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61. We Should Be Allowed To Bail Off A Ladder When Climbing It Goes Bad. - in Feedback/Requests [original thread]
Maken Tosch wrote: Summa Militum wrote: I am surprised we are already able to do this. The only time I have ever seen someone fall off the ladder is when they are dead. That's because those people were too stupid to jump off the latter. ...
- by Kuruld Sengar - at 2014.11.26 22:22:00
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62. We Should Be Allowed To Bail Off A Ladder When Climbing It Goes Bad. - in Feedback/Requests [original thread]
This is already implemented. Hit the jump button.
- by Kuruld Sengar - at 2014.11.26 18:30:00
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63. How is the Nanite Injector Caldari again? - in Feedback/Requests [original thread]
Anybody else terrified by the size of that needle?
- by Kuruld Sengar - at 2014.11.20 05:10:00
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64. Map boundaries and the red line. - in Feedback/Requests [original thread]
This is not a flame and rage thread about red line butthurt. I'm a dropship pilot primarily, and I was wondering... Can we expand the playable area please? I can see the map boundaries easily enough, but the redline makes the vast majority of the ...
- by Kuruld Sengar - at 2014.11.18 13:11:00
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65. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
As this is in the features and discussion section I assume it's intended as a sort of think tank thread? If so I have a couple ideas. If it is more intended towards tweaking the numbers in that spreadsheet, without the possibility of additional/a...
- by Kuruld Sengar - at 2014.11.18 11:40:00
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66. The Gallente Assault skill should reduce the hipfire box - in Feedback/Requests [original thread]
Every weapon has time between the firing order and the point in the animation where it fires. The nova knives and hmg are good examples. One thing I am more frustrated with is if I have activated a grenade/remote/fired a plasma cannon, if I die an...
- by Kuruld Sengar - at 2014.11.17 09:33:00
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67. Requesting KBM users help - in Feedback/Requests [original thread]
My mouse has several buttons hat serve no purpose but as remap hotkeys. I would ideally like custom remaping as I could use them for grenades, weapon swapping, push to talk, and potentially toggling through and selecting the radial menus?
- by Kuruld Sengar - at 2014.11.17 09:27:00
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68. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
CCP Rattati wrote: Skills only affect the base number, and stacking penalties then apply against a higher base, but do not inflict further stacking penalties. Thank you Rattati. That clears things up nicely.
- by Kuruld Sengar - at 2014.11.17 09:24:00
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69. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
I'm really liking this idea,but I was wondering. Do the dropsuit ewar skills apply to the base value without starting the stacking penalty process, or do the dropsuit skills count as an additional penalized modifier?
- by Kuruld Sengar - at 2014.11.17 09:04:00
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70. [suggestion] specialization is != to versatility. - in Feedback/Requests [original thread]
+1
- by Kuruld Sengar - at 2014.11.14 22:23:00
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71. Scouts and EWAR. Brainstorming. - in Feedback/Requests [original thread]
Here is an idea just to see where people stand on scouts. Remove the ability to add hp buff modules, insta-ewar scout.
- by Kuruld Sengar - at 2014.11.14 10:02:00
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72. Apex suit feedback and IDEA - in Feedback/Requests [original thread]
Yes! Even if it's only militia gear allowed, that would work considering their massive fitting capacity. (would also allow bpo parts to be added)
- by Kuruld Sengar - at 2014.11.12 01:22:00
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73. if DUST 2.0/1.91/whatever becomes a thing: - in Feedback/Requests [original thread]
Spkr4theDead wrote: Breakin Stuff wrote: Spkr4theDead wrote: Breakin Stuff wrote: Screw proto vehicles. I'd rather you got marauders and enforcers that actually work as advertised. Yeah, of course, heaven forbid pilots should actuall...
- by Kuruld Sengar - at 2014.11.11 23:24:00
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74. Mobile CRU - in Feedback/Requests [original thread]
Kain Spero wrote: Interesting tidbit it seems if your MCRU vehicles gets hacked you still get points when the enemy start to spawn on it. x) If a blue steals it you also get the points.
- by Kuruld Sengar - at 2014.11.10 23:58:00
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75. Murder Taxi Termination - in Feedback/Requests [original thread]
Breakin Stuff wrote: I'm also an HMG murder taxi driver and I have free LAVs. Always have. Infantry used to be able to stop murder taxis with AV nades. This is no longer a reliable method. However, if you use an AV nade to break an LAVs regen...
- by Kuruld Sengar - at 2014.11.10 12:18:00
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76. Breach Shotgun fix - in Feedback/Requests [original thread]
Fizzer XCIV wrote: I-Shayz-I wrote: Fizzer XCIV wrote: Give it a slightly faster fire rate. Make it actually feel like a double barreled shotgun. THIS Longer range, more accurate, fire rate as fast as you can pull the trigger, but th...
- by Kuruld Sengar - at 2014.11.10 09:32:00
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77. Mobile CRU - in Feedback/Requests [original thread]
Is it possible to get some clarification as to the mechanics of the mobile CRU please? My squad is either able or unable to spawn on my piloted CRU dropship seemingly at random. Thank you for your time.
- by Kuruld Sengar - at 2014.11.10 09:28:00
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78. Murder Taxi Termination - in Feedback/Requests [original thread]
Reducing the survivability of jeeps so they can be one shotted by any av? The base cost is 45k right? That is above the cost of my advanced suits I run. Assuming they are one shotted, not only is my relatively expensive unfitted car destroyed, m...
- by Kuruld Sengar - at 2014.11.10 09:24:00
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79. Murder Taxi Termination - in Feedback/Requests [original thread]
Horrible idea. They are restricted in where they can go, and it would be far too easy to have an lav sprayed to the afterlife up to what is it? 120 metres by rail rifles?
- by Kuruld Sengar - at 2014.11.10 02:15:00
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80. Fixing useless modules - in Feedback/Requests [original thread]
My god if you only knew what we did with myo today,,,
- by Kuruld Sengar - at 2014.11.09 07:07:00
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