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161. [Bug] Small rail guns fail to fire and other failures. - in Technical Support/Bugs [original thread]
RKKR wrote: Had some fun with the small railguns on a LAV this weekend. I only noticed some problems when my LAV was on a slope AND when the enemy was on higher ground, there seems to be an invisible wall when shooting at them :-(. That's in...
- by KalOfTheRathi - at 2014.04.22 11:43:00
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162. Announcement:Uprising 1.8 Known Issues (cont.) - in Technical Support/Bugs [original thread]
Mell caneva wrote: 1.7 55.000 Online players. | 1.8 25.000 Online players | 1.9 Kain Spero is online | 2.0 ------- Check out a site that has accurate information. http://eve-offline.net/?server=dust See the overview at the top of the lef...
- by KalOfTheRathi - at 2014.04.22 11:32:00
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163. Rr don't fire sometimes - in Technical Support/Bugs [original thread]
It would appear that this problem is endemic to New Eden. The same is true for Large Rail, Blaster and Missile Turrets. And at least the Small Rail Turrets as well: https://forums.dust514.com/default.aspx?g=posts&t=156763&find=unread ...
- by KalOfTheRathi - at 2014.04.21 15:53:00
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164. Uplinks sliding . - in Technical Support/Bugs [original thread]
That is how they work. They will slide to a flat, or relatively flat, surface. One should always deploy such equipment on a flat surface. On angled surfaces they will slide. If they slide too far, they will destruct. Welcome to Dust
- by KalOfTheRathi - at 2014.04.21 15:50:00
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165. Dumb Deaths: Inertial Dampeners Don't Engage - in Technical Support/Bugs [original thread]
Are you having any other problems with keys/buttons being responded to? The next question is how old, or tired, is your DS3? The DS3 is a poor example of consumer electronics - internally. The cable between the buttons and the printed circuit bo...
- by KalOfTheRathi - at 2014.04.21 15:48:00
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166. [Bug] Small rail guns fail to fire and other failures. - in Technical Support/Bugs [original thread]
I recently discovered that, just like their big brothers, small rail turrets also have the failure modes. How you ask? Well, I was searching for a Red as we needed to have a more personal conversation and ... my particle cannon would not fire in ...
- by KalOfTheRathi - at 2014.04.21 15:38:00
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167. Gunner seat invulnerable - in Technical Support/Bugs [original thread]
As the other commenter suggested you might have been hitting the LAV or its shields. This is yet another hit detection issue. They will not go away. So learn to adapt. If it happens look to see what the shields and armor values are of your ta...
- by KalOfTheRathi - at 2014.04.21 15:30:00
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168. [Infuriated request] FIX MY SCOUT CCP!!!!! - in Technical Support/Bugs [original thread]
I can give you a technical response to your, 'why is it so hard' question. The answer is yes, it is. A patch could well be one way only. Reverting a patch might require resetting values to those before the patch and then tweaking them again. Whil...
- by KalOfTheRathi - at 2014.04.20 11:44:00
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169. Latency again - in Technical Support/Bugs [original thread]
FIRST TESTDUMMY wrote: The game is unplayable for me. I once teleported across the map and was shortly met with the death screen right after. I thought those days were gone. Was this recently? And OP, we feel your pain. Even though I play bo...
- by KalOfTheRathi - at 2014.04.20 11:09:00
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170. Announcement:Uprising 1.8 Known Issues (cont.) - in Technical Support/Bugs [original thread]
Straum Arjn wrote: I really hope the forge gun bug is fixed cause I'm getting REALLY tired of being killed by tanks that should be dead because FORGE GUNS DON'T FIRE FOR 3.5 ENTIRE CLIPS! Back at ya. Forge Gunners would die more often if the ...
- by KalOfTheRathi - at 2014.04.20 11:07:00
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171. [Bug status query] Swarm missiles still doing > 360 turns - in Technical Support/Bugs [original thread]
Jimbo Boilstaff wrote: Recently i've found loads of swarm volleys to circle the ship before impacting,, they're showing strange new behaviour that's for sure... Truth is they're much more effective since the new update,,,, i think av'ers still...
- by KalOfTheRathi - at 2014.04.20 11:03:00
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172. The waiting to get into a contract is horrible and wrong! - in Technical Support/Bugs [original thread]
Couple of data points might help. Personally I use automatic server setting which will normally mean American. What is your server setting and what is your normal (assumed) server? American, Europe or whatever. You could post UTC as well. Time a...
- by KalOfTheRathi - at 2014.04.20 00:50:00
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173. [FEEDBACK]: Inconsistent menu navigation is STILL in 1.8 - in Technical Support/Bugs [original thread]
Bad news for you, KEROSIINI-TERO. Your controller is nearly dead. Or too dead for Dust. Try using a newer controller. At least use the newest controller you have. Or try to borrow one from a friend. The PS3 controller the DS3 is one of the cheap...
- by KalOfTheRathi - at 2014.04.20 00:35:00
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174. [FEEDBACK]: Vehicle large turrets not firing STILL in 1.8 - in Technical Support/Bugs [original thread]
I was scanning for targets yesterday and, much to my surprise, my rail gun turret overheated! WTF mate? I didn't have my finger on the trigger. No damage was done, but the clip was emptied of nine rounds and the gun had to cool down then reload....
- by KalOfTheRathi - at 2014.04.20 00:12:00
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175. [FEEDBACK]: Revive bug came BACK, for THIRD time in 1.8 - in Technical Support/Bugs [original thread]
Darned little bugger just doesn't want to stay gone, does it. Resilient, yet unwanted. Ah, best to leave it at that.
- by KalOfTheRathi - at 2014.04.20 00:05:00
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176. [FEEDBACK]: Free scan upon spawning is STILL in 1.8 - in Technical Support/Bugs [original thread]
KEROSIINI-TERO wrote: This bug has been around 6-8 months and is STILL in 1.8. Oh, thank the Gods! All of them suckers. I thought that you were talking about a new bug that was only three of four months old. Not many of those are getting att...
- by KalOfTheRathi - at 2014.04.20 00:04:00
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177. NO MORE VEHICHLE SPAM / STOMPN! CUT OFF THE WINNING TEAMS QUOTE - in Technical Support/Bugs [original thread]
Your rage is truly inspiring. It inspired me to close my eyes. What are you going on about? And, just in case you didn't know, there is No Matchmaking In Dust . There never was and there are no plans, beyond Scottie the brain dead AI, to add ...
- by KalOfTheRathi - at 2014.04.20 00:01:00
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178. 'Valor' scout with old slots again :( - in Technical Support/Bugs [original thread]
I have some of the Hunter suits and they are supposed to have whizzy features that come at the cost of slots. Except none of the features work. The suit is basically a standard scout suit that has fewer slots. Cute. Useless but cute.
- by KalOfTheRathi - at 2014.04.19 11:44:00
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179. Sprinting bug [Please take a look CCP] - in Technical Support/Bugs [original thread]
If you are sprinting you cannot do anything else. If you fire your weapon, reload your weapon, switch weapons or switch to/from equipment you will stop sprinting. Not a bug. As currently designed. Changing it has been mentioned but it has yet to...
- by KalOfTheRathi - at 2014.04.19 11:42:00
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180. [Bug status query] Swarm missiles still doing > 360 turns - in Technical Support/Bugs [original thread]
I recall a post that said the swarm missiles were going to get some basic limitation to their auto-tracking. Has that fallen off the list? Cause I had a set actual circle completely around my ADS to finally hit me. Easily over 360 degrees, probab...
- by KalOfTheRathi - at 2014.04.19 11:39:00
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