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661. Procedural Maps? - in General Discussions [original thread]
Honestly, we dont know much more than this. And if any of you knows about programming, map, meshes and all this, i would recommand to look at the conference fully. There's a good chance you may get those things way better than me. Especially as it...
- by Laurent Cazaderon - at 2013.01.18 14:40:00
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662. cant sign in to forums - in General Discussions [original thread]
Big Popa Smurff wrote: Im speaking to you now from my phone which was already signed into the forums, but im trying to use the PC but it keeps saying its the wrong password. whats goin on, is the network down or is my account hacked? PSN is ...
- by Laurent Cazaderon - at 2013.01.18 14:37:00
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663. Dont touch my baby. NERF or BUFF? - in General Discussions [original thread]
An equipment slot ? More low slots ? Heavies are beast enough already. Truth is that atm they are kind of an easy mode suit. Main reason for this is the last movement nerf that made outmaneuvering them a pain in the ass and the silly big boost giv...
- by Laurent Cazaderon - at 2013.01.18 13:21:00
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664. Situational Awareness: (DIscuss Among Yourselves) - in General Discussions [original thread]
Situational awareness at the moment is mostly "so, where is the next guy that's gonna 2sec grenade me in the feet" or "Damn, another full team of heavies with their HMCheat"
- by Laurent Cazaderon - at 2013.01.18 11:29:00
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665. SP maXXers - in General Discussions [original thread]
xxwhitedevilxx M wrote: too many guys sitting in the MCC or in the base -.-" it's not funny when you fight alone with another corpmate an entire swarm of WTF or GAC I do that too fellas.. Cleaning the apartment, cooking, ironing, etc... An...
- by Laurent Cazaderon - at 2013.01.18 08:31:00
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666. SP maXXers - in General Discussions [original thread]
Sentient Archon wrote: I have my passive and active boosters running for the next 9 months. Even if I dont play a single game and come back in 9 months I will have 9.7 mil SP. Dont need to worry about gaming with passive boosters . I will h...
- by Laurent Cazaderon - at 2013.01.18 08:26:00
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667. is it time for 32 vs 32 ? - in General Discussions [original thread]
Forlorn Destrier wrote: Free Beers wrote: Noraa Anderson wrote: Time for 256+1 vs 256+1, make it happen! Sorry but dust is tatical fps not zerg **** game so best not count on it being more then 32 as side. Ever. Bad news - CCP has s...
- by Laurent Cazaderon - at 2013.01.18 08:19:00
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668. Procedural Maps? - in General Discussions [original thread]
Hmmmm no. Height maps are designed by CCP. Then an algorythm studies EVE's planet surface to determine wich part of those planets can host a district based on compatibility with available height maps. The engine then uses the planet's mood (water...
- by Laurent Cazaderon - at 2013.01.17 16:11:00
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669. New Blog: Join the Take-a-Merc-to-Work Event - in General Discussions [original thread]
Ok, way more clear now. it's about taking journalist on a grand tour then ^^ I'll check and see if some french journalists are open to that idea.
- by Laurent Cazaderon - at 2013.01.17 13:39:00
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670. New Blog: Join the Take-a-Merc-to-Work Event - in General Discussions [original thread]
Would you care to develop what this is about ? Or what you would expect ? I have a freakin giant head ache and didnt get much of the article
- by Laurent Cazaderon - at 2013.01.17 13:28:00
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671. two new game mode variations - in General Discussions [original thread]
Tectonious Falcon wrote: Skirmish 1 > skirmish 2 QFT
- by Laurent Cazaderon - at 2013.01.17 11:19:00
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672. two new game mode variations - in General Discussions [original thread]
My bet is that they will be two refined maps based on the 3 "game modes" they added over a Week end not that long ago. Those were fun ! The one point map was a damn rampage
- by Laurent Cazaderon - at 2013.01.17 11:11:00
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673. Open beta update - in General Discussions [original thread]
i dont think we'll get a new build on the 22nd tbh. But if they were to change anything, top priority to me is getting rid of this BS 2 sec grenade fuse.. Add a working over-heat system for LR and raise player cap to 24 vs 24 fights (and squad to ...
- by Laurent Cazaderon - at 2013.01.17 10:15:00
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674. why do all assault rifles outside of the standard variants suck? - in General Discussions [original thread]
KingBabar wrote: Agreed, if by "standard" you mean the 60 bullet full auto rifles. The TAC is useless at any range due to its high recoil, as I see it, its only useful on my "Another Fat Bastard" alt where I use it as a multi purpose gun, most...
- by Laurent Cazaderon - at 2013.01.17 08:34:00
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675. So I tried the laser for the first time... - in General Discussions [original thread]
KingBabar wrote: Yeah baby yeah! Get fried much? - "Its so hard too use cause you need to keep the beam on your target." BS! When that baby heats up you merely need to glance a target and they're down. And with an insane range, 100% accurac...
- by Laurent Cazaderon - at 2013.01.15 12:04:00
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676. Ok Chumps. I've had it!!!! LISTEN UP. - in General Discussions [original thread]
Rayan Storm wrote: Grenade. He threw one at you as he died? NO DIP SHERLOCK. Everyone does it. It is called revenge. And fun. Besides, a grenade is meant to explode and kill you. At least that is why i was told. You guys want a bloody hug from...
- by Laurent Cazaderon - at 2013.01.15 11:57:00
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677. Why CCP Uses a Nerf Sledge Hammer Instead of a Rubber Mallet - in General Discussions [original thread]
Gunner Needed wrote: And who are they going to listen to? the people saying this, or the people saying that? Problem is not about who to listen ! Problem is that something OP or UP usually only needs slight adjustments. And when you decide ...
- by Laurent Cazaderon - at 2013.01.15 11:53:00
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678. Why CCP Uses a Nerf Sledge Hammer Instead of a Rubber Mallet - in General Discussions [original thread]
I agree with that statement. CCP has a history with Dust of making way too heavy adjustments to the gameplay. 1) People complained about breach, which was imo justified. => They made it useless instead of trying to tweak it so it becomes more ...
- by Laurent Cazaderon - at 2013.01.15 11:46:00
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679. Heavy discussion - in General Discussions [original thread]
Real problem with heavies atm is that their HMG is way more accurate than it use to be when they start firing, even at mid range. When by design (just check out old gameplay vids published on the matter), they are supposed to be more accurate whil...
- by Laurent Cazaderon - at 2013.01.15 11:37:00
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680. The player balancing initiative needs YOU! - in General Discussions [original thread]
.... wrong thread.....
- by Laurent Cazaderon - at 2013.01.14 14:39:00
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