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621. Name one situation more intense than... - in General Discussions [original thread]
1. Hoping that no more invisible swarms hit you while you escape with 500hp or less
- by Lazer Fo Cused - at 2014.10.31 15:43:00
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622. Adding variety to Dust (AV style) - in Feedback/Requests [original thread]
1. Swarm launcher is already availible to everybody on the Anti Armor suit, it is the 1st AV weapon they use 1a. Since it is the 1st weapon they use chances are they will skill into it, espc if it is easy to use and does a decent job 1b. Because...
- by Lazer Fo Cused - at 2014.10.31 15:24:00
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623. Hypothetical skills you would get to 5 immediately? - in General Discussions [original thread]
Vehicle Engineering - 5% per level to PG Vehicle Electroncis - 5% per level to CPU Vehicle Armor - 5% per level to Armor HP Vehicle Shields - % per level to Shield HP
- by Lazer Fo Cused - at 2014.10.31 14:52:00
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624. Templar Scout & Commando when? - in Feedback/Requests [original thread]
1. Quafe has been released in Assault, Scout and Sentinal so far, Logi i expect will happen and possibly Commando aswell because it finishes the set 2. When will Templar Scout be released? 2a. I feel it should be released since Quafe now has a ...
- by Lazer Fo Cused - at 2014.10.31 14:48:00
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625. @Rattari: Basic vehicle fixes - in Feedback/Requests [original thread]
1. Since the cap will be 750k per week adding back the vast majority of the skills, modules, turrets and vehicle hulls which were taken out will actually give something for pilots to aim and skill into 2. Adding in pilot suits will also do the s...
- by Lazer Fo Cused - at 2014.10.31 14:41:00
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626. ADS delta 1.1 hotfix feedback - in Feedback/Requests [original thread]
1. I can now fire 10 shots with the Incubus but i overheat on the 10th shot 2. I feel 10shots is enough to bother an enemy vehicle but not kill it, rep madrugars are a problem but even if i miss 1 shot then it goes downhill along with my ADS 3....
- by Lazer Fo Cused - at 2014.10.31 14:38:00
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627. Sticky:[Feedback] Loyalty Store and Factional Fittings - in Feedback/Requests [original thread]
1. When will you add in the LP versions of the ADS? 2. When will you add LP versions of the vehicle modules?
- by Lazer Fo Cused - at 2014.10.31 14:32:00
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628. The Incubus is Broken - Here's why (Video inside) - in Feedback/Requests [original thread]
Darth-Carbonite GIO wrote: Lazer Fo Cused wrote: 2a. Put a small missile on the Incubus to make a stronger Python Why in the world would I want to do that? Yes I can put a missile launcher on an Incubus, but that defeats the purpose ent...
- by Lazer Fo Cused - at 2014.10.20 17:43:00
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629. The Incubus is Broken - Here's why (Video inside) - in Feedback/Requests [original thread]
1. I find the Incubus far stronger than the Python 1a. Incubus can passive rep better than the Python 1b. Incubus can have a better tank without having to sacrifce anything for the AB 1c. Incubus can land without losing all of its tank 1d. Incu...
- by Lazer Fo Cused - at 2014.10.20 17:06:00
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630. @Rattari: How you broke the ADS - in Feedback/Requests [original thread]
Gyn Wallace wrote: Lazer Fo Cused wrote: 1. I see you have ignored the rest of the post that takes into account various factors which can alter the KDR and my lifetime KDR is around 4 Ok, so as far as we know, that ~15:1 KDR figure is acc...
- by Lazer Fo Cused - at 2014.10.20 17:00:00
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631. @Rattari: How you broke the ADS - in Feedback/Requests [original thread]
Gyn Wallace wrote: Lazer Fo Cused wrote: Gyn Wallace wrote: Gyn Wallace wrote: In your experience as an ADS pilot, what's your kill/death ratio now? You never answered this question. ... 1. KDR is not important ... That's nice t...
- by Lazer Fo Cused - at 2014.10.20 15:37:00
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632. @Rattati: Redesigning the Swarm Launcher - Anti air role only - in Feedback/Requests [original thread]
jace silencerww wrote: True Adamance wrote: I don't see why there cannot be an ECM option that increased the lock time per volley on the swarm launcher. Seems like a very balanced ECM suggestion at this present time. do you not remember th...
- by Lazer Fo Cused - at 2014.10.20 13:22:00
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633. @Rattati: Redesigning the Swarm Launcher - Anti air role only - in Feedback/Requests [original thread]
jace silencerww wrote: SORRY but CCP will not be bring dumbfire swarms out again. it was a huge problem in closed beta. cloaked scouts now with dumbfire swarms MWHAHAHA that would be funny. so yea dumbfire swarms are out of the game. oh if yo...
- by Lazer Fo Cused - at 2014.10.20 13:21:00
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634. @Rattati: Redesigning the Swarm Launcher - Anti air role only - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: There are two serious AV weapons in the game (sorry PLC). You want to make the one +75% of Dust players can use useless against 66% of the vehicles, especially tanks which cause the most grief for infantry? 1. PLC does ...
- by Lazer Fo Cused - at 2014.10.20 13:13:00
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635. @Rattari: How you broke the ADS - in Feedback/Requests [original thread]
Gyn Wallace wrote: Gyn Wallace wrote: In your experience as an ADS pilot, what's your kill/death ratio now? You never answered this question. Or did I miss your answer? Perhaps the single most important piece of information you can poss...
- by Lazer Fo Cused - at 2014.10.20 13:05:00
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636. Request for DS / ADS - in Feedback/Requests [original thread]
1. Its a very good idea which could also mean that rendering of swarms could be put on the backburner since you know when your locked on but also when the missiles are in the air 2. Still feel that countermeasures are needed for vehicles 3. Ati...
- by Lazer Fo Cused - at 2014.10.19 13:54:00
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637. @Rattati: Redesigning the Swarm Launcher - Anti air role only - in Feedback/Requests [original thread]
Bright Cloud wrote: Uh huh but only if large vehicle turrets can harm only installations+other vehicles and not infantry. Sounds like a equally stupid trade. 1. Swarm missiles do infact hurt infantry, its why it was changed from dumbfire to ...
- by Lazer Fo Cused - at 2014.10.19 13:48:00
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638. @Rattati: Redesigning the Swarm Launcher - Anti air role only - in Feedback/Requests [original thread]
Atiim wrote: None of this contains any justification as to why SLs should be Anti-Air only. It's just a list comprising mostly of things that you don't like about Swarm Launchers (a few of them are blatant fabrications). I'm 95% sure this is a...
- by Lazer Fo Cused - at 2014.10.19 13:44:00
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639. @Rattati: Redesigning the Swarm Launcher - Anti air role only - in Feedback/Requests [original thread]
DDx77 wrote: I see tanks escaping swarms all the time. My swarms to be exact. They run, recover and return. Resume killing. Not to mention if someone is using swarms on you, you can just jump out of your tank in your heavy suit and kill them v...
- by Lazer Fo Cused - at 2014.10.19 13:21:00
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640. @Rattari: Basic vehicle fixes - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Lazer Fo Cused wrote: . . 1g. Basically if infantry have these skills then why not vehicle users too? . . Your point 1G answered the whole bunch: Infantry should also get rid of those hard skills. Anything hard lik...
- by Lazer Fo Cused - at 2014.10.19 12:52:00
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