Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
3501. Under the map easy to do. - in Technical Support/Bugs [original thread]
Map Feedback should go in the Map Feedback Forum. https://forums.dust514.com/default.aspx?g=forum&c=235 The JPEG has Grid numbers/letters so you can describe the location. Don't forget that the Letter Objectives are randomly generated. If ...
- by KalOfTheRathi - at 2013.03.01 11:30:00
|
3502. Where are the Jovian Fusion power plants in the Market. - in Rookie Training Grounds [original thread]
I have several and can restock them. Oddly enough I cannot seem to find them in the market. I was trying to tell someone what the prerequisites were and only left with both of us slightly confused. Is this a display problem in the Market or just...
- by KalOfTheRathi - at 2013.03.01 11:22:00
|
3503. Sticky:Improved ambush spawn mechanics and new spawn locations feedback - in Feedback/Requests [original thread]
So far it has been better. I don't play Ambush but did get into one in the game show server. The Ambush OMS was fine and it was in Skim Junction. I played there several times and it was an enjoyable time. Some of my squad mates like to play Amb...
- by KalOfTheRathi - at 2013.03.01 11:14:00
|
3504. [BUG] New Mail icon showing when I have no mail in my inbox - in Technical Support/Bugs [original thread]
A search might have shown this as an existing problem. Or scanning the Updates in this Forum and the Request/Feedback Forums. Any EVE Corp messages to DUST Corp members will generate Notifications. The problem is you cannot read the email in DUST...
- by KalOfTheRathi - at 2013.03.01 11:10:00
|
3505. Swarm launcher didn'tdamage Large Railgun installation - in Technical Support/Bugs [original thread]
Buzzwords wrote: try aiming straight up real quick after you lock but before you fire, it'll give the swarm a little elevation. though you definitely can still get stuck hitting hills and crap :\ This works. The trick is the Hit Box is the ...
- by KalOfTheRathi - at 2013.03.01 10:42:00
|
3506. Sniper rifles & Hills Bug? - in Technical Support/Bugs [original thread]
Search for Hit Detection. You will find many posts regarding it. Your solution was already posted. It is the only one that works.
- by KalOfTheRathi - at 2013.03.01 10:39:00
|
3507. Sometimes when i try to aim the neocom comes up instead - in Technical Support/Bugs [original thread]
Groverr Cleaveland wrote: sometimes the neocom comes up when i try to aim in a battle and i wont be able to aim until i die and respawn, getting revived doesn't help, i was told this was a closed beta problem that was fixed in the past and went...
- by KalOfTheRathi - at 2013.03.01 10:38:00
|
3508. Disconnect internal error, when activating voice in corp chat. - in Technical Support/Bugs [original thread]
How many chats do you have enabled? If it is a lot then make it less. I don't know the limit. A Search might help.
- by KalOfTheRathi - at 2013.03.01 03:40:00
|
3509. Problem with my "mail box" - in Technical Support/Bugs [original thread]
You are receiving email from EVE players. You will get the notification but are not able to access them in DUST. Know problem. Being addressed by Devs.
- by KalOfTheRathi - at 2013.03.01 03:39:00
|
3510. [BUG] Damage mod stacking... bonus? - in Technical Support/Bugs [original thread]
Old news. The Devs know about it. It is a bug in that stacking is supposed to produce a reduction. Just not high on the list. With all the Forum Posts from QQ want Their fix done first it is hard to see when they would have the time to fix someth...
- by KalOfTheRathi - at 2013.03.01 03:37:00
|
3511. [BUG]Server bug - in Technical Support/Bugs [original thread]
The longer you play the more likely there will be problems. It is a Beta so assume a memory leak is possible. When I start hearing Audio Glitches I figure it is time to restart DUST. Some just log out of PSN as that will cause DUST to restart. I p...
- by KalOfTheRathi - at 2013.02.28 16:46:00
|
3512. Invulnerable snipers - in Technical Support/Bugs [original thread]
Chibi Andy wrote: lol terrain, dude i was on the pipes and i have a clear view of my enemies even the ones in open space, but for some reason the guys in the open space takes no damage when i snipe them 3 head shots and nothing, shoot them in...
- by KalOfTheRathi - at 2013.02.28 16:16:00
|
3513. What are the skirmish maps.... - in General Discussions [original thread]
Arrant Leet wrote: That has 5 points, (2 outside 3 in base).. One has A in the middle inside a building, C is across from A and there's a bridge to get to it (under this bridge there's a little canal. And B is on the side inside a building as ...
- by KalOfTheRathi - at 2013.02.28 15:58:00
|
3514. Madruger I understand, what is Marauder? - in Rookie Training Grounds [original thread]
@0 Try Harder, thanks. In particular when the answer took that much to explain. No wonder it didn't make sense before. I do appreciate it though. I am some SP from having to make the decision.
- by KalOfTheRathi - at 2013.02.28 12:24:00
|
3515. Please add an inverted option to the x axis. - in Technical Support/Bugs [original thread]
Monkxx wrote: OP seems not to tell us something Possible that X should have been Y. Then we wouldn't have had to ask Y?
- by KalOfTheRathi - at 2013.02.28 12:17:00
|
3516. Meaningless DevBlog.. - in Feedback/Requests [original thread]
Good rant. Totally unrealistic and mostly silly but sometimes that is what it takes to have a good rant. If the Devs are EVE players they probably have a pool going on about how wacky your next rant will be. Maybe even when as well. EVE players ...
- by KalOfTheRathi - at 2013.02.28 12:14:00
|
3517. [bug] very long first loading list of contacts - in Technical Support/Bugs [original thread]
Ya noticed that did ya? I have a squad mate that was in a Corp with ~300 members. His comment was that he would start it up and Go Read A Book because it would take a half hour for it to complete. My mind reels at the idea of a fully filled ou...
- by KalOfTheRathi - at 2013.02.28 12:08:00
|
3518. [bug/feedback] continuous play over an hour or two causes 1 frame per second. - in Technical Support/Bugs [original thread]
nakaya indigene wrote: -- snip -- NO CONSOLE GAME DOES THIS!! FIX IT!! You got me thinking about this, even with the INTERNET SCREAMING KEY. Plenty of console games Do Exactly This . It is called Texture pop-in. It can come in many flavors...
- by KalOfTheRathi - at 2013.02.28 12:03:00
|
3519. [bug/feedback] continuous play over an hour or two causes 1 frame per second. - in Technical Support/Bugs [original thread]
An Ugly but functional work around is to restart DUST before Corp battles. I would really hate doing it. Although, I would do it for an important match. Personally it seems that a distinct set of Audio Failures announces an impending Frame Rat...
- by KalOfTheRathi - at 2013.02.28 11:46:00
|
3520. Member for 3 days... - in Technical Support/Bugs [original thread]
Gunner Niv wrote: That would explain it but still not going up, been at 3 days for about 3 days Maybe the Corp is having Buyers Remorse? Sorry, it was the only joke I could come up with. If it doesn't self correct in a day or so you shou...
- by KalOfTheRathi - at 2013.02.28 11:34:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
First page | Previous page | Next page | Last page |