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121. SEARCHING FOR A CORPORATION CAUSES DISCONNECTIONS - in Technical Support/Bugs [original thread]
Never seems the most likely answer. Nothing in the client will be fixed. Not at least until they can commit more than our ONE 'changing the numbers in the database developer' we have. And while CCP Rattiti has been a distinct improvement over tha...
- by KalOfTheRathi - at 2014.09.01 05:47:00
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122. Tank not shooting - in Technical Support/Bugs [original thread]
Raptor Princess wrote: I was just in a PC match, and hopped in a blueberry's tank. Suddenly, we were surrounded by enemies with swarm launchers (yey!) so I shot one round, went to shoot again and nothing happened. I tried changing to my control...
- by KalOfTheRathi - at 2014.08.29 04:19:00
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123. Smart spawn my ass - in Technical Support/Bugs [original thread]
Hmm, this is a delicate situation and one wonders how to respond to it? Well now, how about: This is the improved spawn solution! This is as good as they have been able to do although it is bad enough that I have actually left battle to get awa...
- by KalOfTheRathi - at 2014.08.28 23:16:00
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124. Vivox port usage? - in Technical Support/Bugs [original thread]
Vivox provides no actual information on their site. CCP ignores the issue, no real surprise there. So, if you are having mic troubles, and who isn't, check your port forwarding and input rules. Port 3478/3479 are required not just from/to Sony b...
- by KalOfTheRathi - at 2014.08.28 22:43:00
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125. [bug] PE do not harm RE - in Technical Support/Bugs [original thread]
lee corwood wrote: Working as intended. In order for this to work out for you, you will need higher tier proxies. I stack a suit with F/49 (or is it F/45...) and Boundless Proxies. I've netted many, many, many kills with that fit. A tiny tank...
- by KalOfTheRathi - at 2014.08.25 23:27:00
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126. Invincibility bug (lag related possibly) - in Technical Support/Bugs [original thread]
What weapon are you using? If it is a rail gun then that is how they have worked since Uprising. Basically they have been broken in some fashion ever since 14/May/2013. First they didn't work at all unless you had your turret pointed straight ah...
- by KalOfTheRathi - at 2014.08.24 02:42:00
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127. Vivox port usage? - in Technical Support/Bugs [original thread]
I believe your sticky for port forwarding is out of date. Vivox just showed up on my firewall logs trying to access port 53085 TCP from their port 993. None of those are in the sticky regarding port forwarding. If one of the two remaining devs w...
- by KalOfTheRathi - at 2014.08.24 01:23:00
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128. Announcement:Hotfix Charlie Known Issues - in Technical Support/Bugs [original thread]
CCP Logibro wrote: Ronan Elsword wrote: Assault Dropship Price Reduction didn't happen and Python didn't gain 500 shields. Both were removed from Hotfix Charlie, so working as intended. Why? The ADS price reduction was promised after fan...
- by KalOfTheRathi - at 2014.08.23 21:35:00
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129. Hilariously wrong small missile operation. As usual. - in Technical Support/Bugs [original thread]
Lorhak Gannarsein wrote: It's been like that since ever too... Quite true unfortunately. I lost a tank the other day because ... the rail gun wouldn't fire! I was totally shocked. Horrified and then I had to slap the top of my head to get my ...
- by KalOfTheRathi - at 2014.07.10 12:02:00
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130. Hilariously wrong small missile operation. As usual. - in Technical Support/Bugs [original thread]
The standard method for turning anything in a physics environment, and dust sort of meets that criteria, means that forces applied to the base of a unit (like the mounting point of a small turret) which will allow the unit to move, or rotate in th...
- by KalOfTheRathi - at 2014.07.07 11:18:00
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131. ONGOING ISSUE SINCE BETA!!! - in Technical Support/Bugs [original thread]
You obviously are not a programmer. These problems are bugs. Many of which are related to using UE3 in a multiplayer game over a poorly chosen network architecture. The network was designed to support EVE Online, which is a point and click PC spac...
- by KalOfTheRathi - at 2014.06.30 02:51:00
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132. Game moving in Overdrive - in Technical Support/Bugs [original thread]
BTW, I logged in to check out your problem but Dust worked at the same speed as before. My rail gun even failed to fire the first time, just like always. Another day, another shiv, welcome to New Eden.
- by KalOfTheRathi - at 2014.05.04 11:49:00
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133. Fell through map. - in Technical Support/Bugs [original thread]
You should report this in the map feedback section of the forums, not here. https://forums.dust514.com/default.aspx?g=topics&f=1350 There are several areas where you can fall through various maps. There is no common bug reporting system so...
- by KalOfTheRathi - at 2014.05.04 04:11:00
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134. will come out project legion for ps4? - in Technical Support/Bugs [original thread]
There is no plan to port to consoles, as in: there is no console work being done on Legion. PC or die. Recall that their main fanbase is PC Point And Click Spreadsheets In Spaaace players. These other games, such as they are, are only to provide...
- by KalOfTheRathi - at 2014.05.03 17:02:00
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135. Anyone else getting 00:00 estimated time for Factionals? - in Technical Support/Bugs [original thread]
bamboo x wrote: Did they shut down FW? No but few are playing. 00:00 seems to indicate that there is no chance of getting into FW. So play something else. My understanding is there are times of the day that are better than others but exactly...
- by KalOfTheRathi - at 2014.05.03 16:59:00
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136. [HEY, WE STILL HAVE BUGS] Bet you cannot fix this one! - in Technical Support/Bugs [original thread]
Situation: mAnus Peak map Northern side deployment. Bravo socket In a Rail Gun tank suppressing Red Tanks on the ridge line opposite Charlie overlooking Bravo. Looking through the turret in first person view I see Reds in the city. I see the i...
- by KalOfTheRathi - at 2014.05.03 02:15:00
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137. Will CCP Bother Fixing Bugs Now? - in Technical Support/Bugs [original thread]
No. They have stopped fixing 1.7 bugs and we know now the assets necessary to uphold the commitment to Dust have been off building a different game. 1.8 bugs have stopped being fixed as well over the last two weeks as they crunched to get some kin...
- by KalOfTheRathi - at 2014.05.03 02:03:00
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138. Possible cloak bug? - in Technical Support/Bugs [original thread]
I haven't heard about such but others are much more versed than I regarding cloaks and ground action in 1.8. However, I am versed in bug reporting. If you Only experience this behavior on the Fracture Road map then it would be good to report it...
- by KalOfTheRathi - at 2014.05.01 21:49:00
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139. Redline rail gun shooting into objective - in Technical Support/Bugs [original thread]
Besides a FG that turret and the two missile turrets are easily blown by any rail tank . Note that with the limited range of the current rail tanks you must be close. Approach from Beta heading towards Charlie CRU. When you are close to the last...
- by KalOfTheRathi - at 2014.05.01 17:55:00
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140. I payed and didn't get my origin pack... - in Technical Support/Bugs [original thread]
Try again after a server shutdown, 11:00 UTC. That might clear it up. Otherwise you have two places to contact. The first one is Sony as it is a PSN purchase that has not kicked through. The other would be [email protected] and file a troub...
- by KalOfTheRathi - at 2014.05.01 17:45:00
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