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1901. [Request] Change Turret Installation operations. - in Feedback/Requests [original thread]
When empty a turret will scan the area. If an enemy unit is close enough (it used to anyway) or has fired on it the turret will Instantly Track And Fire at the enemy. With unbelievable speed and accuracy. Additionally the turret has a default p...
- by KalOfTheRathi - at 2013.08.31 22:19:00
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1902. Video of My Problem - Battle HQ Freeze/Unfreeze - in Technical Support/Bugs [original thread]
Mike Ox Bigger wrote: Just to give you guys an update it appears to be a problem with the PS3 as it does this with other games as well now. I was worried that it was a PS3 problem. A few possible fixes though. Never run your PS3 when the Ai...
- by KalOfTheRathi - at 2013.08.31 22:04:00
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1903. flaylock pistol ammo bug. - in Technical Support/Bugs [original thread]
fawkuima juggalo wrote: THANK YOU.... way to make me feel nubish. but fa real. thanks i will not be wasting more skill points hella llame. i only bought one of those cuz i saw ppl dominate with it online then i get one realize a week later that...
- by KalOfTheRathi - at 2013.08.31 21:54:00
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1904. Keep getting disconnected when trying to type into Chat - in Technical Support/Bugs [original thread]
How many chat channels do you have open? In the past more than four could lead to problems. That has been corrected but if you have Many I would reduce it until the problem disappears. If you get to four and it doesn't resolve itself then rest...
- by KalOfTheRathi - at 2013.08.31 21:49:00
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1905. money dissapeard - in Technical Support/Bugs [original thread]
What was your time line? When did you buy it, when did you log in to DUST? I have not had it happen but the first thing when there are these types of issues with numbers for your characters is to restart DUST. That will let SONY and their PSN St...
- by KalOfTheRathi - at 2013.08.31 21:46:00
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1906. Burst scrambler pistol missing from the market - in Technical Support/Bugs [original thread]
Leave the Marketplace. Then do Something Else like checking you Skills or a Suit Fit. Return to the Marketplace. If the items are still missing then restart DUST, Not your PS3. Restarting DUST will solve many glitches between the server and ...
- by KalOfTheRathi - at 2013.08.31 21:41:00
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1907. End-of-Match Kill Count Mismatch - in Technical Support/Bugs [original thread]
Ryme Intrinseca wrote: -- snip -- Strangely, I can never remember there being a mismatch in my deaths between end of match KDR and score. E.g. I've never seen it say 6.00KDR but then 12-3 on the playerlist. Has anyone seen that happen? If no...
- by KalOfTheRathi - at 2013.08.31 21:37:00
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1908. After 1.5... - in General Discussions [original thread]
Awesome Pantaloons wrote: You should have acted. They're almost here. The forums told of their return. Their defeat was merely a delay, 'Til the time after AV is buffed, When the clones of the Amarr would spill their own blood. But no one belie...
- by KalOfTheRathi - at 2013.08.31 11:31:00
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1909. End-of-Match Kill Count Mismatch - in Technical Support/Bugs [original thread]
2100 Angels wrote: This happens to me every other game. Unfortunately haven't taken any screenshots, but this is generally within the last 5 seconds of the game. 10 seconds seems to be enough time for it to register. I think these are two prob...
- by KalOfTheRathi - at 2013.08.31 11:27:00
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1910. flaylock pistol ammo bug. - in Technical Support/Bugs [original thread]
Ammo Skill only increases Maximum Ammo. This is a common misreading of those Skills. Increase AR ammo and you get to carry more ammo with the same clip size. The only increase in clip size (besides better/different weapons in some cases) is t...
- by KalOfTheRathi - at 2013.08.31 02:11:00
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1911. 2 HUGE steps for enjoying Dust - in General Discussions [original thread]
Scheneighnay McBob wrote: Step 1: Don't make it a job. Play when you feel like playing. Step 2: Leave this place. Not the game- the forums. They're toxic; evil. They make you see flaws with the game you otherwise wouldn't have noticed- no need...
- by KalOfTheRathi - at 2013.08.31 02:05:00
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1912. If the TAR is made to mimic the function of the Scrambler Rifle... - in Feedback/Requests [original thread]
As the TAR was first (by several releases) how could it be mimicking the the Scrambler Rifle?
- by KalOfTheRathi - at 2013.08.31 01:57:00
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1913. Headshot death shouldnt be revivable - in Feedback/Requests [original thread]
90% of the ones I witness and experience are Terminations. The rest are probably just network disagreements between the clients and the server regarding which animation to run responding to the damage done. As in, the server said X damage so the ...
- by KalOfTheRathi - at 2013.08.31 01:54:00
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1914. My Idea to Help Scouts - in Feedback/Requests [original thread]
Still funny that my friends that play Scout still kick butt. They don't even bother to take names. They fixed the melee damage bug and that leveled many of the scout suit variants. They balanced all the melee damage and that balanced what a sco...
- by KalOfTheRathi - at 2013.08.31 01:51:00
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1915. My thoughts on Vehicle Ammo - in Feedback/Requests [original thread]
DUST is the only FPS I have played that routinely likes to remove ammo from their game. Odd. The worst, so far, is the famous let's make everybody run back to supply depots in Uprising 1.0 because they removed the damage modifier from Weapon Oper...
- by KalOfTheRathi - at 2013.08.31 01:49:00
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1916. reporte dos erros semanal - DUST 514 8/23-8/30 - in Technical Support/Bugs [original thread]
You might want to try the Spanish language section of the Forums.
- by KalOfTheRathi - at 2013.08.31 01:45:00
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1917. (Bug) Mass Driver - switching to sidearm. - in Technical Support/Bugs [original thread]
Old problem. Not only limited to MD if I recall correctly. Although possibly the others have been fixed as none have replied to your post. Part of the animation (and the time required) for the reload. If you manage to hit the wrong moment then yo...
- by KalOfTheRathi - at 2013.08.31 01:42:00
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1918. Rail Installation not firing anything? - in Technical Support/Bugs [original thread]
Yes. This happens quite often. The first time in a particular match a RGT is used it my most common occurrence*. Work around is: Aim at First target assuming things will work. Get red pip indicating good target. Fire with no results. Fire until ...
- by KalOfTheRathi - at 2013.08.31 01:38:00
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1919. End-of-Match Kill Count Mismatch - in Technical Support/Bugs [original thread]
CCP Logibro wrote: Have you guys got any screenshots showing this? Up to how many seconds before the end of the battle have you experienced this? Last second, five seconds, more? This happens whenever the fighting gets busy. The last few secon...
- by KalOfTheRathi - at 2013.08.31 01:16:00
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1920. [bug] Kills turning into kill assists - in Technical Support/Bugs [original thread]
Do you have a suggestion on how/where to share pictures? Most sites want some personally identifying information and I have no interest in sharing such with this community? If nothing is satisfactory I will email a support petition with jpegs att...
- by KalOfTheRathi - at 2013.08.31 01:08:00
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