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141. People really want that isk - in General Discussions [original thread]
Maybe it's because the ISK Payout just got nerfed.
- by Kensai Dragon - at 2014.11.08 21:18:00
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142. [Request] ISK Payout changes - Current payouts cause risk aversion - in Feedback/Requests [original thread]
Agreed, Suggested Numbers for ISK Payout: Minimum = 50*seconds in match (same as SP) Damage Dealt * 10 WP * 100 Kills * 5,000 (Deaths * (-5000) )> 0 Assuming an average match takes 10 minutes, average WP is 1000, average 10 kills and 5 deat...
- by Kensai Dragon - at 2014.11.08 20:26:00
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143. Payout too low. - in General Discussions [original thread]
When you're in the bottom rungs of a match, then maybe we can see eye to eye on this. When basic suits run 10k average, 5 deaths means you're just breaking even. Should Dust become the game of hide and seek? The game is tough enough without penali...
- by Kensai Dragon - at 2014.11.08 19:46:00
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144. Nobody's said it yet but. - in General Discussions [original thread]
That would be pretty sweet! Have a range of pre-set locations and have the objective randomly cycle through them during the match. Domination would be so much more dynamic!
- by Kensai Dragon - at 2014.11.08 19:30:00
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145. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
Blueprint For Murder wrote: It seems overly complicated and restrictive. Some quick numbers I'm just throwing out for examples: Light = 100 kg Medium = 200 kg Heavy = 300 kg Basic Plate = 50 kg Enhanced Plate = 65 kg Complex Plate = 80 kg ...
- by Kensai Dragon - at 2014.11.08 18:56:00
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146. Squad vs Team Scan - - in General Discussions [original thread]
Ah, ok Thank you
- by Kensai Dragon - at 2014.11.08 18:13:00
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147. Squad vs Team Scan - - in General Discussions [original thread]
Sylwester Dziewiecki wrote: Kensai Dragon wrote: Absolutely new to scanners, how do you know which scanner will function in squad or team sharing mode? I looked at the in game specs and descriptions, but didn't see the determination listed. ...
- by Kensai Dragon - at 2014.11.08 18:00:00
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148. Squad vs Team Scan - - in General Discussions [original thread]
Absolutely new to scanners, how do you know which scanner will function in squad or team sharing mode? I looked at the in game specs and descriptions, but didn't see the determination listed. Thanks
- by Kensai Dragon - at 2014.11.08 17:56:00
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149. Replace Scout Light weapon slot with a second Sidearm slot - in Feedback/Requests [original thread]
Lol, only scouts seem to use it now. Nerf it to uselessness! OK, I'm joking (sort of), but the spam of cloak/shotgun combo doesn't seem to have slowed. Still see it used quite a bit. Hell, I use it from time to time and it really is EASY mode. T...
- by Kensai Dragon - at 2014.11.08 16:12:00
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150. Academy and milicia fight mode - in Feedback/Requests [original thread]
I like the MLT only idea, but maybe slight higher ISK in exchange for SP. As a new player you're constantly broke unless you get donations from a Corp, or sometimes from a random guy feeling sorry for you.
- by Kensai Dragon - at 2014.11.08 16:03:00
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151. Replace Scout Light weapon slot with a second Sidearm slot - in Feedback/Requests [original thread]
Nerf the shotgun. Problem solved.
- by Kensai Dragon - at 2014.11.08 15:58:00
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152. Remove explosive resistance from Heavies. - in Feedback/Requests [original thread]
KA24DERT wrote: Breakin Stuff wrote: One weapon being ineffective does not a problem make. Oh wait. Flaylocks. That's two. Everything else works on sentinel suits. Literally everything. Thanks for hi-lighting the imbalance. I think th...
- by Kensai Dragon - at 2014.11.08 15:27:00
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153. [suggestion]pre-release weapon change testing - in Feedback/Requests [original thread]
I volunteer! I'd love to take part.
- by Kensai Dragon - at 2014.11.08 15:22:00
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154. Payout too low. - in General Discussions [original thread]
CommanderBolt wrote: Kuruld Sengar wrote: I'm taking a break from dust because I simply can't afford to run anything half decent with the nerfed payouts. Everyone is running bullshit tactics to scrounge for isk, and every match seems to be m...
- by Kensai Dragon - at 2014.11.08 14:41:00
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155. Team balancing... why don't you love me? - in General Discussions [original thread]
It was probably me on your teams, lol. Seems like every match tonight has the same 32 players cycling through. Been a rough night.
- by Kensai Dragon - at 2014.11.08 06:52:00
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156. Payout too low. - in General Discussions [original thread]
Byozuma Kegawa wrote: Why are people still comparing the bugged payouts to how they should be? The bugged payouts were bugged, as in incorrect, not working as intended. You aren't getting your million isk public payouts back anytime ever. Ar...
- by Kensai Dragon - at 2014.11.08 06:49:00
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157. Armor Repair Rate. - in General Discussions [original thread]
It was released the Tuesday before 1.9, then overwritten along with a few other things included in that mini patch, now getting reinstated.
- by Kensai Dragon - at 2014.11.08 04:46:00
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158. Why people who are not Scouts cannot see we were already nerfed. - in General Discussions [original thread]
I must say, I'm pretty amused at all the crying from scouts concerning hit detection. For so long the scout class (as a generalization) seemed to avoid getting hit so easily I think many of them forgot that they could also be targets, lol Serious...
- by Kensai Dragon - at 2014.11.08 00:56:00
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159. NPE Update - Teaching Without Tutorials - in Feedback/Requests [original thread]
I agree, especially considering the base levels of Sentinel and Heavy for Amarr and Caldari are different. I like the base Cal Heavy for the shield regulation. I'd Love having an equipment slot to boot! Gimme that scanner! Lol
- by Kensai Dragon - at 2014.11.08 00:18:00
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160. Remove explosive resistance from Heavies. - in Feedback/Requests [original thread]
Lol, fine I'm a troll. MD is essentially a grenade launcher, and they limited us to 2 of those. It doesn't lose effectiveness over distance like the rifles, and is meant to be a support weapon. Sending rounds downrange causes damage and disorder...
- by Kensai Dragon - at 2014.11.07 19:18:00
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