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1341. [Request] Vehicle mods dropping as salvage - in Feedback/Requests [original thread]
EnglishSnake wrote: So we finish a game and sometimes we get salavage, like guns/grenades and even sometimes vehicles like the top tier HAVs/dropships and LAVs and dropsuits We even get officer and faction guns What we dont get is vehicle mo...
- by Laurent Cazaderon - at 2012.12.04 08:33:00
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1342. Permanent non-militia suits should not be cost-free - in Feedback/Requests [original thread]
Mobius Wyvern wrote: xprotoman23 wrote: Mobius Wyvern wrote: xprotoman23 wrote: bringing back the creodron to it's former glory will balance the game. Seriously? seriously So, return it to being the only gun worth using? I ag...
- by Laurent Cazaderon - at 2012.12.04 08:30:00
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1343. Will command nodes be similar to crusader infantry units? - in General Discussions [original thread]
jenza aranda wrote: from what i understand, the origional 2009 idea of the command node was an installation that provides PG and CPU for other installations. Seeing as we havnt seen them yet its impossible to tell if they have changed since the...
- by Laurent Cazaderon - at 2012.12.04 08:26:00
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1344. 48 players next build? - in General Discussions [original thread]
Garrett Blacknova wrote: I've seen IRC transcripts saying that CCP are hoping to have 64 player battles by release (32 vs. 32), but nobody's confirming anything larger than that even as soon as next year. The only piece of official informati...
- by Laurent Cazaderon - at 2012.12.04 08:23:00
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1345. What is it called when one Girl Dust514 player destroys another girl Dust514 pla... - in General Discussions [original thread]
good point Djinn !
- by Laurent Cazaderon - at 2012.12.04 08:21:00
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1346. To grind or not to grind? - in General Discussions [original thread]
Sentient Archon wrote: When it comes to SP with the weekly cap, it just seems pointless to play for more than a day or 2. Most players know that the skill cap is about 500K skill points for the week and most players get that in a couple of days...
- by Laurent Cazaderon - at 2012.12.03 15:54:00
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1347. Quality of players coming in... - in General Discussions [original thread]
Sentient Archon wrote: Sooooooo. I was just in a match where the bottom 5 players account for more than half of the deaths of the both teams put together. This one dude went 0-19 with 0 WPs. I mean seriously;- how can anyone go 0-19 and not get...
- by Laurent Cazaderon - at 2012.12.03 15:45:00
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1348. AR's need a nerf. - in General Discussions [original thread]
Heavenly Daughter wrote: I agree, They need to shoot shorter distances, I think its a bit much to shoot from "C point" into " A Point" on the 3 point map.! I guess that full sharpshooter and sharpshooter proficiency have been attained , NERF t...
- by Laurent Cazaderon - at 2012.12.03 15:44:00
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1349. [SUGGESTION] Mining and Industry - in Feedback/Requests [original thread]
Vallud Eadesso wrote: So over the last few days more and more people have been asking about Nullsec and how Dustbunnies will supply themselves in regions of space notorious for being understocked and controlled by Alliances. During these talks ...
- by Laurent Cazaderon - at 2012.12.03 15:31:00
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1350. (Request) Fixing Forge Guns. - in Feedback/Requests [original thread]
The only thing i'd say regarding FG is that their current basic range is too high. I use one when needed and i havent skilled even 1 level in heavy weapon Sharpshooter. Yet i still hit HAVs that are quite far, or snipe infantry from higher ground....
- by Laurent Cazaderon - at 2012.12.03 15:23:00
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1351. [REQUEST]- Mouse Scroll Cycle Up and Down and Include Non-weapon Equipment. - in Feedback/Requests [original thread]
7 SHADOW wrote: This should be a simple fix and may be partially addressed once custom keyboard mapping is implemented. In the heat of battle, I've encountered an annoying issue where I roll up my mouse wheel to switch to side arm, but nothing...
- by Laurent Cazaderon - at 2012.12.03 15:20:00
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1352. [Request] TAR + Moded Controllers -> Fix this - in Feedback/Requests [original thread]
Noc Tempre wrote: Idiots be trolling hard today. Damage is handled server side, so if they have a quick trigger the damage will come in all at once. Nothing modded about it, just lag. If the weapon has too much DPS then the weapon is unbalanced...
- by Laurent Cazaderon - at 2012.12.03 15:19:00
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1353. AR's need a nerf. - in General Discussions [original thread]
Sentient Archon wrote: Dust Goon wrote: Just read the entire thread and it amazes me that not a single one of you muppets has mentioned that there's about 8 different types of assault rifles all specialised in different ways, maybe the snipe...
- by Laurent Cazaderon - at 2012.12.03 15:16:00
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1354. Let's make some Unofficial Patch Notes - in General Discussions [original thread]
Icy Tiger wrote: By unofficial, this refers to player created and organised. All info here is not to be taken word for word, and is based off of certified rumors, IRC chats, and in-game conversations with various Devs and GM's. Also, tweets fro...
- by Laurent Cazaderon - at 2012.12.03 15:12:00
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1355. AR's need a nerf. - in General Discussions [original thread]
Michael Cratar wrote: This is my opinion, hate all you want on it. 26-0 Laser Rifle absurd mag sizes, absurd accuracy, absurd ROF, with no recoil whatsoever. Lol I use the laser rifle all the time and go 26-0*give or take 10 depending on ma...
- by Laurent Cazaderon - at 2012.12.03 13:10:00
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1356. AR are op, shotguns OP, sniper rifles OP, scrambler pistols are OP, hell the waf... - in General Discussions [original thread]
Sentient Archon wrote: Laurent Cazaderon wrote: The only real flawded weapon imo is the SMG that doesnt even fullfill efficiently its niche role. Its spread is way too big, when its hip fire at short range should be extremely accurate and w...
- by Laurent Cazaderon - at 2012.11.30 19:03:00
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1357. USE TEAM CHAT CHANNEL - in General Discussions [original thread]
Ydubbs81 RND wrote: Laurent Cazaderon wrote: I agree it would be better if people were on team comms more often. But imo, the problem is elsewhere: indeed, we lack various stuff such as : - quick request ( ammo, support, etc..) - Proxy chat...
- by Laurent Cazaderon - at 2012.11.30 18:59:00
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1358. AR are op, shotguns OP, sniper rifles OP, scrambler pistols are OP, hell the waf... - in General Discussions [original thread]
semperfi1999 wrote: For people who dont read.........the problem was that the militia shotgun is 1 shotting proto suits with over 600 eHP. And I am not even talking about from the back to the head I am talking about you turn a corner some guy i...
- by Laurent Cazaderon - at 2012.11.30 18:51:00
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1359. Concerning the recent vehicle Nerfs. - in General Discussions [original thread]
JACKAL ZER0 wrote: The small missiles are no longer effective enough to take out infantry, and I suppose that's okay. Before, my LAV would decimate the enemy, However, not anymore. Needless to say, It's still effect against enemy LAVs ( chasing...
- by Laurent Cazaderon - at 2012.11.30 18:45:00
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1360. AR are op, shotguns OP, sniper rifles OP, scrambler pistols are OP, hell the waf... - in General Discussions [original thread]
Jak Teston wrote: I assume people are unhappy about many mechanics in this game because many aspects of the game are extremely situational. If you hypothetically approached a standing enemy starting from 300 meters you could mark at every step...
- by Laurent Cazaderon - at 2012.11.30 18:41:00
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