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441. Scout Registry / Killboard - in General Discussions [original thread]
Scout Registry wrote: @ Scout Vets This thread's gone to sh*t. Apologies. How do we fix? Best we vets leave and let he noobs debate theory amongst themselves? Best we vets stick around to slap noobs about when they say stupid things? The bit...
- by Krom Ganesh - at 2013.12.25 09:53:00
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442. [Feedback/Request] Under 28dB, but CCP Rounds up? - in Feedback/Requests [original thread]
ratamaq doc wrote: Edit: oh by highest tier mod you mean that it would go 100% of the .2 and 86.9% of the .25? That sucks, so that is the same for stacking DMG mods? Meaning if you combine a complex and basic you are actually getting 100% of .0...
- by Krom Ganesh - at 2013.12.24 17:29:00
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443. [Feedback/Request] Under 28dB, but CCP Rounds up? - in Feedback/Requests [original thread]
ratamaq doc wrote: Krom Ganesh wrote: @OP You actually aren't evading the proto. Unfortunately, the stacking penalty is applied to the highest tiered mod. 50 * 0.9 * .8 * (1 - 0.25 * 0.86) = 28.26 Not sure how rounding is handled though. ...
- by Krom Ganesh - at 2013.12.24 17:14:00
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444. [Feedback/Request] Under 28dB, but CCP Rounds up? - in Feedback/Requests [original thread]
@OP You actually aren't evading the proto. Unfortunately, the stacking penalty is applied to the highest tiered mod. 50 * 0.9 * .8 * (1 - 0.25 * 0.86) = 28.26 Not sure how rounding is handled.
- by Krom Ganesh - at 2013.12.24 17:07:00
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445. Scout Registry / Killboard - in General Discussions [original thread]
Quil Evrything wrote: Edit; Krom's comments on headshots make sense. That aside, however you play with the numbers, I still hold to my "full proto should take more than one shot" stance. And apparently, Krom takes an even more extreme view ...
- by Krom Ganesh - at 2013.12.24 17:00:00
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446. [REQUEST] Infantry Scouts And Special Modules - in Feedback/Requests [original thread]
Artificer Ghost wrote: The Overseer with 2 lights would be just a better Commando suit, and that would completely stomp out one role. Not good. :P I don't feel like every role should be filled by one suit. There'd be no actual good options for...
- by Krom Ganesh - at 2013.12.24 16:55:00
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447. Scout Registry / Killboard - in General Discussions [original thread]
I see two ways of fairly balancing the shotgun. If they plan to add racial shotguns in the future, Increase the damage of the G Shotgun so that it can 2 shot any medium and 3 shot any heavy (1 and 2 for the breach) of the same tier No change in r...
- by Krom Ganesh - at 2013.12.24 16:42:00
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448. [REQUEST] Infantry Scouts And Special Modules - in Feedback/Requests [original thread]
I disagree with this idea as these suits are far too limiting. It gives scouts a HUGE sp sink just to fill all of the roles that should be filled by a single suit, the scout (the overseer I would prefer to be a different light suit, like a 2xlight...
- by Krom Ganesh - at 2013.12.24 16:32:00
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449. Scout Registry / Killboard - in General Discussions [original thread]
Scout Registry wrote: Non-Scouts discuss how to fix Scouts (again): https://forums.dust514.com/default.aspx?g=posts&m=1647102#post1647102 Tourist Checklist Does the proposed "fix" include Shared Squad Sight? Does the proposed "fix" inc...
- by Krom Ganesh - at 2013.12.24 16:17:00
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450. Plasma Forge Swarm - in General Discussions [original thread]
Cat Merc wrote: Krom Ganesh wrote: Still not as awesome as the Assault Massforge Swarmlock. Plasma MassSwarm Forge Assault Rifle Now we're talking.
- by Krom Ganesh - at 2013.12.23 22:36:00
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451. Plasma Forge Swarm - in General Discussions [original thread]
Still not as awesome as the Assault Massforge Swarmlock.
- by Krom Ganesh - at 2013.12.23 22:33:00
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452. A Refocus Of Scouts - in General Discussions [original thread]
Rather than a refocus, scouts (and light suits) need the focus that CCP never gave them. It seems they threw our suits into the game with only half-baked ideas to support it. As for the suits: All light suits should excel in the use of biotics. ...
- by Krom Ganesh - at 2013.12.23 22:20:00
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453. I'd like to take a sort of a poll. - in General Discussions [original thread]
Yes
- by Krom Ganesh - at 2013.12.23 22:09:00
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454. CCP, please get AV V HAV sorted - in Feedback/Requests [original thread]
*sigh* I'm starting to sound like a broken record. The issue with tanks is that there is no easy way to balance them so that people who use them and people who fight them are happy. If they are powerful and cheap as they are now, dedicated AV p...
- by Krom Ganesh - at 2013.12.23 20:15:00
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455. Infantry AV is now a full time class of its own. - in General Discussions [original thread]
The problem with tanks is that there is no easy way to balance them so that people who use them and people who fight them are happy. If they are powerful and cheap as they are now, dedicated AV players become exceedingly rare (as we see now). If...
- by Krom Ganesh - at 2013.12.23 17:51:00
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456. Scout Registry / Killboard - in General Discussions [original thread]
Cass Caul wrote: Krom Ganesh wrote: Cass Caul wrote: Speed is so over-rated. 4 plates forthewin 2 range amps Omniscience FTW Until you come across another scout. *shrugs* Who likewise can't detect you. A tanked scout is just...
- by Krom Ganesh - at 2013.12.23 17:11:00
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457. Scout Registry / Killboard - in General Discussions [original thread]
Cass Caul wrote: Speed is so over-rated. 4 plates forthewin 2 range amps Omniscience FTW
- by Krom Ganesh - at 2013.12.23 06:13:00
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458. Hard to say tanks are OP after my first huge PC tank battle - in General Discussions [original thread]
The solution to the current tank issues is not that there needs to be more tanks. Tanks as they are are bad for both infantry and vehicle users alike. For infantry, there exists enemies that outclass them in every way except that they can hack. Fo...
- by Krom Ganesh - at 2013.12.21 05:44:00
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459. Just so i'm clear.... - in General Discussions [original thread]
Everything Dies wrote: Sovak Eto wrote: so basically I wasted $4.99 on a completely worthless purchase? Not necessarily. Best bet would be to hold on to the aurum for now and get a good idea of what kind of player you want to be and what k...
- by Krom Ganesh - at 2013.12.21 05:24:00
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460. IGN should re-review Dust - in General Discussions [original thread]
It would still get a low review. While things have improved, Dust is still very much lacking in both performance and content. If Dust was going to be up for a new round of reviews, it had best wait till after moving to the PS4, CCP switches to Unr...
- by Krom Ganesh - at 2013.12.21 02:03:00
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