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Smoker Extreme
Alliance Of Giants
42
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Posted - 2012.07.30 14:33:00 -
[31] - Quote
Hopefully in the next build or whatever there will be some improvements n perhaps a partying system, i played once this weekend, got destroyed by ppl exploiting the dropsips on towers n REs, quit playing. I will be back after i know there is another skirmish map or somethin. Ive tested all i can test, proto wepons advance dropsuits, i got it but makes no difference, still love the game, just burnt out on the repetition. |
The REVerand Sullivan
ZionTCD Legacy Rising
1
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Posted - 2012.07.30 14:53:00 -
[32] - Quote
Great Idea +1 this wil make customizing a lot more in depth and fun! |
Khun-Al
135
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Posted - 2012.07.30 18:02:00 -
[33] - Quote
how would you control the zoom steering? |
Smoker Extreme
Alliance Of Giants
42
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Posted - 2012.07.31 01:33:00 -
[34] - Quote
Use radial wheel to engage visor, hold L1 foe zoom in , X for scan or identify, R1 zoom out, limited mobility while in visor mode. Prob have passive visor abilities aswell so u dont have to equip it to use. Such as weapon identifiers, display meta lvl n so on.... |
XBARTX99
WarRavens
11
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Posted - 2012.07.31 03:51:00 -
[35] - Quote
my list of visor
-thermal(high contrast players against environment -shoulder mounted drone(use map to position drone to hover about 50 feet in air above location and is about the size of a mouse can be shot and will show enemies on map and has travel time) -passive reaction sensors(improves alerts when enemies are behind you by shaking radar in none annoying way -environmental awareness(turns you into ninja dramatically lowering scan res and of you and your sensors(force other players to spot for you) -ORBITAL BOMBARDMENT PAINTER DRONE INTERFACE(this says it all and would be my favorite) -SKY FIRE BATTERY INTERFACE(anti moros cannon) -jamming visor (when looking at an enemy you lower his scan res lowering scan res, and adds a light static on hud and paint the person doing the jamming, works on vehicle -hav, lav , dropsuit interface -small multiplers to all stats in said vehicle but lowers infantry effectiveness -peon link slightly increased scan res(anything that shows up on radar shows up on map for everyone) -scan res dramatically increase scan res but dont update to map -triage shows health of all allies and downed team mates(on downed team mates if medic is within certain range(300feet or so) death screen instead of red hue it is blue and suicide button is triangle to combat that nasty muscle memory habits) -fork to the eye visor (highlights critical damage areas where if you hit, you will do more damage add weak points to vehicles) |
Mobius Kaethis
Planetary Response Organisation Test Friends Please Ignore
306
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Posted - 2012.07.31 04:26:00 -
[36] - Quote
KAGEHOSHI Horned Wolf wrote:While on the subject of HUDs, dropsuits from different races and corporations should have different visual styles or colors to reflect their origins. It doesn't make sense that HUDs all look the same.
I am quite sure that CCP is planning on doing this by release. I really want to see what those other drop suits look like. |
Smoker Extreme
Alliance Of Giants
42
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Posted - 2012.08.16 17:16:00 -
[37] - Quote
I havent played in like 2 or 3 weeks. Cant test anything if there is nothin new. Im not goin to test all the equipment i havent used because i have no expierence as a sniper or heavy so i wouldnt be able to tell u what to fix anyways, when zomething substantial happens ill jump back on, but u got your work cut oit for u ccp. Sleeping doggs and darksiders 2 just came out, then itll be war for cybertron, then boarderlands 2 call of duty black ops 2 and dishonoured. Not to mention loat planet 3 dead space 3, and farcry 3. 2012 release date i think will be pushed back. Imo. |
Rhadiem
Algintal Core Gallente Federation
496
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Posted - 2012.08.16 17:26:00 -
[38] - Quote
man, a helmet module slot for augmented vision, etc would be sick. |
Smoker Extreme
Alliance Of Giants
42
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Posted - 2012.08.27 19:38:00 -
[39] - Quote
They have something in the works im sure, there is a slot above your head in the dropsuit fitting menus. and with the last build they implemented a feature where u can see what the enemy is so on and so forth, which was exactly what i was talkin bout, so im more than satisfied. |
Smoker Extreme
Alliance Of Giants
42
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Posted - 2012.09.07 16:04:00 -
[40] - Quote
Any word from ccp as to what the slot above your head in dropsuit fittings is for? Im hoping for tactical visor upgrades with the ability to not only mark the player for your team( which is kinda like now) but with a discription that appears above the enemy. Not a total discription, but like heavy, sniper, ect ect.. then they can spot the sniper you have marked, and check their specs easier. Bravo to ccp for inputting the ability to see HP and and sheild hp when looking directly at them, but sometimes its hard to relate to my squad just wat sniper im trying to get them to shoot. |
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Dane Stark
Golgotha Group
178
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Posted - 2012.09.07 16:32:00 -
[41] - Quote
Smoker Extreme wrote:Cmon, itd be sweet. Target identifier ( what guns equipment or dropsuit the enemy is wearing.) The distance to the target, and some other info. Sonar pulse to identify RE's(or other equipment) on the ground. Night Vision, xray/metallic vision. the ability to equip the visor as a telescope, for additional zoom, then hit scan to scan the area you are looking at. Perhaps a visor could only be used by command dropsuits, Squad leaders and so forth. then after identification, ability to upload the info to the HUD to your teammates, not instantly but after a communications upload of 5 sec or more. Tis the future, im just thinkin like the Predator here. +1 for the future!
Yes, I like these kinds of ideas. They really would add to the already awesomeness! Here is a post I made regarding similar command-type skills etc. You may find it interesting if you haven't read it already.
A side note. I did notice that if you rollover teammates, you can see some of their stats, so, it's headed in the right direction. |
Smoker Extreme
Alliance Of Giants
42
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Posted - 2012.09.07 17:24:00 -
[42] - Quote
Just checked it out. I agree with the delay for strikes, although since orbital strikes will be much larger, perhaps a voice over wazrning of 5 secs wont be so bad? again i could be wrong, since we have yet to see OS in action. |
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