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281. [Bug]Assault Forgegun:No hit detected? - in Technical Support/Bugs [original thread]
Welcome to Dust. Happens with everything sooner or later. Rail Gun Turrets on tanks is the one I am most familiar with. Missile turrets as well. Blasters seem to have it but it might clear up quicker. Reloading from a Hive or a Supply Depot ca...
- by KalOfTheRathi - at 2014.03.11 07:46:00
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282. HELP! I lost around 300,000 SP - in Technical Support/Bugs [original thread]
Omega booster aggravated the existing problem. This happens rarely but it is very consistent with the client server architecture of Dust514. The good news is everything related to you Merc is stored on the server, you client only gets a copy of ...
- by KalOfTheRathi - at 2014.03.11 07:43:00
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283. Max ammo in AR - in Technical Support/Bugs [original thread]
Aderek wrote: Hello: http://dust514.wikia.com/wiki/%27Toxin%27_Assault_Rifle I have skill that improve max amo 20% (level 4), and still have 300 ammo... Thanks for repair that. Test it on a standard Assault Rifle. Militia gear and BPOs are ...
- by KalOfTheRathi - at 2014.03.09 05:17:00
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284. Lag Switch at the Casbah - in Technical Support/Bugs [original thread]
Lt Royal wrote: You can only use lag switches if you're the one hosting the sever. Not true I'm afraid. EVE and thus Dust514 uses a click and point based network solution with ~200ms ping time built it. This is required to solve the various c...
- by KalOfTheRathi - at 2014.03.09 05:14:00
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285. Driving a tank by the mushroom over B causes tanks to explode. - in Technical Support/Bugs [original thread]
abarkrishna wrote: https://forums.dust514.com/default.aspx?g=forum&c=235 Somewhere in here is what your looking for. It has overhead views of all maps and sockets. Thanks, I have been asking for this for over six months. Nice that it show...
- by KalOfTheRathi - at 2014.03.02 11:37:00
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286. [Bug] DS3 control of shield tanks wildly inconsistent. - in Technical Support/Bugs [original thread]
I normally run Armor tanks. Skilling into both is expensive so I chose Armor. Lately I have been forcing myself to run Shield tanks so I can learn how to run them and survive. Often they are the best solution in a given situation. However, using...
- by KalOfTheRathi - at 2014.03.01 19:01:00
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287. rail rifle shoots blanks - in Technical Support/Bugs [original thread]
Good to know that the tiny rail rifles have problems too. Same thing happens for Large Rail Turrets. In a tank, in a battle, against someone whose gun is actually freaking working. Fun! Actually, no it isn't. It is a bug that is still not acknow...
- by KalOfTheRathi - at 2014.03.01 13:43:00
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288. Driving a tank by the mushroom over B causes tanks to explode. - in Technical Support/Bugs [original thread]
Fox Gaden wrote: The guy in the video explained that he had it happen three times in the match, once going in the opposite direction. I assume the second and third tank were lost in the interests of science. Ouch! First good news on using Sci...
- by KalOfTheRathi - at 2014.02.28 18:43:00
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289. Collision issue? - in Technical Support/Bugs [original thread]
Depending on many things* you might have touched it. What type of LAV and HAV were in this unplanned contest? * somethings include the ever hazy collision detection in Dust514 as well as their slow network architecture. The network pings ~200ms...
- by KalOfTheRathi - at 2014.02.28 10:50:00
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290. Driving a tank by the mushroom over B causes tanks to explode. - in Technical Support/Bugs [original thread]
Fox Gaden wrote: I have seen video evidence of this on YouTub. I wish it had been my friend's session. The screaming rage was quite - clear - on the quality of the map.
- by KalOfTheRathi - at 2014.02.28 10:46:00
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291. Driving a tank by the mushroom over B causes tanks to explode. - in Technical Support/Bugs [original thread]
SteelheadPep wrote: Thanks Kal will try to avoid that area until this is resolved or lure enemy tanks there :) You sneaky devil you. Good hunting SteelheadPep.
- by KalOfTheRathi - at 2014.02.28 10:41:00
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292. [Bug] Remote Explosives not showing on scanner. - in Technical Support/Bugs [original thread]
REs have always showed up on the maps in Dust514. They still show up in some cases on the mini-map, the spawn, the OB and the overhead maps. This is a bug. If it was the way the game was supposed to work there would have been some announcement ...
- by KalOfTheRathi - at 2014.02.24 10:07:00
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293. Turret proficiency not working - in Technical Support/Bugs [original thread]
Alena Ventrallis wrote: -- videos of failure of turret proficiency skill -- Alena, I retested with a stop watch a day or so ago and recalled your post. There is No Difference between a Militia Rail Gun Turret, a Rail Gun or a Particle Accel...
- by KalOfTheRathi - at 2014.02.23 11:29:00
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294. Turret proficiency not working - in Technical Support/Bugs [original thread]
Lt Royal wrote: NextDark Knight wrote: Can you do a test to see if they stack for gunner and pilot? Already tested and no, they dont stack anymore :( No gunner stats work in 1.7, that was known the first day. I don't recall if it was a pos...
- by KalOfTheRathi - at 2014.02.23 11:26:00
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295. Driving a tank by the mushroom over B causes tanks to explode. - in Technical Support/Bugs [original thread]
There is no feedback for sockets so here is the bug report. The three point socket that has the mushroom where drop ships can land (carefully) and is normally situated with the control for the B Null Cannon. It is against the wall of the compound...
- by KalOfTheRathi - at 2014.02.23 03:56:00
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296. Turret proficiency not working - in Technical Support/Bugs [original thread]
Alena Ventrallis wrote: I have proficiency 3 in large railguns. I see no turret rotation improvement over someone who has no proficiency (tested with ratamaq doc) Quite true. However, I never expected it to actually work. You need Prof lvl ...
- by KalOfTheRathi - at 2014.02.20 22:01:00
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297. Got Kicked From a FW - in Technical Support/Bugs [original thread]
KAmi EMatee wrote: -- snip yet another kick from FW for killing a red tank -- BTW, the bug update post has the following: Swarm launchers damage on hacked friendly tank counts toward FF Known issue; appears to affect all weapons, not just s...
- by KalOfTheRathi - at 2014.02.16 11:56:00
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298. Hey CCP it's back again - in Technical Support/Bugs [original thread]
Audio solution (ie chat) is provided by a third party. Don't recall who. I thought the fix was mostly for FW. But I have been wrong in the past.
- by KalOfTheRathi - at 2014.02.16 11:50:00
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299. [BUG] Forge doesnt fire projectile when shot - in Technical Support/Bugs [original thread]
A little help to clarify this for me if you wouldn't mind. I am not sure I have run into this or not. When the forge gunner is shot ... by another Merc? Or when the forge gunner shoots the FG? And it is more likely to happen when you are moving...
- by KalOfTheRathi - at 2014.02.16 11:48:00
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300. Can't update Dust on 12Gb PS3 - in Technical Support/Bugs [original thread]
Yeeshak wrote: I've deleted Dust 514 and formatted the HDD of the PS3 ... Excuse me? How do you format the HDD of a 12GB PS3 that doesn't have a HDD? That is slightly confusing.
- by KalOfTheRathi - at 2014.02.16 11:44:00
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