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1441. grenades and drop links. - in Technical Support/Bugs [original thread]
Ryme Intrinseca wrote: BUMP because the grenade bug still hasn't been fixed. CCP, please look at this. I provide details on how to reproduce the glitch below. 1. Start cooking grenade. 2. Move to/aim at location where you want the grenade to g...
- by KalOfTheRathi - at 2013.10.19 11:37:00
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1442. grenades and drop links. - in Technical Support/Bugs [original thread]
You need to start reporting these problems correctly. This is not actually the correct forum. What you have encountered is a Map/Mesh problem. Most likely anyway. The ground by the hacking objective will eat the grenade, probably because of a ba...
- by KalOfTheRathi - at 2013.10.19 11:34:00
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1443. [Bug] Unable to respawn when uplink destroyed. Bumped from Match. - in Technical Support/Bugs [original thread]
This is a repeat I am certain, but I have yet to see something on a solution. First have a few uplinks to choose from. Then select a different Drop Suit Fit. Now move the selector to one of the deployed uplinks, not the ground spawn or the MCC. ...
- by KalOfTheRathi - at 2013.10.19 11:27:00
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1444. Why does CCP keep ignoring rendering/ draw distance. - in Technical Support/Bugs [original thread]
We have much better graphic textures for the game. That required breaking the most important part of the game, which is seeing the enemy. Both the ones you want to take out and those that are in the process of taking you out. This is the most ess...
- by KalOfTheRathi - at 2013.10.19 11:14:00
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1445. invincibility bug - in Technical Support/Bugs [original thread]
Also there is a Map Feedback Forum. Just go the the root of this forum and look around. Find the map feedback, select the battle type, then reply to the particular map in question. There is a JPEG with grid marks to help clarify the situation. T...
- by KalOfTheRathi - at 2013.10.19 02:44:00
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1446. Switching to Sidearms - in Technical Support/Bugs [original thread]
How old is your DS3? More than a year? Replace it. Does it do funky things in DUST menus, like scrolling on its own? Replace it. At least try the newest controller you can access. Remember not to have another controller plugged in if only to c...
- by KalOfTheRathi - at 2013.10.19 02:41:00
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1447. Lag in PC is still terribly bad - in Technical Support/Bugs [original thread]
Why don't you post when it works correctly? That would be news worthy of a post. I have no intention of playing PC until the situation is resolved. So QQ about the lag is simply the status quot.
- by KalOfTheRathi - at 2013.10.19 02:37:00
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1448. I'm not even looking for responces. - in Feedback/Requests [original thread]
Meta levels were supposed to have significance in DUST. However they have been dropped by the Devs as it overly complicated a the level of equipment in DUST. In EVE they have a place, in DUST ... not so much. It is best to ignore them as a mere ar...
- by KalOfTheRathi - at 2013.10.19 02:34:00
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1449. [Request] Salvage weapons from dead clones - in Feedback/Requests [original thread]
Reading Dev post before posting is always a good idea. And you didn't! How amazing.
- by KalOfTheRathi - at 2013.10.19 02:26:00
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1450. CCP- please - in General Discussions [original thread]
For those will little knowledge consider this. Any shot received by a turret will trigger a scan of Red targets. If sufficiently Agro they will shoot at whatever they can lock onto. That would include you and your tender butt. If you are less than...
- by KalOfTheRathi - at 2013.10.19 02:17:00
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1451. The only way to have fun is to play AR... - in General Discussions [original thread]
Buh Bye. Angry Birds awaits. No ARs there.
- by KalOfTheRathi - at 2013.10.19 02:10:00
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1452. Why are there turrets in the redline? - in General Discussions [original thread]
Aero Yassavi wrote: Seriously, the first thing both teams do is blow up all turrets. That's how you know nobody wants them. You are seriously wrong. When we had the previous Event from CCP/Shanghai there was a reward for blowing up 100 Ins...
- by KalOfTheRathi - at 2013.10.19 02:09:00
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1453. Why are there turrets in the redline? - in General Discussions [original thread]
Virtual Riot wrote: -- snip ISK coated QQ -- There needs to be a ******* range limit on those rail turrets There is a range limit. If you took the time to see both sides of a situation before adding QQ to the post you would know they are li...
- by KalOfTheRathi - at 2013.10.19 02:04:00
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1454. A great way to end the Stealing Vehicle problem (Idea) - in Feedback/Requests [original thread]
We have asked for exactly this for a year now. Maybe you will have better luck? Nah, CCP/Shanghai is doing the same old thing. Building a game that we have no idea where it is supposed to be going much less where is actually going.
- by KalOfTheRathi - at 2013.10.18 01:39:00
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1455. [Request] The Most Important Thing - in Feedback/Requests [original thread]
Nope. Not behind this at all. At least not now. Get me a game that works First. Let me see a target from within a Turret. Stop showing me chevrons at 212m but not the Mercs under those chevrons. I want to see a target at the range the gun will ...
- by KalOfTheRathi - at 2013.10.18 01:36:00
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1456. REQUEST --- New player survivability. - in Feedback/Requests [original thread]
Here it is! Right on time! Another post regarding the very strange matchmaking mechanism in DUST. We have been asking for Filters to the Battle Finder for nearly a year. We got the odd thing recently that they called a Filter but it was simply a...
- by KalOfTheRathi - at 2013.10.18 01:32:00
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1457. [BUG] Instant HMG reloading. - in Technical Support/Bugs [original thread]
I am going to test this. And I really want it to work. What is does remind me of the melee mechanic in many other games. If you are reloading a weapon and melee it will simply cancel the remaining animation of the reload. It does not cancel the...
- by KalOfTheRathi - at 2013.10.17 01:35:00
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1458. mass driver is useless... - in General Discussions [original thread]
P14GU3 wrote: -- snip -- #AR514 Read the entire comment list. Interesting responses and some were quite informative. However, your hash tag shows your true nature. You are one of the DUST QQ Kitten Core that believe Their Favorite Weapon is ...
- by KalOfTheRathi - at 2013.10.17 01:29:00
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1459. Announcement:Update on Uprising 1.5 - in General Discussions [original thread]
jerrmy12 kahoalii wrote: i know how to shield tank, they're just crap, 1 hit basically means retreat, but i can do well with a gunlogi Your reply confuses me. A Gunlogi is a shield tank. If you do alright using them then what is the problem? ...
- by KalOfTheRathi - at 2013.10.17 01:13:00
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1460. Announcement:Changes to Planetary Conquest - in Announcement and Events [original thread]
Komodo Jones wrote: -- snip -- You ask 'successfully defending' and I see 'with ringers'.
- by KalOfTheRathi - at 2013.10.17 01:01:00
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