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161. Scout Registry / Killboard - in General Discussions [original thread]
Setting your display to 480p will improve your frame rate. I do it too, and I can guesstimate a good 5~7 more FPS overall in battles. It's definitely a boon. However that doesn't change the fact that your TV is actually showing you things anywher...
- by Kaeru Nayiri - at 2015.04.13 20:26:00
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162. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Kaeru Nayiri wrote: Alright guys, there is a cat and there is a bag. You can wear the bag on your heads but it doesn't change the fact the cat has claws or that there's poop in the litter box. Is the litter box in the ...
- by Kaeru Nayiri - at 2015.04.13 20:18:00
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163. Scout Registry / Killboard - in General Discussions [original thread]
J0LLY R0G3R wrote: 21 inch asus monitor. This is ideal. You have only 8~9 milliseconds of input delay, the shortest you can get as a consumer, from an LCD. This is equivalent to half a frame, assuming 60FPS, which is the usual framerate for...
- by Kaeru Nayiri - at 2015.04.13 20:12:00
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164. Scout Registry / Killboard - in General Discussions [original thread]
....ahem. TLDR Get yourself a computer monitor. Preferably one with speakers built-in and and HDMI input. If you are willing to spend some coin, the best thing you can offer yourself is this: ASUS VH236H. The fighting game community refers to it ...
- by Kaeru Nayiri - at 2015.04.13 20:10:00
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165. Scout Registry / Killboard - in General Discussions [original thread]
Alright guys, there is a cat and there is a bag. You can wear the bag on your heads but it doesn't change the fact the cat has claws or that there's poop in the litter box.
- by Kaeru Nayiri - at 2015.04.13 20:00:00
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166. Scout Registry / Killboard - in General Discussions [original thread]
Adipem, what display do you use to play Dust514? We may need to have a talk. All of us.
- by Kaeru Nayiri - at 2015.04.13 19:40:00
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167. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: IAmDuncanIdaho II wrote: **** FW IS HARD I do believe I know what to say in this situation. Git gud scrub. I think i've heard that accent before. Are you from New Eden? trolling aside, The issue with FW, in my humble...
- by Kaeru Nayiri - at 2015.04.10 18:17:00
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168. Scout Registry / Killboard - in General Discussions [original thread]
chips and clips and tons of blue steel
- by Kaeru Nayiri - at 2015.04.09 18:18:00
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169. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: When issuing it'd be nice if there was a public/private setting. In public anyone meeting the criteria (be that MU or whatever) could join, and if set to private you could enter the name of corp/corps to receive. Exactly wha...
- by Kaeru Nayiri - at 2015.04.08 18:27:00
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170. Scout Registry / Killboard - in General Discussions [original thread]
Pseudogenesis wrote: I think the ideal middle ground for ringers is one where they're restricted but not discouraged or made impossible. It's a really neat emergent mechanic and ties in perfectly with the idea of the immortal mercenary, so I'd ...
- by Kaeru Nayiri - at 2015.04.08 18:03:00
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171. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Spademan wrote: What's Attrition? It is like Dom, but the objective moves around periodically. "Spam heavies on the letter" won't work in Attrition. Nuu that's the new Game mode Rattati is making for us. Attrition...
- by Kaeru Nayiri - at 2015.04.07 21:26:00
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172. Scout Registry / Killboard - in General Discussions [original thread]
Pseudogenesis wrote: Re: CPM2 candidates, I really want Pokey Dravon to win this time around, the guy seems like he's got his head on straight. Am I being naive? Pokey will make a great CPM2 member, I can vouch for him if you have any doubts.
- by Kaeru Nayiri - at 2015.04.07 21:19:00
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173. Scout Registry / Killboard - in General Discussions [original thread]
Dreis ShadowWeaver wrote: Adipem Nothi wrote: Dreis ShadowWeaver wrote: Adipem Nothi wrote: IAmDuncanIdaho II wrote: In other news, I just skilled into level 4 gal scout (will be 5 within 24 hours) ... Damn good suit Absolutely a...
- by Kaeru Nayiri - at 2015.04.07 21:16:00
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174. Scout Registry / Killboard - in General Discussions [original thread]
I haven't watched the vid, so forgive me if this is out of context, but what if the losing team becomes prioritized in terms of power as new players arrive? Back in the team fortress classic days, uneven teams would always give the player advanta...
- by Kaeru Nayiri - at 2015.04.03 22:15:00
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175. Scout Registry / Killboard - in General Discussions [original thread]
I'm a ru. rar.
- by Kaeru Nayiri - at 2015.04.03 21:58:00
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176. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
Cross Atu wrote: Breakin Stuff wrote: Welp. Ran a few matches solo. Also ran a match squad with a few psychos. Of dubious yet amusing character. The matchups were a mixed bag, no stomps. Most of the times I got my ass kicked I was simply u...
- by Kaeru Nayiri - at 2015.04.03 21:33:00
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177. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
CCP AquarHEAD wrote: May work, but what if when they left some other players got refilled into this battle, then we can't just simply lock those left to an unjoinable battle - because it's now full - I would rather first fix the issue where a...
- by Kaeru Nayiri - at 2015.04.03 21:30:00
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178. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
Adipem Nothi wrote: Breakin Stuff wrote: Perhaps when a squad ditches the match like that we can have the ISK payouts spike dramatically based on the end-of-match Mu disparity. People aren't going to scream overmuch if their payout jumps x2...
- by Kaeru Nayiri - at 2015.04.02 17:36:00
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179. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: TL;DR: Played all day. Lost a bunch of Isk. Didn't have fun. Trust me on this one, just take a break from ambush until they give the game mode some more meaning. Never forget that the scout is a force multiplier. There ...
- by Kaeru Nayiri - at 2015.04.02 17:11:00
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180. Scout Registry / Killboard - in General Discussions [original thread]
Yessir, the only thing I would like to add, though, is that the armor hull and shield hull for tanks might have a base difference in acceleration. So even though plates add to the acceleration penalty, it's very possibly mitigated by the hull's ba...
- by Kaeru Nayiri - at 2015.04.01 21:19:00
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