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Laurent Cazaderon
What The French CRONOS.
1759
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Posted - 2013.07.09 08:12:00 -
[1] - Quote
Hello there.
After seeing some feedback about strafing being faster than walking, going backward being faster then strafing and other weird stuff, i decided to do some testing. Been doing 10s movement going forward, backward, and strafing with different suits. And here are the results.
Parameters : 10s movement in one direction.
Heavy suit : (skinweave. base speed : 3.65)
Gåæ : 38/37/39m Gåô : 37/38/38m Gåö : 38/38/38m
Assaut : (Minmatar. base speed : 5.3)
Gåæ : 56/55/55m Gåô : 57/55/55m Gåö : 55/57/55m
Scout : (Dragonfly. base speed : 5.45)
Gåæ : 57/57/56m Gåô : 57/57m Gåö : 56/57/57m
So, we should have expected values respectively of 36.5m, 53m and 54.5m. But there is a small margin for error between the moment i started the countdown and me pushing the stick on the PS3. Overall, the result are import to show one thing. Movement speed is the same no matter if you go straight, back or strafing.
The visual impression strafing being faster than moving forward only comes from field of view imo. You FOV in front of you is bigger compared to what you see on the side. Thus strafing giving that speedy impression.
Now, as for why strafing seems overall faster. After testing if the dual input was still working (using both KBM and DS3 to straf), i realized it's been fixed. And i tend to think the former dual straf speed is now default for any controller type. So yeah CCP didnt change anything, they may just have fixed something and it actually impacted the whole movement pattern.
Whatever it is though, i like it !
Investigation are under ways on that theory. |
Iron Wolf Saber
Den of Swords
5804
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Posted - 2013.07.09 08:19:00 -
[2] - Quote
+1 I approve of this theory and hope it holds. |
Another Heavy SOB
TRUE TEA BAGGERS EoN.
263
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Posted - 2013.07.09 08:31:00 -
[3] - Quote
I knew they were crazy, I attributed the perception of increased movement speed to be a result of the smoother frame rate.
I tested it a bit differently myself, strafing, walking and backpedaling from side to side in the MCC. That way my constant was the distance and time to travel being the variable. |
hooc order
Deep Space Republic Top Men.
509
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Posted - 2013.07.09 08:37:00 -
[4] - Quote
I have one really important question that must be answered:
How do you make those arrow things in your post? |
Aythadis Smith
The Generals EoN.
54
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Posted - 2013.07.09 08:39:00 -
[5] - Quote
So we got the "strobe light " effect. Jittery frame rate made it feel slower |
Doc Noah
Algintal Core Gallente Federation
203
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Posted - 2013.07.09 08:42:00 -
[6] - Quote
hooc order wrote:I have one really important question that must be answered:
How do you make those arrow things in your post?
http://www.tedmontgomery.com/tutorial/altchrc.html |
Iron Wolf Saber
Den of Swords
5805
|
Posted - 2013.07.09 08:44:00 -
[7] - Quote
But if this is the case that would mean CCP was right they didnt' change the strafe speed at all but instead fixed the problem that prevented getting to max strafe speed instead. |
Doc Noah
Algintal Core Gallente Federation
203
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Posted - 2013.07.09 08:51:00 -
[8] - Quote
They may not have changed strafe numbers but fixing the dual strafe speed made current strafe twice as fast as pre 1.2 . The question is whether or not it was intentional. |
Banning Hammer
Tal-Romon Legion Amarr Empire
212
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Posted - 2013.07.09 08:52:00 -
[9] - Quote
Iron Wolf Saber wrote:But if this is the case that would mean CCP was right they didnt' change the strafe speed at all but instead fixed the problem that prevented getting to max strafe speed instead.
So why the hell they don't use the same aiming mechanics as in Chromosome ? remove the acceleration restrictions again.
And by the way... i think the problem is Strafe "Acceleration", and not so much the speed. |
Laurent Cazaderon
What The French CRONOS.
1766
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Posted - 2013.07.09 09:28:00 -
[10] - Quote
Banning Hammer wrote:Iron Wolf Saber wrote:But if this is the case that would mean CCP was right they didnt' change the strafe speed at all but instead fixed the problem that prevented getting to max strafe speed instead. So why the hell they don't use the same aiming mechanics as in Chromosome ? remove the acceleration restrictions again. And by the way... i think the problem is Strafe "Acceleration", and not so much the speed.
Aiming is being worked on. Chromosome's data were maybe better but not top grade. So they keep iterating on it. As i said before in other threads, we may see some changes during the summer. |
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
1221
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Posted - 2013.07.09 09:34:00 -
[11] - Quote
Isn't it more typical to be have backpedal and/or strafe speed be slower than standard forward speed? |
Laurent Cazaderon
What The French CRONOS.
1766
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Posted - 2013.07.09 09:35:00 -
[12] - Quote
Zeylon Rho wrote:Isn't it more typical to be have backpedal and/or strafe speed be slower than standard forward speed?
Depends on the shooter. Afaik MAG didnt have difference between straf and moving forward. Backpedaling maybe was slower though. |
Musta Tornius
Sinq Laison Gendarmes Gallente Federation
457
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Posted - 2013.07.09 10:51:00 -
[13] - Quote
Just a little addon. I tested a left and forward (diagonal) sprint and it had the exact same speed as forward sprint. |
Laurent Cazaderon
What The French CRONOS.
1767
|
Posted - 2013.07.09 12:10:00 -
[14] - Quote
Musta Tornius wrote:Just a little addon. I tested a left and forward (diagonal) sprint and it had the exact same speed as forward sprint.
Good addon. Thanks ^^ |
DUST Fiend
OSG Planetary Operations Covert Intervention
4771
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Posted - 2013.07.09 12:21:00 -
[15] - Quote
How you people enjoy hover boards over realistic movement will never make sense to me :/
On the bright side, it's waaaay less work for CCP, so that must be a plus.
It's always nice moving backwards in gaming development, instead of forwards. |
Musta Tornius
Sinq Laison Gendarmes Gallente Federation
457
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Posted - 2013.07.09 12:37:00 -
[16] - Quote
Laurent Cazaderon wrote:Musta Tornius wrote:Just a little addon. I tested a left and forward (diagonal) sprint and it had the exact same speed as forward sprint. Good addon. Thanks ^^
Oi Caz you have quoted Aemon Amadi as having done the diagonal sprint speed! Bad Caz bad! |
Laurent Cazaderon
What The French CRONOS.
1792
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Posted - 2013.07.10 08:19:00 -
[17] - Quote
Musta Tornius wrote:Laurent Cazaderon wrote:Musta Tornius wrote:Just a little addon. I tested a left and forward (diagonal) sprint and it had the exact same speed as forward sprint. Good addon. Thanks ^^ Oi Caz you have quoted Aemon Amadi as having done the diagonal sprint speed! Bad Caz bad!
Oups fixed |
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