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2221. Possible memory leak - in Technical Support/Bugs [original thread]
Yep, known problem. Search for memory leaks if you want. However, most will be surprised that your game lasted 12 hours. If you actually Play the game it is even less. Sometimes as little as two to three hours and rarely over five to six. Once ...
- by KalOfTheRathi - at 2013.07.08 05:49:00
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2222. [BUG?] Railguns stop rendering after about 300 meters - in Technical Support/Bugs [original thread]
This entire over zealous draw distance truncation needs some level of user setting. Snipers cannot see targets*, HAVs don't know who is shooting at them, counter-sniping can be near to impossible depending on the weapon and all so we can have pret...
- by KalOfTheRathi - at 2013.07.08 05:47:00
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2223. [Bug] Unable to find the HAV that is shooting us. - in Technical Support/Bugs [original thread]
The draw distance has officially traversed into bug territory from Optimization. On the larger maps (specifically the ABCDE with A on a bridge*) you can get shot repeatedly with no possibility of seeing what is exactly firing at you. This may be ...
- by KalOfTheRathi - at 2013.07.07 09:06:00
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2224. [Bug] Black screen after death but before respawn. - in Technical Support/Bugs [original thread]
@Kaylee Veloc, what did the Home button do?
- by KalOfTheRathi - at 2013.07.06 08:11:00
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2225. hmg - feedback - in Feedback/Requests [original thread]
Exactly what are you two talking about? CCP/Shanghai applied the Wang Nerf Hammer of Doom on the HMG and Heavies in general. The did a massive range Nerf some while back and it was horribly effective. This is what CCP/Shanghai wants . Somebody d...
- by KalOfTheRathi - at 2013.07.06 08:10:00
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2226. [Bug] Black screen after death but before respawn. - in Technical Support/Bugs [original thread]
Playing from American servers. GMT 0745 6 July, 2013 Ashland Died, again. Dropped to a black screen from death. It was an explosion so there was no chance of revival. However, all I got was a black screen. Unable to pull anything up: player list,...
- by KalOfTheRathi - at 2013.07.06 07:58:00
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2227. Forge guns are unfair - in General Discussions [original thread]
Shavan D wrote: The most powerful forge gun can do over 2000 damage, the user is also hard to find. Angry Birds awaits. Seriously though, anything that kills you is unfair. This is a game of advantages and finding something that is fun to pla...
- by KalOfTheRathi - at 2013.07.05 11:43:00
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2228. [BUG] heavy comando - black screen when selected - in Technical Support/Bugs [original thread]
Thanks, you saved my Alt some SP.
- by KalOfTheRathi - at 2013.07.05 11:36:00
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2229. [Bug] Speech bubble does not show when relogging in. - in Technical Support/Bugs [original thread]
Nalhe Saldana wrote: Seems a bunch of people are reporting this problem now, any response from CCP? You're not from around here are you? Which means, no. Or CCP has yet to respond. They might give an indication of it on the weekly update fr...
- by KalOfTheRathi - at 2013.07.05 11:35:00
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2230. How would you fix Scout? - in General Discussions [original thread]
Disturbingly Bored wrote: -- QQ snipped -- There are many suits in the Dust. Try a different one. Scouts suit (sorry) a specific set of purposes and work well for the Mercs that I play with. Shotties, Nova Knives and Hackers are all very fu...
- by KalOfTheRathi - at 2013.07.05 11:21:00
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2231. How would you fix Scout? - in General Discussions [original thread]
BL4CKST4R wrote: Buff their HP to that of a Logistics, nerf their speed to assault x 1.02, nerf their shield regen to assault levels but with a delay in between assault and logistics, keep all other base stats, give them 3-3 slots and 2 equipme...
- by KalOfTheRathi - at 2013.07.05 11:19:00
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2232. [Bug] Armor Repair module in HAVs will not start. - in Technical Support/Bugs [original thread]
This is in addition to the modules in general being significantly worse than 1.1 and before. The Armor Repair in a HAV will fail often. The default mode is for it to not start and immediately drop into the 30 second cool down. Not only did it not...
- by KalOfTheRathi - at 2013.07.05 11:15:00
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2233. [Bug] Speech bubble does not show when relogging in. - in Technical Support/Bugs [original thread]
I logged in as KR then decided to run my Alt (Thranx1231). The speech bubble disappeared and never showed again. Not a big deal but it did make many squad mates kept asking whether my mic was working. Bit of a thrash.
- by KalOfTheRathi - at 2013.07.05 09:21:00
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2234. [suggestion] solution to the matchmaking issue - in Feedback/Requests [original thread]
How about CCP/Shanghai simply deliver the Filters they promised for Uprising for the Battle Finder? That would solve all these problems; No vehicles, no proto, no KB/M, Advanced only, Vehicles Only, Proto Only, SP < 3M, SP > 10M. All of th...
- by KalOfTheRathi - at 2013.07.05 03:04:00
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2235. [Feedback] Damage values on receiving end - in Feedback/Requests [original thread]
One of the common complaints I hear in Team and Squad voice is that XX Weapon could not have put 1000HP into me in one second. While often that is actually inaccurate when the arithmetic is followed to a reasonable conclusion it does break immersi...
- by KalOfTheRathi - at 2013.07.05 03:01:00
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2236. [1.2 Feedback] Couldn't find a decent one to post in - in Feedback/Requests [original thread]
Thanks for the info on the Sniper Nerf. What I was wondering about was head shots. Previously they could take almost any suit out. I have been OHK more than once since 1.2 but only with Proto Sniper Rifles (yes, even the incredibly cheap we are go...
- by KalOfTheRathi - at 2013.07.05 02:50:00
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2237. Skill Respec - in Feedback/Requests [original thread]
I was asked why I thought that Borderlands was such a better game than Dust 514. Well, the biggest reason was the Skill Tree could be reset. Cheaply, I might add. Which meant that very limited SP could be reassigned to try something else, tune yo...
- by KalOfTheRathi - at 2013.07.05 02:13:00
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2238. [Request] Gunners need more information in HAVs - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Support- just simply need the same UI minitank that the driver gets (also with the small turrets shown) and the directional damage indicator that infantry get. Thanks, that is a better idea than mine.
- by KalOfTheRathi - at 2013.07.05 01:48:00
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2239. HMG = terrible now. - in Technical Support/Bugs [original thread]
It has been horrible since it got the Nerf Range Hammer. We simply learned to adjust to it only working in CQC. My snarky guess is that CCP/Shanghai noticed we had adapted so they found something else to balance (aka Nerf). Otherwise we would kee...
- by KalOfTheRathi - at 2013.07.05 01:47:00
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2240. Change the hit box or someting in the lav - in Technical Support/Bugs [original thread]
Look at it from the view of those of us that hate the Murder Taxi Game from CCP/Shanghai. The absolute worse aspect of Dust 514 next to the Wang Nerf Hammer of Doom. It takes no skill, gets free kills and can consistently drive, penalty free, ove...
- by KalOfTheRathi - at 2013.07.05 01:40:00
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