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181. [FEEDBACK] LOGI/MASS DRIVER - in Feedback/Requests [original thread]
They are grenade launchers so they should deal damage like them.
- by Khun-Al - at 2012.07.30 20:59:00
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182. The idea Thread (devs please read - in Feedback/Requests [original thread]
Draco Dustflier wrote: Evane Sa'edi wrote: I think a small boarding pod would be more useful in boarding - it shold be able to graple the target, mag-clamp th the hull & then burn a hole in the side of the ship for a squad to force entry...
- by Khun-Al - at 2012.07.30 20:39:00
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183. My ideas for dust - in Feedback/Requests [original thread]
Ive watched it now and which ideas do you mean?
- by Khun-Al - at 2012.07.30 19:19:00
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184. Visor/Helmet Upgrades - in Feedback/Requests [original thread]
how would you control the zoom steering?
- by Khun-Al - at 2012.07.30 18:02:00
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185. [Request] Balancing Marauders / Recon Drop ships - in Feedback/Requests [original thread]
Make a good AV vehicle. blasters are very effective against them and if you fitted the whole vehicle with them you are able to kill them easily. of course you have to use at least a standard hav and advanced blasters and everyone has to fire his b...
- by Khun-Al - at 2012.07.30 17:42:00
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186. [Request] Targeting system in vehicles - in Feedback/Requests [original thread]
theat are good reasons but what if your gunners are from another squad or the sl gave not an attack order and your gunners dont see a tank for example. they shouldnt be there the whole time but just for 1 or 2 minute(s). The gunners could get more...
- by Khun-Al - at 2012.07.30 17:26:00
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187. My ideas for dust - in Feedback/Requests [original thread]
a) I already said it b) Why should a sniper bullet go through a shield? c) Maybe d) Yes but for forge guns too e1) Then it would be just a better assault suit e2) Maybe if they get more armor or at least an armor repper e3) No they are already u...
- by Khun-Al - at 2012.07.30 16:26:00
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188. My dropsuit flies!!!!!! - in Feedback/Requests [original thread]
I have noticed something similar too. If you go on a small edge like they are on towers and you look to the wall you fly. Could you (DEVs) make it that you fall then?
- by Khun-Al - at 2012.07.30 16:15:00
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189. [Request] Targeting system in vehicles - in Feedback/Requests [original thread]
Could you give us the ability to give orders to others in our vehicle which target they should attack or where to drive like the squad orders. Thanks
- by Khun-Al - at 2012.07.29 22:07:00
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190. Push to talk / Voice activation treshold (pretty please) - in Feedback/Requests [original thread]
I dont know what ive seen every headset has a button to answer incoming calls if paired with a mobile. By pressing this button a bar counts down the time until your mic is off. After releasing the bar fills again. There could be skills to increase...
- by Khun-Al - at 2012.07.29 21:37:00
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191. Missles, Blasters, and Railgun small turret - in Feedback/Requests [original thread]
Icy Tiger wrote: Sebastian Amlacher wrote: There would be one easy way to make them equal: Give every turret rounds and an overheating system. They should also make every weapon overheating. I mean ARs and Blasters have the same system just ...
- by Khun-Al - at 2012.07.29 21:25:00
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192. after death? - in Feedback/Requests [original thread]
to your question about adjusting your equipment: you can go there by the neocom
- by Khun-Al - at 2012.07.29 21:06:00
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193. [Feedback] Point distribution in battle: proposals/thoughts, add your own! - in Feedback/Requests [original thread]
Crushed and Died should not be count as a kill. They should still die but noone gets SP.
- by Khun-Al - at 2012.07.29 14:18:00
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194. Voice Comms - May we please have a bit more polish CCP :) - in Feedback/Requests [original thread]
I guess this button will be used for installation requests.
- by Khun-Al - at 2012.07.29 13:19:00
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195. Missles, Blasters, and Railgun small turret - in Feedback/Requests [original thread]
They should have different CPU/PG reqirements because they are from different races. Railguns and Missles are Caldari and need more PG because Caldari tanks have more PG. Blasters are Gallente and need more CPU because their tanks have more CPU. R...
- by Khun-Al - at 2012.07.29 13:13:00
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196. [Request] Making a Wiki - in Feedback/Requests [original thread]
Dust 514 Wiki
- by Khun-Al - at 2012.07.29 07:22:00
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197. customizable guns - in Feedback/Requests [original thread]
We should be able to change the mag to increase ammo, the loading mechanism to increase rate of fire, bullets to increase damage and range, barrels to shoot more accurate and increase range, muzzle to decrease its recoil, noise and muzzle flash, s...
- by Khun-Al - at 2012.07.29 07:14:00
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198. Missles, Blasters, and Railgun small turret - in Feedback/Requests [original thread]
You have to take into account that the GJ variant has a obviously higher splash damage so it balances with the GA variants. I dont know which turrets you have compared but blasters have a very high dps. The first small blaster has 400 dps while sa...
- by Khun-Al - at 2012.07.29 07:10:00
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199. customizable guns - in Feedback/Requests [original thread]
What do you think of this? My ideas for dust
- by Khun-Al - at 2012.07.28 07:00:00
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200. Gunships (would like to have) - in Feedback/Requests [original thread]
I have a few ideas posted in a former thread which also include aircrafts. Here is the link: My ideas for dust
- by Khun-Al - at 2012.07.27 22:40:00
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