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521. stacking penalties being applied to resistances when only one module is used. - in Technical Support/Bugs [original thread]
Known problem. Devs are supposed to fix although I don't know if the fix will be before 1.5 (aka The Vehicle Balance Disaster or possibly the Greatest Vehicle Balance In All Of Games, time will tell). Check the bugs and feedback updates. They are...
- by KalOfTheRathi - at 2013.08.23 04:03:00
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522. The passenger dies! *yet again* Please take a look at this CCP. - in Technical Support/Bugs [original thread]
The ad in the video generated a quit on my mouse. Oddly enough. However if you are the Front Gunner in a Tank, being rammed by a LAV will kill you , on occasion. I have lived through them but normally I am in my Heavy suit when I survived. Sor...
- by KalOfTheRathi - at 2013.08.23 01:28:00
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523. Aparently they cant repoduce rendering issues - in Technical Support/Bugs [original thread]
Considering that one cannot get in a HAV and not experience the problem I wonder what the heck they are doing? Get in any Rail Gun HAV with a squad mate next to you with a Sniper Rifle. Have the sniper pick out a target past 400m and the Tanker w...
- by KalOfTheRathi - at 2013.08.22 12:20:00
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524. [bug?] Tactical sniper rifle offers no extra zoom over regular sniper rifle - in Technical Support/Bugs [original thread]
Marc Rime wrote: Should be easy to double check... for someone with SP in sniper rifles and commando suits that is -- anyone? ;) No real need. The OP did a valid test. Two suit fits with the different SR variants and there is no difference. A...
- by KalOfTheRathi - at 2013.08.22 11:44:00
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525. [Bug] Large Rail Guns fail to fire. - in Technical Support/Bugs [original thread]
Just a happy little note to let the Devs know this is still going on . In Ashland I had two instances of the LRGT on the South (bottom of the jpeg) in the ground spawn; Skirmish, 22 Aug 2013, before shutdown. Although it can happen on any LRGT. ...
- by KalOfTheRathi - at 2013.08.22 11:40:00
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526. [Bug] Turret Operation levels do not work on Installations. - in Technical Support/Bugs [original thread]
Korvin Lomont wrote: I am pretty sure the turret operation skills refers only to tank turrets... It didn't used to. Regardless of whether they are supposed to support Installation they don't seem to work in a tank either. Explain that. I hav...
- by KalOfTheRathi - at 2013.08.21 11:22:00
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527. [Bug] Turret Operation levels do not work on Installations. - in Technical Support/Bugs [original thread]
The claim during Chromosome and earlier was that the skills of the operator modified the output of whatever turret they were using. Now in the HAV the base is supposedly the Driver. The Owner is unable to even equip something they are not skilled...
- by KalOfTheRathi - at 2013.08.21 11:20:00
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528. [Bug] Turret Operation levels do not work on Installations. - in Technical Support/Bugs [original thread]
Firing a LRGT at another results in 109% efficiency. Regardless of Turret Operations level. To test simply compare against any tanker or gunner then against a newly created character. The first shot is 109%, all others are 89% and the damage done...
- by KalOfTheRathi - at 2013.08.21 05:11:00
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529. BUG: spawning inside MCC - in Technical Support/Bugs [original thread]
I spawned inside the end wall last night. Caldari MCC. It was the first time for that wall as well as Caldari. Several times, more than half I suspect, I was stuck in slow motion in the floor. Give us an option to spawn Under the MCC. On the ...
- by KalOfTheRathi - at 2013.08.20 00:31:00
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530. Negative SP? The more I play, the less I get! - in Technical Support/Bugs [original thread]
Changing the server is usually not required. The problem is old and ongoing although the forum postings seem to be fewer these day. This is probably one of the many problems with sync during start up between the client and the server. There are ...
- by KalOfTheRathi - at 2013.08.20 00:29:00
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531. LLAV skills - in Technical Support/Bugs [original thread]
Takahiro Kashuken wrote: I noticed this My resistance was at 57%, got it to level 5 from level 1 and nothing changed Classic CCP/Shanghai. Armor resistance in HAVs is wrong as well. Armor lvl adds 2% per level but the stacking penalty is ap...
- by KalOfTheRathi - at 2013.08.20 00:26:00
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532. Small railgun turrets 49% efficacy all the time and misfires - in Technical Support/Bugs [original thread]
My alt* was in a Large Rail Gun Installation last night. Since I had downloaded the weapon damage/distance google doc I looked at the range and efficiency values when sighting on several targets. The efficiency was 109% for everything regardless ...
- by KalOfTheRathi - at 2013.08.20 00:10:00
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533. Invincible Hackers - in Technical Support/Bugs [original thread]
Hmm. I kill anyone hacking anything and do it consistently regardless of my Fit. I Only Aim At The Head , unless I am using the HMG and mostly even then. There is no hit box issue when aiming your pip at the head, no strafing required, no finess...
- by KalOfTheRathi - at 2013.08.18 22:59:00
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534. [Bug] Stalled Bolas (sp?) blocks all RDV deployments. - in Technical Support/Bugs [original thread]
Just had a Domination within the last hour with the following start of the match. Two squad mates dropped LAVs to get into the city. Another team mate did as well. But his RDV just hovered back at the ground spawn about 20m off the ground. I sche...
- by KalOfTheRathi - at 2013.08.18 11:06:00
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535. THIS IS BULL$HIT, THIS GAME VIRUS KILLED MY PS3 - in Technical Support/Bugs [original thread]
LoveNewlooy wrote: this game killed one of my corp-mate hhd its a new hhd as well, now he have to force to buy a hhd Check my post in General regarding Replacing HDDs in PS3s. If the hard drive is dead or too small it is important that it is ...
- by KalOfTheRathi - at 2013.08.16 11:25:00
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536. [Bug] Large Rail Guns fail to fire. - in Technical Support/Bugs [original thread]
Harpyja wrote: A few times I was shooting at installations, only to not deal any damage, yet my reticle was on the installation and I had a clear line of sight. I also lost a tank kill once because after I activated my active heat sink, I held...
- by KalOfTheRathi - at 2013.08.16 04:34:00
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537. ONLY THING WRONG IS THE TRACK RANKING - in Technical Support/Bugs [original thread]
Upper case subject normally makes me ignore the posting. In this case I simply don't understand what the OP is talking about. What is Track Ranking, exactly ? Is there another game that does this so we can compare what you said with how DUST wor...
- by KalOfTheRathi - at 2013.08.16 04:22:00
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538. THIS IS BULL$HIT, THIS GAME VIRUS KILLED MY PS3 - in Technical Support/Bugs [original thread]
OZAROW wrote: So for weeks now every stupid update or sync ccp did corrupted my ps3.!!!!! I would get disconnected then be forced to restore the files or de frag the ps3, or delete an restore the game because that is the file corrupted ! So no...
- by KalOfTheRathi - at 2013.08.16 04:11:00
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539. [Bug] Getting the red zone warning on death when not in the red zone - in Technical Support/Bugs [original thread]
Yeah, this has been a recurring and long time problem. It does make one wonder why it happens. Your lag comment would lead me towards some client/server synchronization issue. As it wouldn't take much to mess up the location between them. If I am...
- by KalOfTheRathi - at 2013.08.16 03:52:00
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540. [Bug] Large Rail Guns fail to fire. - in Technical Support/Bugs [original thread]
When Uprising was released on 5 May we found many teeny, tiny issues. The totality of which made rail guns not worth using. These were addressed over the next few time units to what we are using today. However. There are many instances of LRGT n...
- by KalOfTheRathi - at 2013.08.16 02:36:00
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