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Luk Manag
of Terror TRE GAFFEL
672
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Posted - 2015.03.17 17:13:00 -
[31] - Quote
Cross-platform playability would be my guess.
Steam+PS4+PS3
I would emphasize more specialized character development. New sets of tweaking skills, like sidearm quick draw, or jumping, or anything.
There will be bullets. ACR+SMG [CEO of Terror]
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LOOKMOM NOHANDS
Warpoint Sharx
269
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Posted - 2015.03.17 17:23:00 -
[32] - Quote
We already have a great flow of new players.
NPE just needs to be in a state that we retain more than 10% of the actual new players. |
TEBOW BAGGINS
1702
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Posted - 2015.03.17 17:31:00 -
[33] - Quote
my friend's NPE consisted off restarting DUST on his first load in due to an "illegal channel name" first time and last i ever saw that bug.
ok so my friend reboots and then we launch an ambush, we ran around that match having trouble finding any red to kill. frame rate also sucked. there was no academy yet.
he had seen enough after about 20 minutes he was like why are you even playing this? good frame rate, ambush 1.0, and not restarting on his first log in- possibly he would still be playing.. i didnt recommend it to any other players after that. |
TerranKnight87
Seituoda Taskforce Command Caldari State
255
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Posted - 2015.03.17 18:38:00 -
[34] - Quote
You are joking.
That shows over time that the amount of new players created is going way down.
It also shows that less and less players are playing.
"Tech you're in a max suit, you have 15 mins to unfk yourself or you can fk off." - Stumpycat C/O of Goon Brigade.
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CommanderBolt
KILL-EM-QUICK
3236
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Posted - 2015.03.17 19:16:00 -
[35] - Quote
Ydubbs81 RND wrote: Porting Dust to ps4 is the only way to get a large influx of new players.
If all they did was to port what we already have to yet another console.... I would stay right here. PC or bust. Its not that I wouldnt buy another console to play CCP games, hell I virtually bought the PS3 for DUST. It's just I am a KB/M gamer and it seems we are only welcome on the PC
Vitantur Nothus wrote: Why hide a solution under frothy pile of derpa?
SCV Ready!
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CommanderBolt
KILL-EM-QUICK
3236
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Posted - 2015.03.17 19:17:00 -
[36] - Quote
TerranKnight87 wrote:You are joking. That shows over time that the amount of new players created is going way down. It also shows that less and less players are playing.
While that is true, it also shows the potential number of players this game still seems to get every day, most of which probably don't play for more than a few matches / quit once they leave academy.....
Vitantur Nothus wrote: Why hide a solution under frothy pile of derpa?
SCV Ready!
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LOOKMOM NOHANDS
Warpoint Sharx
270
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Posted - 2015.03.17 19:31:00 -
[37] - Quote
CommanderBolt wrote:TerranKnight87 wrote:You are joking. That shows over time that the amount of new players created is going way down. It also shows that less and less players are playing. While that is true, it also shows the potential number of players this game still seems to get every day, most of which probably don't play for more than a few matches / quit once they leave academy.....
The number of new players created took a significant drop when alt farming became less of a thing. Really all that happned there is the graph became slightly more accurate.
The graph decline is definitely not a good thing. Those numbers are based on average people online at any given time which means that a certain amount of decline is not actually players lost just a lower average amount of time online. There is still a shrinking of the player base which is to be expected with any game as people get bored with a game.
The real problem here is player retention. If we can not keep 200 players out of 1000+ that joined in the last 48 hours then what good is recruiting 100k players? This game is inherently harsh to new players in ways that could be solved somewhat easily.
New players need to be better informed and older players need to be better updated. We are meant to depend on the forums for information when new players and even some veterans do not even know the forums exist. How long do you think it took for all veterans to know how bandwidth works? How long would it take for a newbie to learn bandwidth? Newbies very well may never learn if they are not squading up with people that are informed.
New players should not hit a hard cap that all of a sudden throws them to the wolves. The academy should be the only meta locked place and it should be totally mission based on when you leave. This way newbies can learn at their own pace and have a better chance to survive and contribute to an actual match. The academy should consist of 8 vs 8 in either domination or ambush.
Enough of my rant. Few people care about NPE and of the ones that do few will ever see this post or even consider the points made.
o7 thanks for reading.
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TerranKnight87
Seituoda Taskforce Command Caldari State
255
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Posted - 2015.03.17 19:34:00 -
[38] - Quote
CommanderBolt wrote:TerranKnight87 wrote:You are joking. That shows over time that the amount of new players created is going way down. It also shows that less and less players are playing. While that is true, it also shows the potential number of players this game still seems to get every day, most of which probably don't play for more than a few matches / quit once they leave academy.....
Potential yes but the iinterest clearly isn't there.
The game is on the lolps3 so i'd imagine most people look at how long it will take to fully enjoy the game VS how long until they are getting their new ps4 with all the 'next gen' stuff and the rest down the line. It's all well and goood for those of us who have been here and have everything to enjoy the game to it's fullest and can chuck away proto as if they are mlt but for the new player, it's a grind too far for what it's worth, clearly.
It was no different with the ps2/xbox when the ps3/xjoke 360 came out, the console trend will always go that way as you know.
"Tech you're in a max suit, you have 15 mins to unfk yourself or you can fk off." - Stumpycat C/O of Goon Brigade.
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TerranKnight87
Seituoda Taskforce Command Caldari State
255
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Posted - 2015.03.17 19:38:00 -
[39] - Quote
LOOKMOM NOHANDS wrote:CommanderBolt wrote:TerranKnight87 wrote:You are joking. That shows over time that the amount of new players created is going way down. It also shows that less and less players are playing. While that is true, it also shows the potential number of players this game still seems to get every day, most of which probably don't play for more than a few matches / quit once they leave academy..... The number of new players created took a significant drop when alt farming became less of a thing. Really all that happned there is the graph became slightly more accurate. The graph decline is definitely not a good thing. Those numbers are based on average people online at any given time which means that a certain amount of decline is not actually players lost just a lower average amount of time online. There is still a shrinking of the player base which is to be expected with any game as people get bored with a game. The real problem here is player retention. If we can not keep 200 players out of 1000+ that joined in the last 48 hours then what good is recruiting 100k players? This game is inherently harsh to new players in ways that could be solved somewhat easily. New players need to be better informed and older players need to be better updated. We are meant to depend on the forums for information when new players and even some veterans do not even know the forums exist. How long do you think it took for all veterans to know how bandwidth works? How long would it take for a newbie to learn bandwidth? Newbies very well may never learn if they are not squading up with people that are informed. New players should not hit a hard cap that all of a sudden throws them to the wolves. The academy should be the only meta locked place and it should be totally mission based on when you leave. This way newbies can learn at their own pace and have a better chance to survive and contribute to an actual match. The academy should consist of 8 vs 8 in either domination or ambush. Enough of my rant. Few people care about NPE and of the ones that do few will ever see this post or even consider the points made. o7 thanks for reading.
The NPE could be the best and most cushioned thing ever in gaming but it's still a case of 'shall i spend all that time to fully enjoy the game on an outdated console with no guarantee of it being here in 1 year'.
Even if it is here in a year, most of the playerbase most likely won't be. The game needs to grow with the times and it's just not going to happen on the ps3.
"Tech you're in a max suit, you have 15 mins to unfk yourself or you can fk off." - Stumpycat C/O of Goon Brigade.
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LOOKMOM NOHANDS
Warpoint Sharx
270
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Posted - 2015.03.17 19:43:00 -
[40] - Quote
TerranKnight87 wrote: The NPE could be the best and most cushioned thing ever in gaming but it's still a case of 'shall i spend all that time to fully enjoy the game on an outdated console with no guarantee of it being here in 1 year'.
Even if it is here in a year, most of the playerbase most likely won't be. The game needs to grow with the times and it's just not going to happen on the ps3.
and if Legion is green lit then the game will be on PC and none of this conversation will matter.
We can talk hypothetically and argue over platform all day long but the simple fact is that right now there are millions of potential players out there that could be joining us here and now. The things that could make this game retain players are not that difficult and could probably be implemented in a matter of months even with the smaller team of developers. |
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TerranKnight87
Seituoda Taskforce Command Caldari State
255
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Posted - 2015.03.17 19:53:00 -
[41] - Quote
LOOKMOM NOHANDS wrote:TerranKnight87 wrote: The NPE could be the best and most cushioned thing ever in gaming but it's still a case of 'shall i spend all that time to fully enjoy the game on an outdated console with no guarantee of it being here in 1 year'.
Even if it is here in a year, most of the playerbase most likely won't be. The game needs to grow with the times and it's just not going to happen on the ps3.
and if Legion is green lit then the game will be on PC and none of this conversation will matter. We can talk hypothetically and argue over platform all day long but the simple fact is that right now there are millions of potential players out there that could be joining us here and now. The things that could make this game retain players are not that difficult and could probably be implemented in a matter of months even with the smaller team of developers.
Legion is a different game though and the here and now is the lolps3.
There's thousands of legit dust accounts so if it went to ps4 there'd be a large interest right off the bat for sure and seen as there's less to offer on the ps4, there'd be a large concentration of gamers.
An example is BF4, there were 19k people online for pc and 44k people online for ps4 when i checked about a month ago. PC has so many games that player concentration is watered down. Farming simulator also had more players watching and playing than planetside 2 last checked so i think that speaks volumes for what pc gamers tend to be more into. I play all the next gen stuff on pc myself other than star citizen and when you look at games like csgo which always has at least 150k people online, it's pretty obvious how well legion/dust would do on pc.
Nothing is going to retain players on the ps3, that's the way console goes when new ones come out.
Matchmaking will boost the ps3 capability by 1000% and we can enjoy Dust for years to come......
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Stefan Stahl
Seituoda Taskforce Command
1060
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Posted - 2015.03.17 20:02:00 -
[42] - Quote
Matchmaking is the only issue keeping Dust from retaining players.
It is the only reason why I wouldn't wish on anyone I even remotely sympathize with the grueling nightmare that is starting to play dust after the academy. It has always been the only issue. There is no other problem.
Implementing matchmaking is fixing Dust. Not implementing matchmaking is not fixing Dust. This is the truth. |
TerranKnight87
Seituoda Taskforce Command Caldari State
255
|
Posted - 2015.03.17 20:06:00 -
[43] - Quote
Stefan Stahl wrote:Matchmaking is the only issue keeping Dust from retaining players.
It is the only reason why I wouldn't wish on anyone I even remotely sympathize with the grueling nightmare that is starting to play dust after the academy. It has always been the only issue. There is no other problem.
Implementing matchmaking is fixing Dust. Not implementing matchmaking is not fixing Dust. This is the truth.
Yes mate, that would make the whole game brilliant and we can enjoy it for years to come. It would totally go places and everything we do would have lasting consequences.
Matchmaking would boost the ps3 capability by 1000%.
Matchmaking will boost the ps3 capability by 1000% and we can enjoy Dust for years to come......
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LOOKMOM NOHANDS
Warpoint Sharx
270
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Posted - 2015.03.17 20:19:00 -
[44] - Quote
TerranKnight87 wrote:Stefan Stahl wrote:Matchmaking is the only issue keeping Dust from retaining players.
It is the only reason why I wouldn't wish on anyone I even remotely sympathize with the grueling nightmare that is starting to play dust after the academy. It has always been the only issue. There is no other problem.
Implementing matchmaking is fixing Dust. Not implementing matchmaking is not fixing Dust. This is the truth. Yes mate, that would make the whole game brilliant and we can enjoy it for years to come. It would totally go places and everything we do would have lasting consequences. Matchmaking would boost the ps3 capability by 1000%. Thanks for inspiring my new sig lol.
Why are you so stuck on the capabilities of the PS3? Not to be offensive but you are over here sounding like you get a commission on every PS4 sale.
Personally I do not see Dust as being a good option in PS4 at all in the next two years. Between the cost of entry to PS4 and the flood of new games that will be coming by the end of this year revenue per player is likely to be terrible versus the possible revenue per player here on PS3. Last I checked CCP was out to make a profit and in the next year the way to do that is to stick to PS3. It may not sound like the most appealing option to us as players but the numbers are what CCP decides based on. The cost of porting to the PS4, signing a new contract with Sony, and taking a hit on losing a large amount of the current player base spells absolute disaster.
We can argue any points on platform but the simple fact is CCP has said that for the time being they are staying on PS3. You should consider pitching in on making the game a better place like some others do as you seem to know a thing or two about gaming and are an experienced gamer that could probably give some good ideas and feed back. Otherwise feel free to grab your some other games while CCP decides what it wants to do. |
TerranKnight87
Seituoda Taskforce Command Caldari State
255
|
Posted - 2015.03.17 20:26:00 -
[45] - Quote
LOOKMOM NOHANDS wrote:TerranKnight87 wrote:Stefan Stahl wrote:Matchmaking is the only issue keeping Dust from retaining players.
It is the only reason why I wouldn't wish on anyone I even remotely sympathize with the grueling nightmare that is starting to play dust after the academy. It has always been the only issue. There is no other problem.
Implementing matchmaking is fixing Dust. Not implementing matchmaking is not fixing Dust. This is the truth. Yes mate, that would make the whole game brilliant and we can enjoy it for years to come. It would totally go places and everything we do would have lasting consequences. Matchmaking would boost the ps3 capability by 1000%. Thanks for inspiring my new sig lol. Why are you so stuck on the capabilities of the PS3? Not to be offensive but you are over here sounding like you get a commission on every PS4 sale. Personally I do not see Dust as being a good option in PS4 at all in the next two years. Between the cost of entry to PS4 and the flood of new games that will be coming by the end of this year revenue per player is likely to be terrible versus the possible revenue per player here on PS3. Last I checked CCP was out to make a profit and in the next year the way to do that is to stick to PS3. It may not sound like the most appealing option to us as players but the numbers are what CCP decides based on. The cost of porting to the PS4, signing a new contract with Sony, and taking a hit on losing a large amount of the current player base spells absolute disaster. We can argue any points on platform but the simple fact is CCP has said that for the time being they are staying on PS3. You should consider pitching in on making the game a better place like some others do as you seem to know a thing or two about gaming and are an experienced gamer that could probably give some good ideas and feed back. Otherwise feel free to grab your some other games while CCP decides what it wants to do.
CCP has shown that if people show enough support then they make it happen so I am trying to stir that up. There was a time where a lot of the stuff we have now was an unequivocal NO, but here we are with it all.
I have made an actual thread in feedback that I bump called 'Dust development for ps4' a while back.
Matchmaking will boost the ps3 capability by 1000% and we can enjoy Dust for years to come......
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LOOKMOM NOHANDS
Warpoint Sharx
270
|
Posted - 2015.03.17 20:57:00 -
[46] - Quote
TerranKnight87 wrote:
CCP has shown that if people show enough support then they make it happen so I am trying to stir that up. There was a time where a lot of the stuff we have now was an unequivocal NO, but here we are with it all.
I have made an actual thread in feedback that I bump called 'Dust development for ps4' a while back.
Please check out the ps3 spec as well. Not to sound offensive but you seem like a bum who doesn't want the game to move on to greener pastures because you'll get left behind.
See how that works? I also do not think that of you, just saying.
Im sitting back playing Blacklight on PC at a higher framerate and resolution than PS4 will ever see so I do not care either way.
Things that were a resounding NO before was because of concerns on economy and the future of the game. A move to PS4 is a pretty solid no because it does not make much business sense but thats not my call, it is CCP's financial experts and investors who will make that call and I doubt any of them are here on this forum right now. |
Bremen van Equis
BASTARDS OF BEDLAM
263
|
Posted - 2015.03.17 21:04:00 -
[47] - Quote
Find the egomaniacs in PlanetSide 2 and tell them we have a nice small pond they can swim in. I'm not joking.
Buckle up, boysGǪthis ramp leads to space. -Axe Cop
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TerranKnight87
Seituoda Taskforce Command Caldari State
256
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Posted - 2015.03.17 21:05:00 -
[48] - Quote
LOOKMOM NOHANDS wrote:TerranKnight87 wrote:
CCP has shown that if people show enough support then they make it happen so I am trying to stir that up. There was a time where a lot of the stuff we have now was an unequivocal NO, but here we are with it all.
I have made an actual thread in feedback that I bump called 'Dust development for ps4' a while back.
Please check out the ps3 spec as well. Not to sound offensive but you seem like a bum who doesn't want the game to move on to greener pastures because you'll get left behind.
See how that works? I also do not think that of you, just saying.
Im sitting back playing Blacklight on PC at a higher framerate and resolution than PS4 will ever see so I do not care either way. Things that were a resounding NO before was because of concerns on economy and the future of the game. A move to PS4 is a pretty solid no because it does not make much business sense but thats not my call, it is CCP's financial experts and investors who will make that call and I doubt any of them are here on this forum right now.
How's that coming along now as last I played it was really bland. I didn't mind the way the cash shop works and I vaguely remember the build I had in mind. It was really laggy when I played.
Of course but who relays info that helps them make decisions?. We whined for more aurum items and got them and all the extras recently. There's no reason this issue would be any different.
Matchmaking will boost the ps3 capability by 1000% and we can enjoy Dust for years to come......
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TerranKnight87
Seituoda Taskforce Command Caldari State
256
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Posted - 2015.03.17 21:11:00 -
[49] - Quote
Bremen van Equis wrote:Find the egomaniacs in PlanetSide 2 and tell them we have a nice small pond they can swim in. I'm not joking.
It would cause a lot of crying lol.
Drop ships filled with shotgun suicidal gangk squads. Boards filled with people going 2/10 but still winning lol.
Matchmaking will boost the ps3 capability by 1000% and we can enjoy Dust for years to come......
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Vell0cet
OSG Planetary Operations Covert Intervention
2786
|
Posted - 2015.03.17 22:15:00 -
[50] - Quote
After they improve mechanics and make the NPE really polished and awesome (probably more for Legion), I would announce a tournament with the winning 16-man team receiving the largest purse in gaming tournament history to be held in 12 (perhaps 18) months from the date of the announcement. That would provide a new player enough time to build her skills to be competitive if they started playing seriously.
With a free-to-play game, I think we would see a massive influx of new players chasing the golden carrot. Many would get hooked and stick around after the tournament was over. The gaming press would get the word out, and I think it would inject a ton of new players and revenue into the game. That would be well worth the several hundred thousand dollars it would cost to pay out the winning team. Additionally, this tournament would allow EVE orbital support using the existing mechanisms (host the tournament on a planet in a region other than Molden Heath).
Best PvE idea ever!
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TerranKnight87
Seituoda Taskforce Command Caldari State
262
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Posted - 2015.03.17 22:19:00 -
[51] - Quote
Vell0cet wrote:After they improve mechanics and make the NPE really polished and awesome (probably more for Legion), I would announce a tournament with the winning 16-man team receiving the largest purse in gaming tournament history to be held in 12 (perhaps 18) months from the date of the announcement. That would provide a new player enough time to build her skills to be competitive if they started playing seriously.
With a free-to-play game, I think we would see a massive influx of new players chasing the golden carrot. Many would get hooked and stick around after the tournament was over. The gaming press would get the word out, and I think it would inject a ton of new players and revenue into the game. That would be well worth the several hundred thousand dollars it would cost to pay out the winning team. Additionally, this tournament would allow EVE orbital support using the existing mechanisms (host the tournament on a planet in a region other than Molden Heath).
Lol, and then you woke up.
Matchmaking will boost the ps3 capability by 1000% and we can enjoy Dust for years to come......
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Vell0cet
OSG Planetary Operations Covert Intervention
2787
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Posted - 2015.03.17 22:46:00 -
[52] - Quote
TerranKnight87 wrote:Vell0cet wrote:After they improve mechanics and make the NPE really polished and awesome (probably more for Legion), I would announce a tournament with the winning 16-man team receiving the largest purse in gaming tournament history to be held in 12 (perhaps 18) months from the date of the announcement. That would provide a new player enough time to build her skills to be competitive if they started playing seriously.
With a free-to-play game, I think we would see a massive influx of new players chasing the golden carrot. Many would get hooked and stick around after the tournament was over. The gaming press would get the word out, and I think it would inject a ton of new players and revenue into the game. That would be well worth the several hundred thousand dollars it would cost to pay out the winning team. Additionally, this tournament would allow EVE orbital support using the existing mechanisms (host the tournament on a planet in a region other than Molden Heath). Lol, and then you woke up. By that do you mean that CCP would never do this, or that it wouldn't generate a large influx of players if they did? They already spent a lot of money just to put DUST 514 on that Icelandic MMA fighter's a$$. I guarantee this would be a hell-of-a-lot more effective at bringing in new players.
Best PvE idea ever!
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TerranKnight87
Seituoda Taskforce Command Caldari State
263
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Posted - 2015.03.17 22:50:00 -
[53] - Quote
Vell0cet wrote:TerranKnight87 wrote:Vell0cet wrote:After they improve mechanics and make the NPE really polished and awesome (probably more for Legion), I would announce a tournament with the winning 16-man team receiving the largest purse in gaming tournament history to be held in 12 (perhaps 18) months from the date of the announcement. That would provide a new player enough time to build her skills to be competitive if they started playing seriously.
With a free-to-play game, I think we would see a massive influx of new players chasing the golden carrot. Many would get hooked and stick around after the tournament was over. The gaming press would get the word out, and I think it would inject a ton of new players and revenue into the game. That would be well worth the several hundred thousand dollars it would cost to pay out the winning team. Additionally, this tournament would allow EVE orbital support using the existing mechanisms (host the tournament on a planet in a region other than Molden Heath). Lol, and then you woke up. By that do you mean that CCP would never do this, or that it wouldn't generate a large influx of players if they did? They already spent a lot of money just to put DUST 514 on that Icelandic MMA fighter's a$$. I guarantee this would be a hell-of-a-lot more effective at bringing in new players.
Yeah I'll bet they'd spend that 700k on aurum as well lol.
Matchmaking will boost the ps3 capability by 1000% and we can enjoy Dust for years to come......
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Kierkegaard Soren
Corrosive Synergy
733
|
Posted - 2015.03.17 23:02:00 -
[54] - Quote
None of my games were even remotely fun until I had acquired 25mil so, by which point core skills were more or less maxed, I had two weapons to Proto with all the bells and whistles and I could field a suit that had five ranks behind it. Fun, but not even remotely competitive. That came at around 30mil, the sum of two years of off and on solid playing.
No, caveats abound here; I play commando, the least viable suit type in the game even after bandwidth, and my gun game is utterly miserable, so I have no doubts that a better player with more savvy instincts could take this game and be decent at it...in about two months, minimum. And there is your problem. It's a walking corpse of a game tied to a platform that's already dead but just doesn't know it yet. By the time any new influx of players get good enough to compete with the established player base, this game will be long gone. Sad, but probably true.
Nothing short of a port to ps4 will save it.
Dedicated Commando.
"He who can destroy a thing, controls a thing."
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TerranKnight87
Seituoda Taskforce Command Caldari State
263
|
Posted - 2015.03.17 23:07:00 -
[55] - Quote
Kierkegaard Soren wrote:None of my games were even remotely fun until I had acquired 25mil so, by which point core skills were more or less maxed, I had two weapons to Proto with all the bells and whistles and I could field a suit that had five ranks behind it. Fun, but not even remotely competitive. That came at around 30mil, the sum of two years of off and on solid playing.
No, caveats abound here; I play commando, the least viable suit type in the game even after bandwidth, and my gun game is utterly miserable, so I have no doubts that a better player with more savvy instincts could take this game and be decent at it...in about two months, minimum. And there is your problem. It's a walking corpse of a game tied to a platform that's already dead but just doesn't know it yet. By the time any new influx of players get good enough to compete with the established player base, this game will be long gone. Sad, but probably true.
Nothing short of a port to ps4 will save it.
But we could host a competition to draw in players. Once the cash prize of 700k has been sucked out of the game and those new players no longer have an incentive to play, the game will be good on the ps3 and we can all ride into the sunset happily ever after.
Matchmaking will boost the ps3 capability by 1000% and we can enjoy Dust for years to come......
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SgtMajSquish MLBJ
Consolidated Dust
394
|
Posted - 2015.03.18 00:33:00 -
[56] - Quote
Gemini Cuspid wrote:SgtMajSquish MLBJ wrote:Ahkhomi Cypher wrote:Get PewDeePie to make a video about dust.
as much as i cannot stand the guy"s videos, its not a bad idea and this is bound to fail the second anyone Google this game too. Anyone who still plays after Googling it will typically get peeved at the protostomp and then leave. The bar to join and partake in a meaningful battle is rare even for vets. For newcomers the bar is nearly impossible; sure they can die 14 times a match and after a year have a meaningful SP payout but realistically it rarely if ever happens. You can have cheerleaders white~knighting the experience saying "its for their learning curve' but when the learning curve is too high you really don't learn anything if you're dying too quickly or not surviving long enough to garner enough experience. If you die 30 times to a Gunlogi a match what exactly does this teach you? Maybe that your only option is to run or leave a match because your mines and packed grenades do **** to it. That's the problem with Dust at some level; it's a pretty narcistic gme at this point of time and even if it evolves and changes you're still in the same trap. the large influx of players is to avoid the protostomp. if there are enough players the protostomp will be less common
One cannot carry hatred without having once loved. NKing the forums one thread at a time
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SgtMajSquish MLBJ
Consolidated Dust
394
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Posted - 2015.03.18 00:36:00 -
[57] - Quote
TerranKnight87 wrote:Stefan Stahl wrote:Matchmaking is the only issue keeping Dust from retaining players.
It is the only reason why I wouldn't wish on anyone I even remotely sympathize with the grueling nightmare that is starting to play dust after the academy. It has always been the only issue. There is no other problem.
Implementing matchmaking is fixing Dust. Not implementing matchmaking is not fixing Dust. This is the truth. Yes mate, that would make the whole game brilliant and we can enjoy it for years to come. It would totally go places and everything we do would have lasting consequences. Matchmaking would boost the ps3 capability by 1000%. Thanks for inspiring my new sig lol. matchmaking cannot happen without: 1) a large enough group of players 2) ping being taken into account first before skill
One cannot carry hatred without having once loved. NKing the forums one thread at a time
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SgtMajSquish MLBJ
Consolidated Dust
394
|
Posted - 2015.03.18 00:40:00 -
[58] - Quote
If people would read the post they might actually make intelligent replies.
My post was not to come up with was to fix the game. We all pretty much agree on the topics. My post is a question to how we get a large group of players to join. Staying is up to them, but as I said IN THE ORIGINAL POST, with a large enough number of newberries the proto would be offset. To them the protostyomping would be like running into the occasion MLG team
One cannot carry hatred without having once loved. NKing the forums one thread at a time
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TerranKnight87
Seituoda Taskforce Command Caldari State
263
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Posted - 2015.03.18 00:49:00 -
[59] - Quote
SgtMajSquish MLBJ wrote:TerranKnight87 wrote:Stefan Stahl wrote:Matchmaking is the only issue keeping Dust from retaining players.
It is the only reason why I wouldn't wish on anyone I even remotely sympathize with the grueling nightmare that is starting to play dust after the academy. It has always been the only issue. There is no other problem.
Implementing matchmaking is fixing Dust. Not implementing matchmaking is not fixing Dust. This is the truth. Yes mate, that would make the whole game brilliant and we can enjoy it for years to come. It would totally go places and everything we do would have lasting consequences. Matchmaking would boost the ps3 capability by 1000%. Thanks for inspiring my new sig lol. matchmaking cannot happen without: 1) a large enough group of players 2) ping being taken into account first before skill
Exactly and that's not going to happen on the ps3 now.
Matchmaking will boost the ps3 capability by 1000% and we can enjoy Dust for years to come......
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TerranKnight87
Seituoda Taskforce Command Caldari State
263
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Posted - 2015.03.18 00:52:00 -
[60] - Quote
SgtMajSquish MLBJ wrote:If people would read the post they might actually make intelligent replies.
My post was not to come up with was to fix the game. We all pretty much agree on the topics. My post is a question to how we get a large group of players to join. Staying is up to them, but as I said IN THE ORIGINAL POST, with a large enough number of newberries the proto would be offset. To them the protostyomping would be like running into the occasion MLG team
They've already joined and gone pretty much. We've had the grand opening, I was there that day when we had almost 10k players. Slowly over time, all the potential players have come and gone and tried the game.
Its done here, people are getting ps4's.
Matchmaking will boost the ps3 capability by 1000% and we can enjoy Dust for years to come......
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