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Knight Soiaire
Better Hide R Die
2062
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Posted - 2013.08.27 21:08:00 -
[31] - Quote
Finite ammo is not a nerf!
They said they will up the damage of turrets, that means Rails with more damage than Forges, Blasters that can take down enemies even quicker, and Missiles that will hopefully be worth using. |
Kane Banned
Red and Silver Hand Amarr Empire
14
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Posted - 2013.08.27 21:13:00 -
[32] - Quote
Did you guys not read the part where the vehicle balance will be an on going process since you can't re balance half the game in 4 weeks. Meaning 1.5 will be the first of many vehicle re balances that are coming in the next few months. |
Vespasian Andendare
Subsonic Synthesis Alpha Wolf Pack
183
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Posted - 2013.08.27 21:15:00 -
[33] - Quote
Xender17 wrote:From HAV and DS perspectives they are putting an incredibly gigantic change on vehicles. The only thing good for vehicles that's coming is removing required small turrets. Everything else about 1.5 is a nerf. They are changing everything we were told we would be when we specced into HAVs. They told you'd be overpowered solo monsters in a game that is centered around team play? I must have missed that Dev Blog.
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Chunky Munkey
Amarr Templars Amarr Empire
1272
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Posted - 2013.08.27 21:31:00 -
[34] - Quote
Xender17 wrote:Bittersteel the Bastard wrote:Xender17 wrote: From HAV and DS perspectives they are putting an incredibly gigantic change on vehicles. The only thing good for vehicles that's coming is removing required small turrets. Everything else about 1.5 is a nerf. They are changing everything we were told we would be when we specced into HAVs.
More powerful turrets is a nerf? Oh and BTW what Wolfman wrote are NOT THE PATCH NOTES So before anyone throws a hissy fit calm down. No, finite ammo is a nerf. Oh btw don't act like you know what the patch even means. Theres no need to be an d-bag.
If you want a respec because of a nerf, then you're no better than those QQing CalLogis.
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Chunky Munkey
Amarr Templars Amarr Empire
1272
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Posted - 2013.08.27 21:38:00 -
[35] - Quote
Spkr4theDead wrote:Chunky Munkey wrote:Oh give it a fuckin' rest. You skilled into something. You're keeping it. There's a difference between wanting a respec to change into the next flavor of the month, and wanting a respec because skills are going to be changed. We lost the 5% PG per level in the skill, and it got changed to reduction in CPU consumption by 5% per level. Not the same, don't you think? Instead of gaining shield/armor per level, we got 2% resistance per level. We lost turret proficiency for more damage per level.
Like I said earlier in the thread; a refund of a skill that is effectively removed & replaced is fine, but a major overhaul to the workings of tanks doesn't stop them being tanks. If you chose to spend your SP on a tank, it's staying that way. Those people who picked a support dropsuit are stuck with them, despite having picked them because they made effective assaults. That's the kind of weight that decisions in this game are supposed to carry. |
Viktor Zokas
High-Damage
295
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Posted - 2013.08.27 21:48:00 -
[36] - Quote
Charlotte O'Dell wrote:Chunky Munkey wrote:Oh give it a fuckin' rest. You skilled into something. You're keeping it. The skill tree got changed. I didn't skill into the same thing, now. This isn't a nerf or a buff it's a complete redesign.
It's not a complete redesign, you don't even understand what the word means. So this link has your answer. |
KEROSIINI-TERO
Seraphim Initiative..
680
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Posted - 2013.08.27 22:52:00 -
[37] - Quote
Entire GAME is subject to change. Live with it. Or if you disagree, ask for a Character Reset. Then you'd surely be happy. |
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