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301. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
Copy pasting here : Laurent Cazaderon wrote: With those new numbers you can actually make money by self-locking your districts. But it will be boring to do. Here's how it goes. Status : District A mother corp. 300/300clones. Attack by alt...
- by Laurent Cazaderon - at 2013.07.10 08:14:00
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302. PC Derp - in General Discussions [original thread]
With those numbers you can actually make money by self-locking your districts. But it will be boring to do. Here's how it goes. Status : District A mother corp. 300/300clones. Attack by alt corp : 30 Million. Status : District A locked Da...
- by Laurent Cazaderon - at 2013.07.10 08:09:00
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303. Some truth and theory about straffing speed. - in General Discussions [original thread]
Musta Tornius wrote: Just a little addon. I tested a left and forward (diagonal) sprint and it had the exact same speed as forward sprint. Good addon. Thanks ^^
- by Laurent Cazaderon - at 2013.07.09 12:10:00
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304. Some truth and theory about straffing speed. - in General Discussions [original thread]
Zeylon Rho wrote: Isn't it more typical to be have backpedal and/or strafe speed be slower than standard forward speed? Depends on the shooter. Afaik MAG didnt have difference between straf and moving forward. Backpedaling maybe was slower t...
- by Laurent Cazaderon - at 2013.07.09 09:35:00
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305. Some truth and theory about straffing speed. - in General Discussions [original thread]
Banning Hammer wrote: Iron Wolf Saber wrote: But if this is the case that would mean CCP was right they didnt' change the strafe speed at all but instead fixed the problem that prevented getting to max strafe speed instead. So why the he...
- by Laurent Cazaderon - at 2013.07.09 09:28:00
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306. Fused Flux Grenades? - in General Discussions [original thread]
Real question actually is : when do we get rid of any fuse type grenade ?
- by Laurent Cazaderon - at 2013.07.09 08:16:00
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307. I don't understand why mass drivers are supposedly OP? - in General Discussions [original thread]
Dr Allopathy wrote: CCP finally fixed the splash issues with the MD in 1.2. Now they're working as intended, and are pulverizing opponents with low armor (mainly shield tankers). I can see this applying to flaylocks as well; however, flaylocks...
- by Laurent Cazaderon - at 2013.07.09 08:15:00
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308. Some truth and theory about straffing speed. - in General Discussions [original thread]
Hello there. After seeing some feedback about strafing being faster than walking, going backward being faster then strafing and other weird stuff, i decided to do some testing. Been doing 10s movement going forward, backward, and strafing with di...
- by Laurent Cazaderon - at 2013.07.09 08:12:00
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309. New racial bonus ideas - in General Discussions [original thread]
Logi Bro wrote: I decided to revive this thread for the sake of edits due to the added Commando suit, ferroscale and reactive armor plates, and also because lolwhynot. Since I get the feeling that most people write and read in General Discussi...
- by Laurent Cazaderon - at 2013.07.09 07:59:00
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310. Strafe speed is not the same, it is 2x normal - in General Discussions [original thread]
Albert Farrier wrote: Laurent Cazaderon wrote: Dont forget the game relies on sort of a rock paper scissor system. or at least it's supposed to. A heavy at very close range is supposed to be defenseless against a fast enemy. Not saying thi...
- by Laurent Cazaderon - at 2013.07.09 07:48:00
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311. The new, biggest threat to Dropships and game balance in general. - in General Discussions [original thread]
the more i think about tanks, the more i tend to think having long range turrets for them is a crappy idea.
- by Laurent Cazaderon - at 2013.07.08 14:41:00
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312. Strafe speed is not the same, it is 2x normal - in General Discussions [original thread]
Albert Farrier wrote: Laurent Cazaderon wrote: ...snip... Back to the heavies turn speed, yes it's slow. but it's kind of the purpose. It may be way too slow at the moment, havent tried much since 1.2 i'll admit. But regarding HP, anytime...
- by Laurent Cazaderon - at 2013.07.08 14:37:00
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313. I keep having nightmares..... - in Intergalactic Summit [original thread]
Oh you guys are just lucky. Talking of nightmares about being run down or gun down. You should have heard the stories of the original clones talking in their sleep in a strange language none of us could understand. And the noise when they started...
- by Laurent Cazaderon - at 2013.07.08 14:33:00
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314. Election to CPM - in Intergalactic Summit [original thread]
Heavenly Daughter wrote: IN favour of the little Guy or Gal. ! I AGREE WE SHOULD HAVE A CPM BUT THESE SHOULD BE BY ELECTION NOT AN ELECTIVE DICTATORSHIP FORCED UPON US WITH NO CHOICE AS TO WHOM WE CHOOSE TO SPEAK ON OUR BEHALF. IN OLD EARTH D...
- by Laurent Cazaderon - at 2013.07.08 14:30:00
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315. Strafe speed is not the same, it is 2x normal - in General Discussions [original thread]
martinofski wrote: Laurent Cazaderon wrote: martinofski wrote: Spectral Clone wrote: Easier to kill heavies in CQC with my assault SMG now. Fking awesome. While the heavy think the oposite about mostly every opponents in cqc. Lau...
- by Laurent Cazaderon - at 2013.07.08 14:02:00
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316. Strafe speed is not the same, it is 2x normal - in General Discussions [original thread]
Deluxe Edition wrote: Laurent Cazaderon wrote: Deluxe Edition wrote: Laurent Cazaderon wrote: 5aEKUXeRJGJ27kCDnDVYak4 wrote: CCP you lied. It is obviously faster than before. It is even faster than walking forward. You just someh...
- by Laurent Cazaderon - at 2013.07.08 13:53:00
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317. Strafe speed is not the same, it is 2x normal - in General Discussions [original thread]
martinofski wrote: Spectral Clone wrote: Easier to kill heavies in CQC with my assault SMG now. Fking awesome. While the heavy think the oposite about mostly every opponents in cqc. Laurent, let us know when you'll check speed, because...
- by Laurent Cazaderon - at 2013.07.08 12:39:00
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318. Strafe speed is not the same, it is 2x normal - in General Discussions [original thread]
Deluxe Edition wrote: Laurent Cazaderon wrote: 5aEKUXeRJGJ27kCDnDVYak4 wrote: CCP you lied. It is obviously faster than before. It is even faster than walking forward. You just somehow mistaken the "DS3+keyboard = 2x strafe" bug as "no...
- by Laurent Cazaderon - at 2013.07.08 12:32:00
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319. Flaylocks & Mass drivers - in General Discussions [original thread]
ChromeBreaker wrote: CCP have stated (somewhere) they are doing a complete overhall on matchmaking. Only thing thats going to fix this tbh. We can see the problem and im sure CCP can too MD's are actually working now (little too much splash d...
- by Laurent Cazaderon - at 2013.07.08 10:40:00
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320. Strafe speed is not the same, it is 2x normal - in General Discussions [original thread]
DUST Fiend wrote: Comparing quickly hopping side to side as dancing and wearing disco shoes isnt the same as saying someone doesnt like something because they want the game to do it for them. You yourself JUST said you have no issues tracking ...
- by Laurent Cazaderon - at 2013.07.08 10:38:00
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