Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
541. [Feedback] Dropship ejectees killed - in Feedback/Requests [original thread]
Technically even though you're in a flaming wreck, you're still traveling at the same speed when you jump out because of inertia, sooooo their physics is just broken lol, fix physics or compensate!
- by Komodo Jones - at 2014.01.13 23:40:00
|
542. Cloaks Confirmed? - in General Discussions [original thread]
heeeeeeehehehehehe, this is gonna be fun...cloaks have not been confirmed but you can expect them to come out when the new scout skills come out because they're totally based on cloaks. So far there is a very high probability of the new commando s...
- by Komodo Jones - at 2014.01.13 06:32:00
|
543. I'm kinda new here - in General Discussions [original thread]
Corrupted Files wrote: So I've had my account for a while but due to being away for 3 weeks at a time for work, and having a family to take care of when I'm home, I haven't really had much time to play. I just recently learned that I had to act...
- by Komodo Jones - at 2014.01.13 06:17:00
|
544. [Feedback] Dropship ejectees killed - in Feedback/Requests [original thread]
I don't understand why there's any damage done to people jumping out of a car or dropship, just should be invulnerable to kinetic damage for a half second when leaving a vehicle.
- by Komodo Jones - at 2014.01.13 05:19:00
|
545. Increased rate of fire doesn't help for semi auto weapons - in Feedback/Requests [original thread]
MINA Longstrike wrote: BL4CKST4R wrote: I'm... This is going to be a tough one... going Minmatar assault. I am sorry my Gallente brethren. On the plus side I might go Gallente scout if the bonuses and stats are good. I wouldn't hold my br...
- by Komodo Jones - at 2014.01.09 14:52:00
|
546. Increased rate of fire doesn't help for semi auto weapons - in Feedback/Requests [original thread]
Well in the end I don't use assault suits anyway so it doesn't matter at all to me, if it's ineffective it won't make it into the game, if it does get in and it works well then I'll eat my words (and likely 10% more bullets) I suppose it would cre...
- by Komodo Jones - at 2014.01.09 06:05:00
|
547. Increased rate of fire doesn't help for semi auto weapons - in Feedback/Requests [original thread]
I really think they should just have modules that repair a percentage of your armor instead of just a set amount, there's so much armor out there now it just can't come back very fast at all, especially for things like heavies who can easily break...
- by Komodo Jones - at 2014.01.08 19:56:00
|
548. Increased rate of fire doesn't help for semi auto weapons - in Feedback/Requests [original thread]
I'll still use the logi suit it will just need to be modified, I've always been expecting this change and accepted it, I DO think there should be something that makes the logi more defensive and not just pack mules and that will make itself eviden...
- by Komodo Jones - at 2014.01.08 18:56:00
|
549. Increased rate of fire doesn't help for semi auto weapons - in Feedback/Requests [original thread]
and the scrambler rifle? lol i don't think anyone can fire that thing to max speed
- by Komodo Jones - at 2014.01.08 18:38:00
|
550. Increased rate of fire doesn't help for semi auto weapons - in Feedback/Requests [original thread]
For that reason that skill should not make it out of the test server, the rest of the skill bonuses are acceptable though good job :) gonna miss my extra armor repair from logistics though...
- by Komodo Jones - at 2014.01.08 17:37:00
|
551. Small fix to matchmaking for solo/small squads - in Feedback/Requests [original thread]
Don't allow players to join a match where the mcc shields have been destroyed on either side, at this point it's too late for 1 person to turn the tide so you're thrown into a predetermined match.
- by Komodo Jones - at 2014.01.08 07:44:00
|
552. Another post about tanks and AV! Don't worry I think everyone can agree with... - in Feedback/Requests [original thread]
I can exploit triage points to get tons of WP in a short amount of time but I still haven't broken 5000 in a match, some people have, highest ive seen was 7000 but that was the squad leader in a full logi squad. Again the numbers can be debated I...
- by Komodo Jones - at 2014.01.08 01:28:00
|
553. Another post about tanks and AV! Don't worry I think everyone can agree with... - in Feedback/Requests [original thread]
I won't be including my opinion on the status of AV weapons or tanks or what's OP and what i think should be nerfed and blah blah blah, that's not important. What the main problem with AV is...and why AV users are complaining, is that it's simply...
- by Komodo Jones - at 2014.01.07 07:10:00
|
554. I've been off on a tanker's holiday lately and this is what ive learned - in General Discussions [original thread]
I had a madrugar that had about 4 million SP invested into it, I got killed once before I could even turn on my hardeners, I stopped tanking that match, lol AV is definitely still a threat and tanks but ya gotta realize it's still a tank, it's mea...
- by Komodo Jones - at 2014.01.07 02:16:00
|
555. Mobile Objectives/Vehicles! - in Feedback/Requests [original thread]
Just hatched another idea. How about a platformy objective that could be made to be slightly mobile on an otherwise open map? Basically whichever team hacks this objective gains control of this moving fortress (complete with big ass cannons!) to m...
- by Komodo Jones - at 2014.01.06 07:16:00
|
556. 1.8? infantry? - in General Discussions [original thread]
I'd like to see an amarr cathedral as a map, or a minmatar rust production facility...i mean come on where else do they get it all from?
- by Komodo Jones - at 2014.01.06 06:53:00
|
557. Let's go more vehicles! - in Feedback/Requests [original thread]
Now that vehicle combat has been fixed (more or less...still a bit rough) lets get some more variety involved. What kind of vehicles do you guys want to see in the future? I'm really interested in seeing some more variety even in the currently f...
- by Komodo Jones - at 2014.01.06 06:51:00
|
558. 1.8? infantry? - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Komodo Jones wrote: TheAmazing FlyingPig wrote: Source or you're talking out of your ass. lol I don't have any sources I'm trying to find out from others if the info is valid, I've just heard rumors myself ...
- by Komodo Jones - at 2014.01.06 06:15:00
|
559. 1.8? infantry? - in General Discussions [original thread]
Aero Yassavi wrote: Rynoceros wrote: That discussion was moved to 1.9 with the possibility of Dropsuit parity finally coming about. 1.8 is most likely just a bundle of what should've otherwise been hotfixes. At EVE Vegas they said 1.7 or 1...
- by Komodo Jones - at 2014.01.06 06:13:00
|
560. 1.8? infantry? - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Source or you're talking out of your ass. lol I don't have any sources I'm trying to find out from others if the info is valid, I've just heard rumors myself
- by Komodo Jones - at 2014.01.06 06:01:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
First page | Previous page | Next page | Last page |