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541. [PLEASE READ CCP] My recent solution To Logi-Assault Overuse - in Feedback/Requests [original thread]
Wolfica wrote: instead of nerfing something that doesn't need it why not give assaults a cpu/pg boost. the logi needs to be able to support an entire team... this does not just mean giving a fatty reps but moving across the damn field so that t...
- by KING CHECKMATE - at 2013.06.26 03:58:00
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542. [PLEASE READ CCP] My recent solution To Logi-Assault Overuse - in Feedback/Requests [original thread]
Wolfica wrote: so to sum up everything on this thread of "nerf wars" as I like to call it logi suits: -not able to use damage mods -need to do less damage... in general -need to be slower. I think this round of nerf wars can come to a close a...
- by KING CHECKMATE - at 2013.06.26 03:47:00
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543. [PLEASE READ CCP] My recent solution To Logi-Assault Overuse - in Feedback/Requests [original thread]
It's a stupid idea, and completely ****s over logis in the damage dealing department. Logis have guns too, why should they magically be less useful than Assaults. Logi's already don't have a sidearm slot. Assault players need to get over this id...
- by KING CHECKMATE - at 2013.06.26 03:43:00
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544. [PLEASE READ CCP] My recent solution To Logi-Assault Overuse - in Feedback/Requests [original thread]
D3LTA Blitzkrieg II wrote: all u gota do is slow down the logi movement speed. That will make them less veritile in combat as they struggle from cover to cover. then assault will have slightly less HP but can maneuver and get superior firing po...
- by KING CHECKMATE - at 2013.06.26 03:41:00
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545. [PLEASE READ CCP] My recent solution To Logi-Assault Overuse - in Feedback/Requests [original thread]
Wolfica wrote: yes lets make the logi bros slower so they cant keep up with the rest of the squad and give support. WAT~!? That has nothing to do with anything! XD
- by KING CHECKMATE - at 2013.06.26 03:38:00
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546. [PLEASE READ CCP] My recent solution To Logi-Assault Overuse - in Feedback/Requests [original thread]
ZDub 303 wrote: Caldari Logis use damage mods? wow first i've heard of it... its 5 shield extenders all the way for me. Well not everybody uses their suits the same way, but the way im talking about is abusing CPU-PG TO stack COMPLEX Damage ...
- by KING CHECKMATE - at 2013.06.26 03:37:00
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547. (feedback) tired of the overwhelming assault in dust 514 - in Feedback/Requests [original thread]
Sinboto Simmons wrote: KING CHECKMATE wrote: I'll fix this: '' tired of the overwhelming Logi in dust 514'' more like it now... I do agree on the buffs OP pointed out. Lol thanks although the post is less about the suit snd more bout th...
- by KING CHECKMATE - at 2013.06.26 02:56:00
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548. [PLEASE READ CCP] My recent solution To Logi-Assault Overuse - in Feedback/Requests [original thread]
Wolfica wrote: I suggest instead of trying to get everything nerfed the fuked to oblivion I suggest you give ideas on what can get a boost to counter them, maybe give people a reason to use an assault suit because yes it is pointless when you c...
- by KING CHECKMATE - at 2013.06.26 02:49:00
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549. (feedback) tired of the overwhelming assault in dust 514 - in Feedback/Requests [original thread]
I'll fix this: '' tired of the overwhelming Logi in dust 514'' more like it now... I do agree on the buffs OP pointed out.
- by KING CHECKMATE - at 2013.06.26 02:43:00
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550. [PLEASE READ CCP] My recent solution To Logi-Assault Overuse - in Feedback/Requests [original thread]
DONT GET ME WRONG, right now im at Caldari Logi level 4, so this would actually hurt ME too. Im planning on going proto caldari in a week or two. Why? I can do the same but BETTER than my Proto scout ever did, at the cost of a miserable sidearm....
- by KING CHECKMATE - at 2013.06.26 02:26:00
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551. [PLEASE READ CCP] My recent solution To Logi-Assault Overuse - in Feedback/Requests [original thread]
Helper Friendly wrote: Will not work. Ringers will just find a new toy just as they are doing now that TAC AR's got their nerf....... Punish us true Logis for the actions of ringers? I agree the Caldari Logi needs a fix for its massive shield...
- by KING CHECKMATE - at 2013.06.26 02:16:00
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552. A Possible Solution to Logistics used as Assaults. - in Feedback/Requests [original thread]
The Black Jackal wrote: KING CHECKMATE wrote: Removing the Logis ability to use DAMAGE Mods would do the trick/ This would give an automatic advantage to assaults over logis (in the case of assault function): -Assaults have weapons that c...
- by KING CHECKMATE - at 2013.06.26 01:56:00
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553. [PLEASE READ CCP] My recent solution To Logi-Assault Overuse - in Feedback/Requests [original thread]
The increase of Assault-Logis been out of control since this new build came up. Whole squads of Proto Logis with AR's have been overpowering most matches. And the DUST51 player base is concerned. I came out with a solution that will for sure bala...
- by KING CHECKMATE - at 2013.06.26 01:02:00
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554. A Possible Solution to Logistics used as Assaults. - in Feedback/Requests [original thread]
Removing the Logis ability to use DAMAGE Mods could be a good start...... This would give an automatic advantage to assaults over logis (in the case of assault function): -Assaults have weapons that can do more damage and run faster -Logis can ...
- by KING CHECKMATE - at 2013.06.26 00:48:00
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555. Please re spec my character - in Feedback/Requests [original thread]
blood will flow wrote: I am asking for a skill re spec for my character willflow not blood will flow. Please and Thanks. Yeah i want one too...that would be King Checkmate please.... L O L
- by KING CHECKMATE - at 2013.06.26 00:10:00
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556. how to bring tactical back to dust - in Feedback/Requests [original thread]
fumb 89 duck wrote: For starters remove the nerfs on weapons and suits Secondly make a pg/cpu limit on the warbarge. By that I mean every person joining a match be it pc or public brings to the warbarge a set amount of pg/cpu based on they're ...
- by KING CHECKMATE - at 2013.06.25 03:45:00
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557. Lets give the vets somewhere to go - in Feedback/Requests [original thread]
Sadly at the moment with the low player base yet ANOTHER game mode would attempt to kill Dust... Its not a bad idea , its just the player base is constant but low...
- by KING CHECKMATE - at 2013.06.25 01:29:00
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558. [REQUEST] LAV balancing Proposition - in Feedback/Requests [original thread]
Godin Thekiller wrote: Proxi mines used to give everyone hell. So they nerfed them. Now, AV grenades are now giving everyone hell (except the scrub assaulters). Where the hell is their nerf? Yeah lake make Murder taxis Invincible.... >....
- by KING CHECKMATE - at 2013.06.25 00:52:00
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559. [REQUEST] LAV balancing Proposition - in Feedback/Requests [original thread]
Stinker Butt wrote: KING CHECKMATE wrote: well thats the problem, everybody always says: well equip AV grenades to deal with LAV's, equip Flux grenades to deal with Proto caldaris, equip swarm launchers to deal with tanks , equip forgeguns ...
- by KING CHECKMATE - at 2013.06.25 00:20:00
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560. [REQUEST] LAV balancing Proposition - in Feedback/Requests [original thread]
Jammer Jalapeno wrote: I think the jeeps are finally balanced. They used to be so cheap and worthless before. You could one shot them with any militia swarm or forge. I know the murder taxi business seems to be booming but you just need to ad...
- by KING CHECKMATE - at 2013.06.24 23:37:00
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