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21. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
CCP AquarHEAD wrote: Kinyuhk Goluhh wrote: God this sucks, keep getting paired with vets. A lot of them are scouts adding insult to injury by shredding my ADV Heavy's shield and armor with freakin' "Bullsh*t's ass chunks and cheese SMG" know...
- by Kinyuhk Goluhh - at 2015.04.09 03:36:00
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22. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
CCP AquarHEAD wrote: From SP point of view, I can tell you there're evenly 30mil, 40mil or >50mil players on both team, and they all fight to the end, so it should still considered even if you look at teams not individual players. Did you...
- by Kinyuhk Goluhh - at 2015.04.09 03:36:00
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23. Some FW feedback about the incentive to play it - in Feedback/Requests [original thread]
Therefore, only Vets would enjoy so only Vets would play it making the small userbase. I had an issue with FW payout for 5 secs after I saw no ISK earned. I'm getting LP and levels where I get more ISK/SP making the payout fine and rendering your ...
- by Kinyuhk Goluhh - at 2015.04.08 21:33:00
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24. I find that sentinels aren't capable of properly performing solo... - in General Discussions [original thread]
LUGMOS wrote: That's why its effective against armor... Am I wrong to assume that the skill you upgrade that makes a weapon stronger against shields/armor is not what the weapon is more powerful against? or was it that the skill for HMGs act...
- by Kinyuhk Goluhh - at 2015.04.08 21:23:00
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25. I find that sentinels aren't capable of properly performing solo... - in General Discussions [original thread]
Maybe they should buff the HMG...even at the basic/militia level, it's still a freakin' minigun. Has poor range triumphed by the assault rifles and up close it's triumphed by the shotgun or those freakin' butter knives. CCP, how about making the m...
- by Kinyuhk Goluhh - at 2015.04.08 20:29:00
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26. Some FW feedback about the incentive to play it - in Feedback/Requests [original thread]
Lol mfw people think payouts are what's affecting FW participation. Did you ever think that maybe people don't want to be wrecked by Vets since the matchmaking logic isn't applied to FW? Why play a mode you're certain to lose unless you're a Vet a...
- by Kinyuhk Goluhh - at 2015.04.08 20:19:00
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27. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
God this sucks, keep getting paired with vets. A lot of them are scouts adding insult to injury by shredding my ADV Heavy's shield and armor with freakin' "Bullsh*t's ass chunks and cheese SMG" knowing I can't damage even the Light class they're u...
- by Kinyuhk Goluhh - at 2015.04.08 20:11:00
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28. Matchmaking - in General Discussions [original thread]
It'd also help if it was posted here so people don't rage and spam rage threads. I saw no dev mentioning that matchmaking will be turned on/off recently in that thread, only holidays at the office and a request for feedback about uneven matches. ...
- by Kinyuhk Goluhh - at 2015.04.08 07:04:00
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29. Matchmaking - in General Discussions [original thread]
Maken Tosch wrote: CCP has mentioned that they are occasionally switching matchmaking on and off and analyzing the results. Then they make adjustments based on the results. They're also relying on players like you and me to report on any edge c...
- by Kinyuhk Goluhh - at 2015.04.08 06:41:00
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30. Matchmaking - in General Discussions [original thread]
What's with all these threads about matchmaking being bad? tbh it feels like CCP is screwing with me because it keeps feeling like Skirmish and Domination keep switching the matchmaking on and off. Sometimes I fight normally and sometimes I'm figh...
- by Kinyuhk Goluhh - at 2015.04.08 03:54:00
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31. [Idea] Gamemode - Clone Charity. - in Feedback/Requests [original thread]
pffthahahahaha charity gamemode.. You know what I wonder? How there isn't a zombie or mutant gamemode. I mean, what even happens to all those clone corpses left on the battlefield? Crazed scientist collects bodies and experiments on them to make...
- by Kinyuhk Goluhh - at 2015.04.08 03:39:00
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32. The shotgun - in Feedback/Requests [original thread]
One Eyed King wrote: Lets keep nerfing scouts by nerfing Alpha damage weapons that they can use to overcome there HP disadvantages Good idea, scouts don't risk nearly as much as Med's and Heavy's yet they're assassinating them with these OP ...
- by Kinyuhk Goluhh - at 2015.04.08 03:22:00
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33. [Data Request] CCP Rattati & Swarm Launchers - in Feedback/Requests [original thread]
Spkr4theDead wrote: If it's taking too long to lock on, maybe you should get it to level 5. It's called an anti-vehicle weapon, what else should it be? Dumb fire was taken away because it ruined the game during closed beta. I don't have a mi...
- by Kinyuhk Goluhh - at 2015.04.07 22:08:00
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34. The shotgun - in Feedback/Requests [original thread]
Sure, give it more range. I use it on half my Commando Heavy loadouts and it works great for insta-killing scouts and most meds who come close. I actually got hate mail for the first time because apparently getting killed before you have a chance ...
- by Kinyuhk Goluhh - at 2015.04.07 21:02:00
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35. [SUGGESTION] New Medi-nade - in Feedback/Requests [original thread]
pffthahahahaha healing grenade
- by Kinyuhk Goluhh - at 2015.04.07 17:23:00
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36. CCP Rattati - in General Discussions [original thread]
Whenever I read Rattati's name I keep thinking of Ratatouille, that movie of a rat cooking or something. Then after thinking about it, I made the comparison to Rattata, another rat that's purple. He has "rat" in his name, clearly CCP Rattati is a ...
- by Kinyuhk Goluhh - at 2015.04.07 15:19:00
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37. [Data Request] CCP Rattati & Swarm Launchers - in Feedback/Requests [original thread]
MINA Longstrike wrote: The forge gun and plasma cannon can miss. Swarms seldom do For a competent driver, avoiding those rockets aren't anywhere near impossible and I've seen plenty of people miss due to the enemy quickly getting behind a bu...
- by Kinyuhk Goluhh - at 2015.04.07 12:58:00
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38. Small Turrets as Heavy weapons? - in Feedback/Requests [original thread]
Uhm...they kind of are already made into infantry usage. Forge Gun = Rail Gun HMG = Pulse Cannon Plasma Cannon = Rocket Launcher Sorry if that's mixed up because those names are messed up in-game!(Last time I checked) Rail Gun turret should be t...
- by Kinyuhk Goluhh - at 2015.04.07 06:02:00
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39. [Data Request] CCP Rattati & Swarm Launchers - in Feedback/Requests [original thread]
My opinion is that it's an anti-artillery weapon that belongs in the secondary slot. It has no business being a primary and didn't have a spot on my custom loadouts until I went Commando Heavy(Dual Light weapons). Scratch that, this things so wea...
- by Kinyuhk Goluhh - at 2015.04.07 04:24:00
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40. [Idea!] More FW Participation, More Eve Lore, More Awesome - in Feedback/Requests [original thread]
Well, tbh every FPS community wants customizeable weapons so your idea is not original at all. Secondly, only obtainable by LP? Boo! You're talking about simple attachments? Well it isn't simple to add them to game mechanics and dude, Dust didn't...
- by Kinyuhk Goluhh - at 2015.04.07 03:55:00
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