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241. Announcement:CCP Statement with Regards to the CPM - in Announcement and Events [original thread]
Egypt Musk wrote: CCP Dolan wrote: The CPM was a selected, diverse group of high level, knowledgeable players aimed to represent DUST 514 players to the development team. I swear they all are originally from beta max good diverse focus g...
- by Laurent Cazaderon - at 2013.10.29 13:01:00
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242. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
xxwhitedevilxx M wrote: Laurent Cazaderon wrote: Spkr4theDead wrote: excillon wrote: There goes my interest in forge guns...if you're going to nerf that, nerf the MD as well. How about eliminating red line kills/WP? That would make a ...
- by Laurent Cazaderon - at 2013.10.29 11:45:00
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243. Announcement:CCP Statement with Regards to the CPM - in Announcement and Events [original thread]
David Spd wrote: As long as CCP continues to be capable of actually taking feedback (including negative) and adjusting their game as a result, then hopefully we'll see substantial improvement in the future. On the other hand, if we keep seein...
- by Laurent Cazaderon - at 2013.10.29 11:43:00
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244. How long have you been here? - in General Discussions [original thread]
April 2012 if my memory serves me well.
- by Laurent Cazaderon - at 2013.10.29 11:35:00
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245. How long have you been here? - in General Discussions [original thread]
dust badger wrote: So long i had forgotten it used to be weekends only. who misses Skirmish 1.0 ?
- by Laurent Cazaderon - at 2013.10.29 11:35:00
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246. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
Spkr4theDead wrote: excillon wrote: There goes my interest in forge guns...if you're going to nerf that, nerf the MD as well. How about eliminating red line kills/WP? That would make a small patch worth it. I have proficiency 3 and think ...
- by Laurent Cazaderon - at 2013.10.29 11:33:00
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247. Increasing the Cap - in The Council's Chamber [original thread]
Nova Knife wrote: The question shouldn't be 'Can we increase the cap?' but rather 'is a cap even necessary?' Progression and SP should never be the primary focus/incentive to play of this game. It makes everything about the grind. I've been wri...
- by Laurent Cazaderon - at 2013.10.29 10:51:00
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248. Announcement:CCP Statement with Regards to the CPM - in Announcement and Events [original thread]
Absolute Idiom II wrote: TL;DR: We're back at square one No dude we're not. Or if this is square one, then we were in oblivion before
- by Laurent Cazaderon - at 2013.10.29 10:43:00
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249. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
Hellsatano wrote: Are you serious? thats insane useless More of a technical update dude :) And i find the adjustments to the heavies more interesting than some entire patches we had back in the days.
- by Laurent Cazaderon - at 2013.10.29 10:18:00
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250. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
CCP Frame wrote: Uprising 1.6 Patch Notes: Release date: 5th November, Uprising 1.6 Overview Dev Blog Dropsuits * Increased scan radius from 10 meters to 16 meters on Scout and Basic Light Frame suits. * Increased the repair toolsGÇÖ rate...
- by Laurent Cazaderon - at 2013.10.29 10:13:00
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251. Announcement:CCP Statement with Regards to the CPM - in Announcement and Events [original thread]
THEAMAZING POTHEAD wrote: "high level knowledgeable players"? PLEASE. kain speros the only decent player in CPM, as well as being the only active player, probably the only one to play PC battles and probably the only one with a proto suit, odd...
- by Laurent Cazaderon - at 2013.10.29 09:24:00
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252. Announcement:Weapon stats! - in General Discussions [original thread]
Foundation Seldon wrote: Ryme Intrinseca wrote: Foundation Seldon wrote: Ryme Intrinseca wrote: Foundation Seldon wrote: With this in mind ... YES! What this means is that more than likely it'll require a bit of teamwork to take ou...
- by Laurent Cazaderon - at 2013.10.25 09:39:00
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253. Announcement:Weapon stats! - in General Discussions [original thread]
Those numbers dont strike me as particularly odd. We should stay cautious regarding the DPS stats as we all know the guns behavior is a major factor in how effective a gun is. Also, we dont have the accuracy rating for those new rifles. And we al...
- by Laurent Cazaderon - at 2013.10.25 08:03:00
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254. WTF What The French - in General Discussions [original thread]
Arkena Wyrnspire wrote: Laurent Cazaderon wrote: 8213 wrote: I made the same type of thread about Nyain San... it mysteriously got deleted off the board... That being said, What the French haven't been a problem in a looooooooooong time....
- by Laurent Cazaderon - at 2013.10.24 23:49:00
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255. WTF What The French - in General Discussions [original thread]
8213 wrote: I made the same type of thread about Nyain San... it mysteriously got deleted off the board... That being said, What the French haven't been a problem in a looooooooooong time. They are crap players. If they were half-way decent, t...
- by Laurent Cazaderon - at 2013.10.24 23:46:00
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256. WTF What The French - in General Discussions [original thread]
** hands a box of tissue. ** Weird most whiners are public players only. if you're so hardcore and we're such carebears with a huge need to buff our gun game, why have we been constantly involved in PC ? And not with the worst success rate over...
- by Laurent Cazaderon - at 2013.10.24 23:30:00
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257. New Blog: Why fitting penalties are Critical - in General Discussions [original thread]
Pretty much what i'm saying Talos. Logi vs Assault are the same weight class. So the difference shouldnt be a huge gap. But they intend to play 2 different roles. One focuses on extra versatility in support\tactic through the multiple mods and e...
- by Laurent Cazaderon - at 2013.10.24 15:35:00
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258. Multi stage Factional Warfare battles - Dust players seeing the big picture - in General Discussions [original thread]
Aero Yassavi wrote: Cazaderon, you're missing the point. The idea is that CCP wouldn't have to develop anything new. Obviously game modes can be swapped for new ones later, but the point is this could be done using existing stuff. Also people...
- by Laurent Cazaderon - at 2013.10.24 15:30:00
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259. New Blog: Why fitting penalties are Critical - in General Discussions [original thread]
Prius Vecht wrote: I've never understood the whole "logis need all those slots" thing. Somebody has to explain to me why a Caldari Logi with 350 CPU and 78PG with 3 highs, 2 lows and 3 equip slots cant do its job. Caldari logi is like an e...
- by Laurent Cazaderon - at 2013.10.24 15:14:00
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260. New Blog: Why fitting penalties are Critical - in General Discussions [original thread]
Prius Vecht wrote: even the CPM knows they need fixing. Not sure how i should take that On a more serious note. It's something i, and many others, have said day one we saw uprising. Actually i also mentionned it pre-uprising regarding h...
- by Laurent Cazaderon - at 2013.10.24 13:55:00
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