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41. Sticky:[Feedback] Planetary Conquest - Minimum Attack Threshold - in Feedback/Requests [original thread]
zex ll X wrote: I suggest limiting using ringers.This will make alt corps hard to defend and attack districts.Corps that have many districts will recruit new players and train them. Do you mean limiting pc to only the members of the corporati...
- by Kuruld Sengar - at 2015.01.20 14:50:00
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42. Fix the Packed RE's - in Feedback/Requests [original thread]
May I ask what mechanism the remote uses to detect if damage is dealt? If it uses a line based system where several lines are drawn from the origin there can be issues with a target fallen between lines if there are too few. If it uses a system ...
- by Kuruld Sengar - at 2015.01.20 14:34:00
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43. Major Issues with Commandos. - in Feedback/Requests [original thread]
Sir Dukey wrote: Currently, everything a commando does- and Assault can do it better. Tis mostly true.
- by Kuruld Sengar - at 2015.01.20 09:00:00
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44. List of things to look at in vehicles [no stats] - in Feedback/Requests [original thread]
On the note of turret position, the light turrets do stay facing the same direction relative to the map, not relative to the vehicle. By default the first time you enter a light turret it will be facing north if possible (unconfirmed in dropship).
- by Kuruld Sengar - at 2015.01.19 12:55:00
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45. THE THUNDERDOME ( new game mode ) - in Feedback/Requests [original thread]
That would be cool. Nova knife squad ftw
- by Kuruld Sengar - at 2015.01.19 12:51:00
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46. Voice chat based on proximity - in Feedback/Requests [original thread]
I would love the ability to talk to reds with voip. Can you imagine the role play that would be possible, or the nova knifer whispering in your ear as you are sniping?
- by Kuruld Sengar - at 2015.01.18 13:30:00
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47. NON SQUAD WARBARGE USE - in Feedback/Requests [original thread]
Sardonk Eternia wrote: Lady MDK wrote: ARF 1049 wrote: Just make personal squad and lock it. Problem solved. I might have misunderstood the team balancing but would this not make scotty think he can put another squad on the opposing te...
- by Kuruld Sengar - at 2015.01.18 13:04:00
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48. The swarm turn radius did nothing for dropships - in Feedback/Requests [original thread]
There is also the end stage of swarm flight where when they near the end of their flight they instantly turn their sprite angle to face the dropship while gaining a short burst in speed, making turn speed entirely irrelevant in open air...
- by Kuruld Sengar - at 2015.01.18 13:00:00
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49. Dropship Perspective on a Swarm Launcher Problem - in Feedback/Requests [original thread]
Mouse and keyboard users have a rear view mirror mapped to c I believe.
- by Kuruld Sengar - at 2015.01.15 16:34:00
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50. End to kill stealing: Give kill counts to most damage. - in Feedback/Requests [original thread]
Mare assist points multiply the percentage of damage you did to the target by 50 so that the kill gets 50 and the assist can get up to 49 wp with enough damage dealt. Or as little as 1. Would be script intensive...
- by Kuruld Sengar - at 2015.01.15 12:55:00
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51. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
MINA Longstrike wrote: ^Give me a kaalakiota warbarge and I'll kill anyone you want. IRL. disclaimer: I do not actually kill people IRL, that is my least favorite thing to do . You are a GOD among men. Oh nostalgia...
- by Kuruld Sengar - at 2015.01.13 12:24:00
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52. Did you mess up matchmaking?? - in Feedback/Requests [original thread]
*brings beer* Want to trade? I've got lots.
- by Kuruld Sengar - at 2015.01.03 12:28:00
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53. Nova Knife Damaging Tank - in Feedback/Requests [original thread]
Vesta Opalus wrote: One Eyed King wrote: The only time I knifed at tank was when an incompetent tanker got it stuck in a city, tried to jump out and equally incompetently tried to kill me (I had time to realize someone was shooting at me for...
- by Kuruld Sengar - at 2014.12.29 06:47:00
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54. minmatar scouts need a slight buff - in Feedback/Requests [original thread]
Iron Toast wrote: One Eyed King wrote: Iron Toast wrote: I'd rather have a slight speed boost so they are the fastest. Gallente can be faster right now. They can't, but I think the difference is like 0.1 or 0.01 so its negligible. The ...
- by Kuruld Sengar - at 2014.12.23 04:32:00
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55. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: You will get a lot of opinion on this one and I certainly appreciate this thread of engaging the vehicle community. Do you have an idea on how many slots you are looking at returning to. That would definitely help us prese...
- by Kuruld Sengar - at 2014.12.16 04:04:00
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56. Strongboxes = no salvage - in Feedback/Requests [original thread]
I've opened over a hundred of those boxes so far, and very little of it was of any use to me. I did get a 1 day omega though...
- by Kuruld Sengar - at 2014.12.14 05:31:00
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57. [Request on new EWAR System] PLEASE REPLY RATTATI - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Wallhacks + knowing direction = OP. Simple as that. There is literally no good reason to keep directional scans other than people wanting easy mode. He means that since the directional arrow is gone, let's not bring th...
- by Kuruld Sengar - at 2014.12.09 13:48:00
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58. [Request] ISK Payout changes - Current payouts cause risk aversion - in Feedback/Requests [original thread]
I run proto almost constantly, and my worst fear is higher payouts. Higher payouts would kill this game if they were sustained. Proto stomping seems at an all time low recently, with advanced being very common. If payouts were raised, I would nev...
- by Kuruld Sengar - at 2014.12.08 18:41:00
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59. [Feature Request] Contact Management - in Feedback/Requests [original thread]
Can we have a few more ways of adding/removing contacts please? For example a remove contact option when selecting their name, or a search menu based on the channel invite menu that allows multiple to be added based on corp or name fragments? And...
- by Kuruld Sengar - at 2014.11.28 17:44:00
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60. We Should Be Allowed To Bail Off A Ladder When Climbing It Goes Bad. - in Feedback/Requests [original thread]
Powerh8er wrote: Climbing ladders is nice, especially if a gallente assault are climbing above. Am i right? Oh yes you are good sir
- by Kuruld Sengar - at 2014.11.27 15:13:00
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