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221. Announcement:CCP Statement with Regards to the CPM - in Announcement and Events [original thread]
Takahiro Kashuken wrote: Laurent Cazaderon wrote: Takahiro Kashuken wrote: all they will do is push there own agenda for the corp/alliance they are in and for the weapons/dropsuits they use You had 1 job to do and you still havnt done i...
- by Laurent Cazaderon - at 2013.11.05 16:07:00
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222. Announcement:CCP Statement with Regards to the CPM - in Announcement and Events [original thread]
Nyx Linx wrote: I wonder if the CPM has different representatives to the roles in the battlefield i.e. a logistics CPM, heavy CPM. Without being all the same, we do not represent each play style. But i tend to talk to people i know master sp...
- by Laurent Cazaderon - at 2013.11.05 12:40:00
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223. Announcement:CCP Statement with Regards to the CPM - in Announcement and Events [original thread]
CEOPyrex CloneA wrote: Lots of patronising "you dont get us" posts by an army of CPM trying to hold onto their precious elevated statushood while blaming the community for not approaching them yet sitting on a pedestal creating barriers through...
- by Laurent Cazaderon - at 2013.11.05 09:50:00
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224. Announcement:CCP Statement with Regards to the CPM - in Announcement and Events [original thread]
Takahiro Kashuken wrote: all they will do is push there own agenda for the corp/alliance they are in and for the weapons/dropsuits they use You had 1 job to do and you still havnt done it Ok, all of those accusing us CPM trying to push st...
- by Laurent Cazaderon - at 2013.11.05 09:21:00
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225. Announcement:CCP Statement with Regards to the CPM - in Announcement and Events [original thread]
Dust Junky 4Life wrote: CPM= Crooked Poo Munchers These clowns ONLY care about themselves and how to make the game better for THEM. They have done MORE damage then good. They requested changes that no one else wanted. I have NO RESPECT for the...
- by Laurent Cazaderon - at 2013.11.05 08:45:00
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226. [Request] Solving the Grenade Spam - in Feedback/Requests [original thread]
I'd rather see grenades damages\radius being reduced over the board. Or at least having a proper balance in shield\armor effectiveness so Locus nades become the real equivalent to flux nades.
- by Laurent Cazaderon - at 2013.11.05 08:22:00
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227. We want PVE, DUST need PVE. - in Feedback/Requests [original thread]
zibathy numbertwo wrote: low genius wrote: as long as there's a way to kill the people who are trying to carebear in an fps, i'm for it. my first thought upon seeing this thread You could cap how much SP\ISK you could farm in PVE pe...
- by Laurent Cazaderon - at 2013.11.05 08:21:00
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228. List of which teams take care of what... - in The Council's Chamber [original thread]
Nova said most of what there is to say. I'll just add that CCP_Rouge arrival is still pretty fresh. So team re-organization is obviously still in the works.
- by Laurent Cazaderon - at 2013.11.04 11:32:00
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229. will dropsuits ever have active modules? - in Feedback/Requests [original thread]
yeah. And the main topic discussing it was made by kagehoshi. https://forums.dust514.com/default.aspx?g=posts&t=43095&find=unread
- by Laurent Cazaderon - at 2013.11.04 11:28:00
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230. nerfing the swarms range is a really bad idea. - in Feedback/Requests [original thread]
Tech Ohm Eaven wrote: just did a faction warfare cbr advanced swarms versus madrugar driven by Fusilador from Corp Armada Hispana results were Fusilador from Corp Armada Hispana 22 kills with ZERO deaths and a mad tech ohm. why?? the madruga...
- by Laurent Cazaderon - at 2013.11.04 11:26:00
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231. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
To be fair, TTK is quite short only with a few weapons. Well with the AR to be more accurate. I've been using the gallente rifle for most of my time playing dust and i could kill pretty quickly. Since i moved to assault scrambler rifle, i find it...
- by Laurent Cazaderon - at 2013.11.04 11:23:00
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232. [FEEDBACK] Equipment retrieval - in Feedback/Requests [original thread]
yes, taking back on equipment would be cool. But not sure i'd see that as a priority atm.
- by Laurent Cazaderon - at 2013.11.04 11:17:00
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233. Buff Armor Reppers - in Feedback/Requests [original thread]
I'm really not sure buffing armor reps is the solution here. The main issue with armor is that the downside (low armor rep rate) is way bigger than it s inherent advantage (constant repping even when taking damage) I'd rather see shields have a...
- by Laurent Cazaderon - at 2013.11.04 11:16:00
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234. will dropsuits ever have active modules? - in Feedback/Requests [original thread]
there were some very interesting and pretty developped discussion regarding active modules for dropsuits. And devs seemed to like the idea and even have a few design somewhere. But no word since.
- by Laurent Cazaderon - at 2013.11.04 11:04:00
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235. We want PVE, DUST need PVE. - in Feedback/Requests [original thread]
kuma le tyran wrote: "Uprising 1.8 Patch notes : -New mode game : PvE." A dream ? No, a hope. CCP, we need PvE , you need PvE PS : 1 "like" on this post is a " hope/dream/vote" This is actually one of the main feature i'm fighting for as...
- by Laurent Cazaderon - at 2013.11.04 11:02:00
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236. 15% per kill isen't enough for transport - in General Discussions [original thread]
darkiller240 wrote: 15% per a minute is nothing most of the time people don't do anything in a minute. we get 7 points for a kill I think it should be like an assist as you risked a lot of money to move a couple of guys around a map. Maybe like...
- by Laurent Cazaderon - at 2013.10.30 09:43:00
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237. Announcement:CCP Statement with Regards to the CPM - in Announcement and Events [original thread]
crazy space 1 wrote: Laurent Cazaderon wrote: THEAMAZING POTHEAD wrote: "high level knowledgeable players"? PLEASE. kain speros the only decent player in CPM, as well as being the only active player, probably the only one to play PC batt...
- by Laurent Cazaderon - at 2013.10.30 09:26:00
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238. Announcement:CCP Statement with Regards to the CPM - in Announcement and Events [original thread]
Cass Caul wrote: CCP Dolan wrote: CPM was a selected, diverse group of high level, knowledgeable players aimed to represent DUST 514 players to the development team. they are anything but skilled. They are not a good representation of th...
- by Laurent Cazaderon - at 2013.10.30 09:23:00
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239. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
Awesome Pantaloons wrote: Aw... my poor Forge Gun.. lol It'll be interesting learning how to kill with it without relying on splash too much (shouldn't be hard, people usually stare up at me and stand completely still while I charge up). wel...
- by Laurent Cazaderon - at 2013.10.29 14:08:00
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240. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
Prius Vecht wrote: Jade Dragonis wrote: As a forge gunner I approve of the nerf. Direct hits are always more satisfying. +1 agree on Forge. But splash still the worst part of Dust....no handheld weapon should get more than 1m or 30% of ...
- by Laurent Cazaderon - at 2013.10.29 13:05:00
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