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21. New weapon idea - in Feedback/Requests [original thread]
Min scout plus breach fists plus all 3 myofibs gives a rough damage of 3450 per punch with those numbers.
- by Kuruld Sengar - at 2015.03.08 12:40:00
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22. I foresee a problem with scout and myofibrils - in Feedback/Requests [original thread]
Maybe adding a system where fall damage is subtracted from stamina first, then the excess is dealt to the suit. That wold give cardiac regulators a bit of a bigger role too, and the amarr would get sort of a buff.
- by Kuruld Sengar - at 2015.03.08 12:34:00
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23. Assault HMG viable AV? - in Feedback/Requests [original thread]
After the changes the assault hmg will have higher vehicle dps than the plasma cannon...
- by Kuruld Sengar - at 2015.03.07 14:38:00
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24. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Cat Merc wrote: Rattati, will a double myo stim Gal Assault be able to jump on a supply depot? No. I doubt it. Triple Myo Minscouts will be able to just get on the shipping crates we see a lot, which is also the highes...
- by Kuruld Sengar - at 2015.03.07 08:12:00
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25. Does 85% seem like a bit much? - in Feedback/Requests [original thread]
emm kay wrote: CCP Rattati wrote: yes 85% of speed, not reduced by 85% can we get the same thing for tanks? No, running is the only way to be remotely competitive when solo tanking against current av...
- by Kuruld Sengar - at 2015.03.07 08:08:00
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26. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Cavani1EE7 wrote: CCP Rattati wrote: Doc DDD wrote: Mostly excited for the patch as it has potential.. Have same concerns as a few others. Scrambler buff... Ok so no one in thier right mind runs shield fits as Armor>Shields... so let...
- by Kuruld Sengar - at 2015.03.06 16:28:00
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27. Replace Gallente Research Facility with Communications Socket - in Feedback/Requests [original thread]
Jebus McKing wrote: Can we please finally also remove this socket from pub matches? Performance issues have become so annoying that my squad decided to leave match as soon as we encounter it. It is unbearable most of the time. Just remove it f...
- by Kuruld Sengar - at 2015.03.06 10:56:00
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28. Pilot Suits: I Give In - in Feedback/Requests [original thread]
DUST Fiend wrote: Sir Dukey wrote: DUST Fiend wrote: Make pilot suits, I don't care what they do. You have to have a pilot suit to operate a vehicle. I am beyond sick of chasing down tanks only for a swarm commando to pop out and dance b...
- by Kuruld Sengar - at 2015.02.23 00:38:00
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29. how to fix matchmaking, protostoming, regain playerbase, and fix FW... - in Feedback/Requests [original thread]
I love this idea. A am a squadder and a proto runner and all that which means I beneft from the squads, but in the long run I will get more enjoyment out of this idea. We still have factional right? If anything, factional would be more active, and...
- by Kuruld Sengar - at 2015.02.22 00:03:00
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30. Heavy Sidearm variants of all "light sidearm" variants. - in Feedback/Requests [original thread]
GENERAL FCF wrote: Nope. I ment what I said: "Heavy Sidearm variants ". Sure, if it takes the place of your hmg.
- by Kuruld Sengar - at 2015.02.18 19:42:00
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31. The Lag Map - in Feedback/Requests [original thread]
It is my favorite map. I know I am being somewhat of a broken record, but honestly a SSD completely removed my lag issues on that map. I'm thinking it is a hardware issue rather than a shortcoming on CCPs end.
- by Kuruld Sengar - at 2015.02.11 16:33:00
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32. LAV - Add slots & PG/CPU, but reduce HP - in Feedback/Requests [original thread]
The True Inferno wrote: CCP Rattati wrote: good idea, I have looked into some form of protection for gunners but it's not easy at all What if, until they're depleted, shields protect any occupants of the vehicle, or, give them a resistanc...
- by Kuruld Sengar - at 2015.02.09 01:01:00
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33. NEW GAME MODE: "Main Frame" - in Feedback/Requests [original thread]
A team could quickly hack bravo charlie and delta, then camp alpha with their entire team. I do like the idea, although there is a risk of stomps being even harder to turn around.
- by Kuruld Sengar - at 2015.01.29 17:39:00
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34. Add Mechs. - in Feedback/Requests [original thread]
Maybe it should not be able to fit through doorways, that way it is not simply treated like an improved sentinel?
- by Kuruld Sengar - at 2015.01.26 12:11:00
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35. Snipers need a bigger dot.. - in Feedback/Requests [original thread]
I like the new dot, Vesta is right about head shots being easier now. And a larger dot does not increase the hit area, it's purely aesthetic.
- by Kuruld Sengar - at 2015.01.23 10:30:00
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36. [IDEA] Light and Heavy logistics to replace the current system. - in Feedback/Requests [original thread]
The current system works fine.
- by Kuruld Sengar - at 2015.01.21 13:47:00
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37. Using Existing/Phased Out Assets for Miasma Grenade Type - in Feedback/Requests [original thread]
Step 1: Meat grinder Step 2: High nanos Step 3: Hack letter and put meat shield around hack console Step 4: Throw miasma errywhere Step 5: Invulnerable suits body blocking letter, and high nanos need clearing before fight resumes.
- by Kuruld Sengar - at 2015.01.21 09:54:00
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38. Fix the Packed RE's - in Feedback/Requests [original thread]
knight guard fury wrote: Kaze Eyrou wrote: CCP Rattati wrote: Thing is, I already changed to 1 m, in the followup hotfix. Let's see what can be done. Every time there is a synchronization, I test all 3 tiers of the packed REs out. All ...
- by Kuruld Sengar - at 2015.01.21 09:48:00
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39. {IDEA} Game Mode Modified - CHAOS - in Feedback/Requests [original thread]
Lahut K'mar wrote: Kuruld Sengar wrote: Interesting But lore breaking... Quafe decides to film random battles and use the footage to advertise their product. In return for putting on a good show and as incentive to do so (and so nobody s...
- by Kuruld Sengar - at 2015.01.20 15:48:00
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40. {IDEA} Game Mode Modified - CHAOS - in Feedback/Requests [original thread]
Interesting But lore breaking...
- by Kuruld Sengar - at 2015.01.20 15:05:00
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