46:00 -
[9] - Quote
Lazer Fo Cused wrote:1. Nice story OP last time i had a battle with a FG was months ago, all i see is SL users now with there never miss weapons I fight forge gunners pretty often but theyre almost exclusively in top corps running IAFGs and let me tell you, those guys can aim,cuz i do NOT make it easy for them.
I just wish it was fun fighting vs swarms, but right now they arent. Theres no opportunity for either player to utilize skill in the engagement. It literallh puts you on a death timer in most cases, which is why non AB fits suffer so badly because you cant fit enough tank to compensate for the extra volley or two youll inevitably eat (except dual hardener python) which would be forced to retreat at this point, but this is mostly an issue thanks to PLC and large blaster being the only anti shield AV in the game
My YouTube (currently inactive)
Homeless Dropship Enthusiast
"See You Space Cowboy"
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Aiwha Bait
Demonic Cowboys
60
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Posted - 2015.01.23 15:48:00 -
[10] - Quote
DUST Fiend wrote:When i fight a good forge gunner, its heart pounding. I see that glow on the ground and instantly take evasive action. I drop elevation, twist to the side, pop my AB and rotate up and sideways to roll over his first shot. It misses, i get two seconds to apply some damage, then i punch straight up while leaning forward. He connects and my ship lists to one side. Doin a full barrel roll with the impact, i quickly drop towards the ground, shaking his third shot as i haul ass away. Over 300 meters out, still flying eradically, he manages to hit me, and i silently compliment his tremendous aim and tenacity.
Swarms? I punch my AB and run full speed away, STILL getting hit.
Forge gunners, thank you for remaining and reminding us all what it means to be skilled at AV
You assh*le dropshippers get to fly straight up into the sky, us swarmmies get to shoot your a*s while you do it. It's a fair trade, man. :)
"Nothing + Nothing = Nothing. Now eat your bribery...err...I mean your breakfast, son." - Fred G. Sanford
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Bahirae Serugiusu
Vendetta Reactionary Force
467
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Posted - 2015.01.23 15:52:00 -
[11] - Quote
I wish pilots would stop pulling words out of their butts to try and sound skilled. Before the swarms were buffed you just hovered around killing everything and if anyone hit you with anything you'd pop an afterburner and head to the top of the map and repeat.
The State will always survive.
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DUST Fiend
Molon Labe. General Tso's Alliance
15622
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Posted - 2015.01.23 15:55:00 -
[12] - Quote
Aiwha Bait wrote:DUST Fiend wrote:When i fight a good forge gunner, its heart pounding. I see that glow on the ground and instantly take evasive action. I drop elevation, twist to the side, pop my AB and rotate up and sideways to roll over his first shot. It misses, i get two seconds to apply some damage, then i punch straight up while leaning forward. He connects and my ship lists to one side. Doin a full barrel roll with the impact, i quickly drop towards the ground, shaking his third shot as i haul ass away. Over 300 meters out, still flying eradically, he manages to hit me, and i silently compliment his tremendous aim and tenacity.
Swarms? I punch my AB and run full speed away, STILL getting hit.
Forge gunners, thank you for remaining and reminding us all what it means to be skilled at AV You assh*le dropshippers get to fly straight up into the sky, us swarmmies get to shoot your a*s while you do it. It's a fair trade, man. :) What you seem to be missing.is.that if.we.do ANYTHING other than fly straight up away from you...we die. Your chances of survival jump exponentially for every second that dropship isnt running away. You think its fun for us either? "Oh wow...sure is pretty up here, so glad im being 100% useless to my team right now. But hey, at least i can see this giant map and multiple sockets ill NEVER get to play on"
Nevermind the fact that the first rule of piloting is:
There is ALWAYS another AVer
My YouTube (currently inactive)
Homeless Dropship Enthusiast
"See You Space Cowboy"
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Lupus Wolf
Minmatar Republic
102
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Posted - 2015.01.23 15:56:00 -
[13] - Quote
If we had flare modules, or the ability to out-maneuver swarms, it would be better.
Redundant usernames FTW
Go home Damage Indicator, you're drunk
Good, good... let the nanites flow through you
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Jack McReady
DUST University Ivy League
1891
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Posted - 2015.01.23 15:56:00 -
[14] - Quote
DUST Fiend wrote:When i fight a good forge gunner, its heart pounding. I see that glow on the ground and instantly take evasive action. I drop elevation, twist to the side, pop my AB and rotate up and sideways to roll over his first shot. It misses, i get two seconds to apply some damage, then i punch straight up while leaning forward. He connects and my ship lists to one side. Doin a full barrel roll with the impact, i quickly drop towards the ground, shaking his third shot as i haul ass away. Over 300 meters out, still flying eradically, he manages to hit me, and i silently compliment his tremendous aim and tenacity.
Swarms? I punch my AB and run full speed away, STILL getting hit.
Forge gunners, thank you for remaining and reminding us all what it means to be skilled at AV that bait. |
Lazer Fo Cused
Shining Flame Amarr Empire
599
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Posted - 2015.01.23 15:58:00 -
[15] - Quote
REMNANCY 1 wrote:Lazer Fo Cused wrote:1. Nice story OP last time i had a battle with a FG was months ago, all i see is SL users now with there never miss weapons Sir that is clear nonsense mock the SL as you will for whatever perceived reason you believe but sl's do fail and in many ways the forge is just as easy to use.
1. Which weapon requires aim, the FG or SL? |
DUST Fiend
Molon Labe. General Tso's Alliance
15622
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Posted - 2015.01.23 15:58:00 -
[16] - Quote
Bahirae Serugiusu wrote:I wish pilots would stop pulling words out of their butts to try and sound skilled. Before the swarms were buffed you just hovered around killing everything and if anyone hit you with anything you'd pop an afterburner and head to the top of the map and repeat. Sins of the past dont justify sins in the present.
I always acknowledged old swarms as being laughable, and supported many ideas to improve them. Sometimes though, you over improve, or the improvements have unexpected results due to.the nature of.the weapon itself. If swarm laucher missiles could.be evaded in some way, the whole issue would go away because now there is opportunity for skill vs skill engagements
My YouTube (currently inactive)
Homeless Dropship Enthusiast
"See You Space Cowboy"
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Aiwha Bait
Demonic Cowboys
60
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Posted - 2015.01.23 16:03:00 -
[17] - Quote
DUST Fiend wrote:Aiwha Bait wrote:DUST Fiend wrote:When i fight a good forge gunner, its heart pounding. I see that glow on the ground and instantly take evasive action. I drop elevation, twist to the side, pop my AB and rotate up and sideways to roll over his first shot. It misses, i get two seconds to apply some damage, then i punch straight up while leaning forward. He connects and my ship lists to one side. Doin a full barrel roll with the impact, i quickly drop towards the ground, shaking his third shot as i haul ass away. Over 300 meters out, still flying eradically, he manages to hit me, and i silently compliment his tremendous aim and tenacity.
Swarms? I punch my AB and run full speed away, STILL getting hit.
Forge gunners, thank you for remaining and reminding us all what it means to be skilled at AV You assh*le dropshippers get to fly straight up into the sky, us swarmmies get to shoot your a*s while you do it. It's a fair trade, man. :) What you seem to be missing.is.that if.we.do ANYTHING other than fly straight up away from you...we die. Your chances of survival jump exponentially for every second that dropship isnt running away. You think its fun for us either? "Oh wow...sure is pretty up here, so glad im being 100% useless to my team right now. But hey, at least i can see this giant map and multiple sockets ill NEVER get to play on" Nevermind the fact that the first rule of piloting is: There is ALWAYS another AVer
Nah, I totally get that. It gets really annoying for us swarmmies who take one shot (barely make a dent on some proto ships) and then they fly straight up. Maybe you just need to fly around the map more. Try flying between buildings. *shrugs*
"Nothing + Nothing = Nothing. Now eat your bribery...err...I mean your breakfast, son." - Fred G. Sanford
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Twelve Guage
Death Firm.
448
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Posted - 2015.01.23 16:07:00 -
[18] - Quote
I wish gun's like the RR ,CR ,AR and SR required skilled instead of aim assist to work.
Sandwich maker LVL. 5
You've been like by Twelve Gauge = her grabbing your @$$.
My like button is back. C:<
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Sir Snugglz
Red Star.
1175
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Posted - 2015.01.23 16:10:00 -
[19] - Quote
Bahirae Serugiusu wrote:I wish pilots would stop pulling words out of their butts to try and sound skilled. Before the swarms were buffed you just hovered around killing everything and if anyone hit you with anything you'd pop an afterburner and head to the top of the map and repeat.
Last I checked derpships were still getting killed by RDVs, invisible walls/objects, null cannon missiles, MCC missiles, passive aggro blaster installations....
doesnt sound like hovering and killing everything.
-Pro AFKing LVL 5
-Luck is just one of my skills
-Just because I make flying look easy doesn't mean it is
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DUST Fiend
Molon Labe. General Tso's Alliance
15622
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Posted - 2015.01.23 16:11:00 -
[20] - Quote
Flying around the map opens you up to:
- being locked by swarms, addin to your death counter - being knocked into things, such as those buildings youre flying between, by the AV hitting you - null cannon missiles (harder to dodge at low altitude thanks to less warning) - forge gunners ::shudders:: - rail tanks - friendly and enemy RDVs
Flying to the sky:
- usually still eat one volley of swarms, but theyre paced out enough to survive - possible random sky RDV. Nowhere is safe ::applies tinfoil:: - Boredom - beautiful lies
My YouTube (currently inactive)
Homeless Dropship Enthusiast
"See You Space Cowboy"
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Sir Snugglz
Red Star.
1177
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Posted - 2015.01.23 16:13:00 -
[21] - Quote
do what I do. Queue FW and afk while playing League of Legends. Only way to enjoy Dust
-Pro AFKing LVL 5
-Luck is just one of my skills
-Just because I make flying look easy doesn't mean it is
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LT SHANKS
Amarr Templars Amarr Empire
4776
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Posted - 2015.01.23 16:18:00 -
[22] - Quote
PLCs, Swarms, FGs... None of them require skill. Just point, aim, and shoot.
Now, knifing a dropship out of the sky... that requires skill, luck, and the right amount of tactical planning. |
LUGMOS
Quafe Premium
1649
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Posted - 2015.01.23 16:20:00 -
[23] - Quote
I like the sins of the past line.
Its like saying the AR shouldn't be buffed to be more competitive because it was OP for 5 patches...
Same with Flaylock and other weapons and suits...
I guess vehicles are different because they are super skilless...
Official QuafeGäó Advocate
Anti-FoTM Prof. V
Forum Scavenger Prof. V
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Twelve Guage
Death Firm.
449
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Posted - 2015.01.23 16:20:00 -
[24] - Quote
Sir Snugglz wrote:Bahirae Serugiusu wrote:I wish pilots would stop pulling words out of their butts to try and sound skilled. Before the swarms were buffed you just hovered around killing everything and if anyone hit you with anything you'd pop an afterburner and head to the top of the map and repeat. Last I checked derpships were still getting killed by RDVs, invisible walls/objects, null cannon missiles, MCC missiles, passive aggro blaster installations.... doesnt sound like hovering and killing everything.
That sounds like something to bring up to ccp. I'm aware that you most likely have brought this up to ccp but you can't blame people on the ground for this.
Sandwich maker LVL. 5
You've been like by Twelve Gauge = her grabbing your @$$.
My like button is back. C:<
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LUGMOS
Quafe Premium
1649
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Posted - 2015.01.23 16:21:00 -
[25] - Quote
LT SHANKS wrote:PLCs... None of them require skill. I sincerely hope you redact the first word from the first sentence.
Official QuafeGäó Advocate
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DUST Fiend
Molon Labe. General Tso's Alliance
15623
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Posted - 2015.01.23 16:21:00 -
[26] - Quote
LT SHANKS wrote:PLCs, Swarms, FGs... None of them require skill. Just point, aim, and shoot.
Now, knifing a dropship out of the sky... that requires skill, luck, and the right amount of tactical planning. That bait is so delicious
Everyone knows only pussies use knives.
Real men PUNCH dropships out of the sky
My YouTube (currently inactive)
Homeless Dropship Enthusiast
"See You Space Cowboy"
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LT SHANKS
Amarr Templars Amarr Empire
4776
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Posted - 2015.01.23 16:25:00 -
[27] - Quote
LUGMOS wrote:LT SHANKS wrote:PLCs... None of them require skill. I sincerely hope you redact the first word from the first sentence. If PLC was a word and not an acronym, I would. |
LUGMOS
Quafe Premium
1649
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Posted - 2015.01.23 16:26:00 -
[28] - Quote
LT SHANKS wrote:LUGMOS wrote:LT SHANKS wrote:PLCs... None of them require skill. I sincerely hope you redact the first word from the first sentence. If PLC was a word and not an acronym, I would.
Remove the acronym...
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Anti-FoTM Prof. V
Forum Scavenger Prof. V
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Atiim
Titans of Phoenix
15220
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Posted - 2015.01.23 16:27:00 -
[29] - Quote
And I wish most Pilots in this game were actually good.
Guess well both be waiting for a Genie
The 1st Matari Commando
-HAND
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Copharus Arkana
Seykal Expeditionary Group Minmatar Republic
26
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Posted - 2015.01.23 16:28:00 -
[30] - Quote
I think its funny how people defend the SL. Anyone can look at it crooked and see that no skill is needed to use it. The fact that people defend it just shows who the real scrubs are. |
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