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221. THE THUNDERDOME ( new game mode ) - in Feedback/Requests [original thread]
That would be cool. Nova knife squad ftw
- by Kuruld Sengar - at 2015.01.19 12:51:00
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222. Strafing - in General Discussions [original thread]
Vicious Minotaur wrote: Stepping left once centimeter, then stepping right one centimeter: repeat. ^ The above is a bastardization of actual strafing. It is also the most effective way of damage mitigation due to godawful hitdetection. Its exi...
- by Kuruld Sengar - at 2015.01.19 12:48:00
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223. Another extraordinary Event idea - in General Discussions [original thread]
robin williams' ghost wrote: shaman oga wrote: DISCLAIMER: dust purist and lore nazl leave the thread nao. "The Unreal Week" Give us ultra OP wepon and suits like HMG with flaylock missiles, rail rifle with particle cannon damage, AR with ...
- by Kuruld Sengar - at 2015.01.19 12:45:00
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224. To All the snipers sniping outside the redline - in General Discussions [original thread]
Ghosts Chance wrote: a sniper doesnt so much see the scout as hears a scouts foot steps (yes you can hear them from quite far away) you can also hear novaknives charging shotguns reloading people spawning so many poor scouts message me on ho...
- by Kuruld Sengar - at 2015.01.19 12:39:00
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225. What do you spend your AUR on and why? - in General Discussions [original thread]
An vicious cycle of repeccs. I think I'm around thirty or so now...
- by Kuruld Sengar - at 2015.01.19 12:37:00
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226. Logi is now irrelevant outside of PC. - in General Discussions [original thread]
At this point running solo has become hopelessly obsolete as people get settled into, and familiar with, their squad of choice.
- by Kuruld Sengar - at 2015.01.19 12:35:00
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227. Voice chat based on proximity - in Feedback/Requests [original thread]
I would love the ability to talk to reds with voip. Can you imagine the role play that would be possible, or the nova knifer whispering in your ear as you are sniping?
- by Kuruld Sengar - at 2015.01.18 13:30:00
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228. NON SQUAD WARBARGE USE - in Feedback/Requests [original thread]
Sardonk Eternia wrote: Lady MDK wrote: ARF 1049 wrote: Just make personal squad and lock it. Problem solved. I might have misunderstood the team balancing but would this not make scotty think he can put another squad on the opposing te...
- by Kuruld Sengar - at 2015.01.18 13:04:00
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229. The swarm turn radius did nothing for dropships - in Feedback/Requests [original thread]
There is also the end stage of swarm flight where when they near the end of their flight they instantly turn their sprite angle to face the dropship while gaining a short burst in speed, making turn speed entirely irrelevant in open air...
- by Kuruld Sengar - at 2015.01.18 13:00:00
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230. Why can swarms travel past lock on range? - in General Discussions [original thread]
Stupid Blueberry wrote: Onesimus Tarsus wrote: Bright Cloud wrote: In my opinion the max travel distance for swarms should be equal to the lock on range which is i believe 175m. That way dropships actually could escape and not be doomed t...
- by Kuruld Sengar - at 2015.01.17 13:22:00
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231. An idea to fix all "one sided matches" - in General Discussions [original thread]
Some of us have made colossal investments in our characters. This would cause me to leave the game immediately and without hope for a return. Not everyone gained their fortunes by grinding when money in pc was ridiculous.
- by Kuruld Sengar - at 2015.01.17 08:11:00
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232. Dropship Perspective on a Swarm Launcher Problem - in Feedback/Requests [original thread]
Mouse and keyboard users have a rear view mirror mapped to c I believe.
- by Kuruld Sengar - at 2015.01.15 16:34:00
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233. CCP you need to stop . - in General Discussions [original thread]
CrotchGrab 360 wrote: Properly fitted gunnlogis will laugh at swarms on one side of the fence there are vehicle users saying problem : swarms are OP what's really happening : rubbish tank fits solution : stop running shitfits on the other...
- by Kuruld Sengar - at 2015.01.15 15:29:00
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234. End to kill stealing: Give kill counts to most damage. - in Feedback/Requests [original thread]
Mare assist points multiply the percentage of damage you did to the target by 50 so that the kill gets 50 and the assist can get up to 49 wp with enough damage dealt. Or as little as 1. Would be script intensive...
- by Kuruld Sengar - at 2015.01.15 12:55:00
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235. So excited - in General Discussions [original thread]
Soldner VonKuechle wrote: Blow-Me Please wrote: Just made a huge crockpot full of sauerkraut and bratwursts with potatoes, carrots, onions. It has been getting so cold here time for some good winter food. I think it got down to 39 last nite....
- by Kuruld Sengar - at 2015.01.14 21:33:00
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236. How to decrease Mu rating? - in General Discussions [original thread]
LT SHANKS wrote: Leovarian L Lavitz wrote: I love these, people who do everything to increase their w/l like leaving battles, cru camping, etc, get it in return by having their mu increased past their actuall skill level. The system must thi...
- by Kuruld Sengar - at 2015.01.14 03:12:00
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237. Snatch - in General Discussions [original thread]
robin williams' ghost wrote: Something tells me the majority of the gamers on these forums have never seen snatch. Some time between now and the heat-death of the universe the human population may come near enough to extinction that seeking o...
- by Kuruld Sengar - at 2015.01.13 12:40:00
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238. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
MINA Longstrike wrote: ^Give me a kaalakiota warbarge and I'll kill anyone you want. IRL. disclaimer: I do not actually kill people IRL, that is my least favorite thing to do . You are a GOD among men. Oh nostalgia...
- by Kuruld Sengar - at 2015.01.13 12:24:00
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239. My research into the strongbox(abridged) - in General Discussions [original thread]
CCP Rattati wrote: Please send a petition with documented facts if you have experienced this. To the best of my knowledge, and according to designs, there are only std+ items in the Strongbox, so that STD gear has a qty of 20+, and so on. Furt...
- by Kuruld Sengar - at 2015.01.12 09:38:00
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240. [Bug] Precision enhancer math error? - in Technical Support/Bugs [original thread]
m621 zma wrote: Seems to be a bit off to me.. Scout CK0 3 Complex precision enhancers: Scan Precision = 21dB 4 Complex precision enhancers: Scan Precision = 20dB + 3 Complex precision enhancers + 1 Basic = 22dB Assault CK0 4 Comp...
- by Kuruld Sengar - at 2015.01.12 01:53:00
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