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81. What I would pay real money for...2.0 - in Feedback/Requests [original thread]
Caffeine Sweet wrote: Goric Rumis wrote: Love the personalization ideas, and +1 on the video capture. I think it's about 1/2 cent per AUR in USD. 5 AUR would be pretty good for 1 minute. I would expect CCP to charge more than that, since it ...
- by Khun-Al - at 2012.08.23 10:16:00
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82. Reclaiming vehicles - in Feedback/Requests [original thread]
Grille Tuna wrote: Pombe Geek wrote: Khun-Al wrote: Can we get a reclaiming feature for vehicles in the final game? Its really annoying if you have a AV tank which has no chance against a constant stream of damage. Maybe items could not b...
- by Khun-Al - at 2012.08.23 09:57:00
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83. Reclaiming vehicles - in Feedback/Requests [original thread]
I have put this in the OP. Come on DEVs, you have to say its a good feature!!!
- by Khun-Al - at 2012.08.23 06:22:00
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84. What I would pay real money for...2.0 - in Feedback/Requests [original thread]
Yes it would be nice to furnish our merc quarters
- by Khun-Al - at 2012.08.23 06:14:00
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85. What I would pay real money for...2.0 - in Feedback/Requests [original thread]
The game still free this features have no influence on the game.
- by Khun-Al - at 2012.08.22 22:28:00
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86. Reclaiming vehicles - in Feedback/Requests [original thread]
I thought a bit and maybe if you call the RDV to pick the vehicle the vehicle could get shutten down so it has no radar icon anymore and nobody could enter it. The button could be accessible on the right dpad button under the vehicles and orbital ...
- by Khun-Al - at 2012.08.22 22:16:00
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87. What I would pay real money for...2.0 - in Feedback/Requests [original thread]
Sebastian Amlacher wrote: I like the idea of a capture card a lot. Most of them cost 200$ and more but with this you could spend 20 dollars and make a DUST514 movie . But it should cost more than just 1 AUR per minute and the different view...
- by Khun-Al - at 2012.08.22 19:18:00
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88. Joy of squeezing in one last battle before the long break dashed by arbritary sh... - in Feedback/Requests [original thread]
1: The servers are now online everyday 2: It would be easier if they dont start a game after 11:44 BST/10:44 GMT for Ambush or 11:35 BST/10:35 GMT for Skirmish.
- by Khun-Al - at 2012.08.22 19:15:00
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89. [FEEDBACK] Large Blaster Installation Operators - in Feedback/Requests [original thread]
No. If your enter a turret you are still outside and killable. The only difference is that they act more by themself. They turn on default in your direction and shoot at you if you shooted at them or you are in their vision field.
- by Khun-Al - at 2012.08.22 18:56:00
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90. Request.. well more a suggestion - in Feedback/Requests [original thread]
With a Model of a LAV with a screen and a PS3 in the dashboard and the turret could be the move controller. Prize: 3000-5000 $ or more.
- by Khun-Al - at 2012.08.22 18:33:00
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91. What I would pay real money for...2.0 - in Feedback/Requests [original thread]
@Son of Kade: The first one seems good but just for standard gear. To second I must totally disagree. it would be a to big advantage over beginners. You will get the AUR back you spend during the BETA. @Fivetimes Infinity: As I told should be just...
- by Khun-Al - at 2012.08.22 18:02:00
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92. Fences - in Feedback/Requests [original thread]
Its just a small issue but The fences around the towers on plateus map are to high for a heavy dropsuit to jump over. Could you make a small box or a gap to get out there without suicide? I and other heavy players would really apreciate this.
- by Khun-Al - at 2012.08.22 16:50:00
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93. Reclaiming vehicles - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Pombe Geek wrote: Khun-Al wrote: Can we get a reclaiming feature for vehicles in the final game? Its really annoying if you have a AV tank which has no chance against a constant stream of damage. Maybe items c...
- by Khun-Al - at 2012.08.22 15:42:00
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94. swarm launchers are kinda annoying - in Feedback/Requests [original thread]
be happy in the first build they just have needed a short view on the tank to lock on and they havent need to see you to fire.
- by Khun-Al - at 2012.08.22 14:03:00
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95. Reclaiming vehicles - in Feedback/Requests [original thread]
Can we get a reclaiming feature for vehicles in the final game? Its really annoying if you have a AV tank which has no chance against a constant stream of damage. Maybe items could not be removed from a reclaimed tank without destroying the who...
- by Khun-Al - at 2012.08.22 13:39:00
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96. What I would pay real money for...2.0 - in Feedback/Requests [original thread]
Reworked OP: Special Equipment Special weapon and dropsuit BPOs which are located between standard and advanced should be available for AUR. UVT: Talking during a battle to allied EVE player in the orbit should be free or should require an...
- by Khun-Al - at 2012.08.22 11:29:00
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97. Additional seats - in Feedback/Requests [original thread]
Its nearly the same if you run beside a tank and shoot or if you are on a seat outside of the tank and fire from there. Its even better because you have some cover.
- by Khun-Al - at 2012.08.21 18:44:00
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98. Additional seats - in Feedback/Requests [original thread]
You missunderstood. It should be a module so your tank has the same number of turrets as before plus a seat for a passenger.
- by Khun-Al - at 2012.08.21 18:39:00
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99. Additional seats - in Feedback/Requests [original thread]
What do you think of an module that creats an additional seat outside of the tank? It could be a highpower module and be resticted to two modules at once. It could look like the turrets on a laat from star wars without a roof so the gunners can ...
- by Khun-Al - at 2012.08.21 18:32:00
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100. CCP Please Consider LAV Advance Controls. ;) - in Feedback/Requests [original thread]
The steering and looking is seperated because its designed for move players. They aim and look around with the motion controller which replaces the right stick and steer with the navi controller or the leftside of the ds3.
- by Khun-Al - at 2012.08.21 05:45:00
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