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241. More WP for better nanite injectors - in Feedback/Requests [original thread]
bogeyman m wrote: CCP Rattati wrote: The satisfaction of raising someone from the dead to 80% shields and armor, basking the poor soul in ammo and armor repping hives, or even topping off the 20% armor with your rep tool, and then healing th...
- by Kensai Dragon - at 2014.10.02 00:50:00
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242. Matchmaking update - in General Discussions [original thread]
So, in response to the matchmaking update, +1! It's much more enjoyable not getting absolutely crushed 4 out of 5 matches in a night! Lol I know this speaks more to my inexperience, and of course there are still the completely disorganized teams, ...
- by Kensai Dragon - at 2014.09.27 00:40:00
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243. Snipers are still.... - in General Discussions [original thread]
Lonewolf Heavy wrote: Iron Wolf Saber wrote: I would agree with the idea of punishing effort within the redline cept one major problem. How do you know you're out of your own redline? Only other major problem i can think of is what happe...
- by Kensai Dragon - at 2014.09.26 16:14:00
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244. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
The problem with the squad finder is waiting for a random squad leader to get off the crapper, grab a snack, remember that he has a game going, and finally get around to joining the squad to a battle. I like to join quick and then see if there ar...
- by Kensai Dragon - at 2014.09.26 07:15:00
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245. www.protofits.com - a fitting tool project - in DUST 514 Technology Lab [original thread]
Kaze Eyrou wrote: Kensai Dragon wrote: I didn't read all 14 pages, so my apologies if this has been addressed already, but is there a way for my skill tree settings to be saved with my login/profile? I'm redoing the skills at least once a da...
- by Kensai Dragon - at 2014.09.25 23:46:00
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246. www.protofits.com - a fitting tool project - in DUST 514 Technology Lab [original thread]
I didn't read all 14 pages, so my apologies if this has been addressed already, but is there a way for my skill tree settings to be saved with my login/profile? I'm redoing the skills at least once a day. Otherwise, I love the site and a thousan...
- by Kensai Dragon - at 2014.09.25 21:37:00
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247. Announcement:[Dev Blog] Hotfix Delta is now live! - in Announcement and Events [original thread]
zzZaXxx wrote: Rifle change specific info please. Can be found here: https://docs.google.com/spreadsheets/d/1Bqr2OKuQXCKrvx721n07xLb5VYmwvXEoftyNqRg3ew8/edit#gid=1986456775 Edit: My personal favorite spec, under rifles 'Multiple small tw...
- by Kensai Dragon - at 2014.09.24 21:22:00
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248. Announcement:[Dev Blog] Hotfix Delta is now live! - in Announcement and Events [original thread]
Dude, really? Burst HMG got a double nerf? Increased heat buildup AND damage decrease? Can we at least get a decrease in recovery time on the inevitable overheat? Just running fast numbers, we get 5 rapid bursts instead of 6, so the overall damag...
- by Kensai Dragon - at 2014.09.24 19:29:00
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249. CCP Rattati, strafing? Let's talk shall we? - in Feedback/Requests [original thread]
I guess we'd need to define 'close'. Without a cloak, running at me from 30+ meters away, I should have you down in short order. With turn speed maxed, even a heavy can turn pretty darned fast. So the question really becomes more of who can contro...
- by Kensai Dragon - at 2014.09.23 21:41:00
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250. CCP Rattati, strafing? Let's talk shall we? - in Feedback/Requests [original thread]
Aiming speed is adjustable. 0=fastest, 100=slowest. It's more like 'how much dampener' instead of 'how much speed'. In a heavy, at fastest speed, my problem is overshoot - I turn too far and have to swing back to my target. I actually have more su...
- by Kensai Dragon - at 2014.09.23 18:10:00
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