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201. Add more Militia Items - in Feedback/Requests [original thread]
Bump
- by Kaze Eyrou - at 2013.05.12 19:12:00
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202. [BUG] Push to talk button not working in every situation - in Feedback/Requests [original thread]
I think this would be better posted under the Bugs section. https://forums.dust514.com/default.aspx?g=topics&f=729
- by Kaze Eyrou - at 2013.05.12 19:11:00
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203. Caldari Logistics Needs To Be Looked At. - in Feedback/Requests [original thread]
Here is the simplest and easiest fix. (And best fix IMO) Shield recharge: 12hp/s Give assaults the quicker shield recharge delay (eg from 5 to 4 or whatever it is. You get the idea). This way, Logi's have the protection they need. The shield tan...
- by Kaze Eyrou - at 2013.05.12 19:08:00
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204. [Feedback] Revive Mechanic and Module Wheel "working as intended"? - in Feedback/Requests [original thread]
Revive and Call For Help mechanics are being looked at. I myself had a couple of squad mates bleed out even though I "successfully" revived them (being I did the animation and they didn't revive). So it is very finicky and broken right now. Al...
- by Kaze Eyrou - at 2013.05.12 19:00:00
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205. Suggestion: Entry and Exit animations for vehicles. - in Feedback/Requests [original thread]
Well granted BF3 the "realistic shooter" doesn't have this either. In any case, I wouldn't mind seeing an animation showing entry and exit animation into vehicles.
- by Kaze Eyrou - at 2013.05.12 18:53:00
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206. Add more Militia Items - in Feedback/Requests [original thread]
We need: Militia Mass Driver Militia Heavy Machine Gun Militia Laser Rifle Militia Scrambler Rifle (14th) Militia Flaylock Pistol (14th) Militia Plasma Cannon (14th) Militia AV nades (maybe?) This would allow people to bring in more weapons into...
- by Kaze Eyrou - at 2013.05.12 18:49:00
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207. Tank vs AV nades - in Feedback/Requests [original thread]
Kharga Lum wrote: 8.8m SP into tanks, just over 5800 shield HP and 5 milita AV nades kill me. This is not including my shield booster...active hardeners only last 10 seconds which enough time to absorbe a 1-2 shots before shutting down. I unde...
- by Kaze Eyrou - at 2013.05.12 18:33:00
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208. triple damage on tanks from behind - in Feedback/Requests [original thread]
Draco Dustflier wrote: pegasis prime wrote: Erm uts already 204% dammage if you hit from behind . Sounds like you want a win buton never mind then. And my reply is slow. Ignore my post. Bacon.
- by Kaze Eyrou - at 2013.05.12 18:28:00
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209. triple damage on tanks from behind - in Feedback/Requests [original thread]
OP wants to nerf tanks more. As a guy who runs AV (or used to. Waiting to see Caldari Gallente and Minmatar heavy suits) with prototype Forge Guns, I say No. Tanks need to be useable. Not glorified SP and ISK sinks waiting to be turned into scr...
- by Kaze Eyrou - at 2013.05.12 18:27:00
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210. (Feedback) "Standard on Standard" is impossible with Vehicles - in Feedback/Requests [original thread]
Belendur Balfour wrote: They need to change the vehicle engineering skill back to a 5% per level buff to powergrid, that is what the skill does for dropsuits and what it does in EVE, there is no good reason that I can see that they changed it t...
- by Kaze Eyrou - at 2013.05.12 18:23:00
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211. {request} Make skirmish super awesome! ... Or new game mode. - in Feedback/Requests [original thread]
Well, not to be mean OP, but you have essentially described Skirmish 1.0 (old Skirmish gametype during early closed beta before it devolved into what it is now). Players won't get "ranks" per se but you have also described something CCP will be a...
- by Kaze Eyrou - at 2013.05.12 02:12:00
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212. Stopping letter hacks - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Not true. Possibly an urban legend. Maybe even a space legend. Counter hacking to prevent the Reds from getting their 100 WP or to allow even a single hit on your MCC is a decision that you need to make. I always counter h...
- by Kaze Eyrou - at 2013.05.12 02:06:00
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213. 6 months later... - in Feedback/Requests [original thread]
Inb4 OP was in cryostasis for a week....
- by Kaze Eyrou - at 2013.05.12 02:03:00
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214. Feedback - Skill System (have I finally cracked it!?) - in Feedback/Requests [original thread]
I like where OP was going with this, lowering the multiplier and extending the tree while keeping overall cost the same... But I'll have to say no unfortunately because someone said it would add too much complexity (or more unneeded complexity?) ...
- by Kaze Eyrou - at 2013.05.12 01:57:00
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215. Squad colour change on overhead map please. - in Feedback/Requests [original thread]
I'd vouch for Purple. Also, since Doshneil Antaro has brought to my attention about colorblind players, what about an option to change UI to a colorblind screen. They can confirm something like this in WoW. What about CoD or BF, didn't they have ...
- by Kaze Eyrou - at 2013.05.11 10:07:00
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216. The dulovolle problem - in Feedback/Requests [original thread]
RINON114 wrote: LOL this is for the single shot tactical variant... No I believe this guy is right. Auto variant is 34 damage. Or something. Not at my PS3 or I'd turn it on and check. Unless you want to post a pic and prove it.
- by Kaze Eyrou - at 2013.05.11 08:21:00
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217. Everyone Sign This Petition - in Feedback/Requests [original thread]
No.
- by Kaze Eyrou - at 2013.05.08 20:09:00
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218. Only one button for respawn, not two. - in Feedback/Requests [original thread]
Mitch Laurence wrote: Theres no need to require a button press to see who killed me. When I die I want respawn with minimal button presses. Either remove the killed by screen or make it on an auto timer. Old way: Spam O until you successful...
- by Kaze Eyrou - at 2013.05.08 11:11:00
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219. Feedback: Game mistake, I'm punished? - in Feedback/Requests [original thread]
Basically this post is one of the main reasons I believe we should be allowed one more respec for May 14th. Some players, such as your self, speccing into something that a skill said it would do but finding out it doesn't.
- by Kaze Eyrou - at 2013.05.08 09:21:00
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220. [Bug] Nanohives have no ammo indicator in weapon wheel. - in Feedback/Requests [original thread]
DJINN leukoplast wrote: Django Quik wrote: Have they nerfed the number carried for the militia? Because I'm sure I've been unable to throw 2 on several occasions today. You can have two, but only one is allowed to be active. So as soon a...
- by Kaze Eyrou - at 2013.05.08 06:46:00
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