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41. [Request] Dropship Controls - in Feedback/Requests [original thread]
CCP, you should make the dropship physics somewhere in the middle between the current and the first. The first were too arcade like and the current are too fighter like. Dropships should be like helicopters that can pick up people without destroyi...
- by Khun-Al - at 2012.08.27 21:41:00
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42. Swarm launcher changes - in Feedback/Requests [original thread]
These things I would change at the swarm launcher. 1. Locking on should be on L1. 2. Change the start. We should be able to steer them until a certain time is over or we release R1. Then they follow their target or fly straight ahead if there is n...
- by Khun-Al - at 2012.08.27 21:33:00
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43. A few ideas - in Feedback/Requests [original thread]
They could rename the current small turrets medium turrets and the small turrets are used as weapons for drones, pilots, drivers etc. They could be a bit stronger than hand held weapons and have a wide spread.
- by Khun-Al - at 2012.08.27 15:49:00
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44. Old dropship physics - in Feedback/Requests [original thread]
Please give us the old dropship physics back. Dropship should be helicopter like aircrafts that can fly at a decent speed without making a fass roll and can pick up people without destroying itself at the try to land. They should be able to avoid ...
- by Khun-Al - at 2012.08.27 15:43:00
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45. A few ideas - in Feedback/Requests [original thread]
Shadowakumu Baddy wrote: You have got some great ideas but i disagree with the drones. I think the battlefield would be trashed by the drones. I like the idea with the hangar on the ground and the hangar on the mcc. A nice way to spawn would ...
- by Khun-Al - at 2012.08.27 15:19:00
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46. Grenade Feedback - in Feedback/Requests [original thread]
Try light weapon capacity this increases 5% ammo per skill level.
- by Khun-Al - at 2012.08.27 15:16:00
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47. Few suggestions for CCP - in Feedback/Requests [original thread]
Heavy Support Aircraft: Pilot + 8 seats + ability to carry 1 vehicle 1 large turret on one side like a AC-130, 1 small turret on each side very slow and just barely manouverable
- by Khun-Al - at 2012.08.27 15:12:00
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48. Grenade Feedback - in Feedback/Requests [original thread]
Melasco514 wrote: Yup, agreed. At least 1/3 grenades never go off for me, except when I hit a structure right above me because of the weird throwning and it goes boom in my lap.. Then they never fail to go off.... That just happens if you p...
- by Khun-Al - at 2012.08.27 08:27:00
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49. [Suggestion] Encouraging AUR purchases - in Feedback/Requests [original thread]
I already posted a similar idea here . Maybe you should have a look on it.
- by Khun-Al - at 2012.08.27 07:59:00
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50. Feedback: Buying DropSuits With AUR - in Feedback/Requests [original thread]
I agree totally with using no AUR items anymore, I would even remove them completely. I have even some suggestions how CCP can make its money for the game with ways that dont advace AUR users. What I would pay real money for...2.0
- by Khun-Al - at 2012.08.26 22:54:00
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51. More ways to earn ISK and SP - in Feedback/Requests [original thread]
Mac Dac wrote: How about some sort of death race in case you get tired of shooting people where you could drive LAVs and have a friend be gunner on back for ISK and skill points. The game is still based on reality so i guess this wont be imp...
- by Khun-Al - at 2012.08.26 16:46:00
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52. request - the lightning gun - in Feedback/Requests [original thread]
The weapon could have a similar but weaker effect like flux grenades because it could overload the suit.
- by Khun-Al - at 2012.08.26 16:43:00
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53. Shot gun - in Feedback/Requests [original thread]
Other racial types could have a larger range but this a plasma weapon that means it shoots something similar to fire so it vanishes on air.
- by Khun-Al - at 2012.08.26 16:38:00
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54. Large Blasters (could still use love) - in Feedback/Requests [original thread]
Just Bad wrote: @ Encharrion - I'm not sure that is the way it is but I'll work with that anyway - Blaster 750dps Launcher 624dps Railgun 451dps Since launchers are going to be the top dog large turret this build we'll compare how much _direc...
- by Khun-Al - at 2012.08.26 16:18:00
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55. [Feedback] Swarms vs Dropships - in Feedback/Requests [original thread]
Norbar Recturus wrote: Because of the way that missiles track, it's possible to fly a dropship in an elliptical pattern and avoid missiles forever. This is exactly the same as it was in the previous build. But its impossible to fly a ellipti...
- by Khun-Al - at 2012.08.26 14:57:00
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56. (Request) Good old fashioned RPG weapon - in Feedback/Requests [original thread]
It has been mentioned already a few times. I think the shooting without locking on should just be more accurate and then you have your rpg styled launcher.
- by Khun-Al - at 2012.08.26 11:19:00
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57. More ways to earn ISK and SP - in Feedback/Requests [original thread]
Willpv3 wrote: Sebastian Amlacher wrote: Maybe a training like in matrix could be agood implemention. At the evening you put you merc in and when you come home from work you have trained some SP. you already accrue SP when you are offline...
- by Khun-Al - at 2012.08.26 08:50:00
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58. [request] edit dropsuit in fittings - in Feedback/Requests [original thread]
Okay I thought you mean the heavy shock, assault front line etc. It would be nice to see this in the game.
- by Khun-Al - at 2012.08.25 21:59:00
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59. i believe mics should be free - in Feedback/Requests [original thread]
i would really really like to see a chat order like in MAG here.
- by Khun-Al - at 2012.08.25 21:56:00
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60. Beginner forum - in Feedback/Requests [original thread]
I have seen a lot of noob questions here and in the general discussions forum so could you please make a beginner forum here too? I mean EVE has a rookie chat too.
- by Khun-Al - at 2012.08.25 21:51:00
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