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Void Echo
Echo Galactic Industries
1115
|
Posted - 2013.08.29 09:23:00 -
[31] - Quote
Kekklian Noobatronic wrote:You forgot #12
12) We like to drive OP vehicles with low skillpoint investment, then b!tch when we lose them to people dedicated to AV
trolling, also falsifying a fact.
if over 10 million SP is low investment then yeah they aren't that much. then that must mean you don't put **** into your investments, also, we aren't OP.
its the pilots who are dedicated since we put everything into vehicles, you don't put everything into AV, your full of ****.
it takes over 9 million SP to get a soli foundation in tanks, it only takes you under 4 million to use AV. and you call vehicles low investment? your really full of ****. |
Chunky Munkey
Amarr Templars Amarr Empire
1292
|
Posted - 2013.08.29 09:24:00 -
[32] - Quote
Reason number 1: being the most noticeable thing on the field. |
pegasis prime
BIG BAD W0LVES Eternal Syndicate
727
|
Posted - 2013.08.29 09:25:00 -
[33] - Quote
**** I thout my 16mill into maxed falchions was ok but now I know its just not enough. |
KEROSIINI-TERO
Seraphim Initiative..
685
|
Posted - 2013.08.29 09:31:00 -
[34] - Quote
Void Echo wrote: . . OP POST . .
Most reasons are spot on.
I personally add the following: - Love to learn the combined arms and see that perform in action - Support my team by bringing ability to do something they otherwise couldn't
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Rusty Shallows
Black Jackals
310
|
Posted - 2013.08.29 09:44:00 -
[35] - Quote
Hmmm
Take out three of the vehicle direct reasons, reword #2 to be about Assault Rifles and that list can be used for spec-ing into any unusual weapon in the game. |
Billi Gene
Forty-Nine Fedayeen Minmatar Republic
366
|
Posted - 2013.08.29 09:45:00 -
[36] - Quote
why wouldn't i skill into vehicles?
I played Beta when we were getting 200k SP a match, just so we could try everything out... I play what i enjoy, whether that is Logi, HMG, Sniper, tank or drop ship.
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Kekklian Noobatronic
Goonfeet Top Men.
328
|
Posted - 2013.08.29 10:46:00 -
[37] - Quote
Void Echo wrote:Kekklian Noobatronic wrote:You forgot #12
12) We like to drive OP vehicles with low skillpoint investment, then b!tch when we lose them to people dedicated to AV trolling, also falsifying a fact. if over 10 million SP is low investment then yeah they aren't that much. then that must mean you don't put **** into your investments, also, we aren't OP. its the pilots who are dedicated since we put everything into vehicles, you don't put everything into AV, your full of ****. it takes over 9 million SP to get a soli foundation in tanks, it only takes you under 4 million to use AV. and you call vehicles low investment? your really full of ****.
10 mil, you're so cute.
Weapon Upgrades V Grenade V Remote Explosives IV Proximity Explosives IV Swarm Launcher V, Proficiency IV, Ammo Capacity III Forge Gun V, Proficiency IV, Fitting Optimization III, Rapid Reload III, Ammo Capacity III
Max Fitting Skills, Max Armor, Shield Extender IV(Working on V) Amarr Heavy V Amarr Medium IV(Working on V)
All of this so I can field every AV system at near-maximum potential. I'm at 15.5 Mil SP, and still have a ways to go(Medium to V, Proficiency V on my AV systems, etc). I've got a smattering in HMG, SMG, and SR, but only because sometimes the tankers get smart and stop calling them in, and I like to be useful. What I like to call "A fair match".
What were you saying about not putting everything in to AV? My character is almost entirely built around AV - that's pretty much all I do on the field, save for the occasional HMG or SR action. |
Lurchasaurus
SVER True Blood Public Disorder.
1161
|
Posted - 2013.08.29 11:06:00 -
[38] - Quote
Billi Gene wrote:why wouldn't i skill into vehicles?
I played Beta when we were getting 200k SP a match, just so we could try everything out... I play what i enjoy, whether that is Logi, HMG, Sniper, tank or drop ship.
pretty much, even though tanks were still my primary back then lol
now i just have BPOs for all the non tank stuff, its great! |
demonkiller 12
Seraphim Auxiliaries
142
|
Posted - 2013.08.29 11:07:00 -
[39] - Quote
Repe Susi wrote:Those might very well be reasons for you but still you tankers are superior to infantry and there`s no point crying over AV when you go over 20/0 in majority of matches.It is VERY rare for me or anybody really to solo kill one of you so stop already.
The problem is LLAVs. i can kill ANY vehicle with militia swarms or militia forge gun as can anyone else, stop making excuses |
Lurchasaurus
SVER True Blood Public Disorder.
1161
|
Posted - 2013.08.29 11:07:00 -
[40] - Quote
Kekklian Noobatronic wrote:Void Echo wrote:Kekklian Noobatronic wrote:You forgot #12
12) We like to drive OP vehicles with low skillpoint investment, then b!tch when we lose them to people dedicated to AV trolling, also falsifying a fact. if over 10 million SP is low investment then yeah they aren't that much. then that must mean you don't put **** into your investments, also, we aren't OP. its the pilots who are dedicated since we put everything into vehicles, you don't put everything into AV, your full of ****. it takes over 9 million SP to get a soli foundation in tanks, it only takes you under 4 million to use AV. and you call vehicles low investment? your really full of ****. 10 mil, you're so cute. Weapon Upgrades V Grenade V Remote Explosives IV Proximity Explosives IV Swarm Launcher V, Proficiency IV, Ammo Capacity III Forge Gun V, Proficiency IV, Fitting Optimization III, Rapid Reload III, Ammo Capacity III Max Fitting Skills, Max Armor, Shield Extender IV(Working on V) Amarr Heavy V Amarr Medium IV(Working on V) All of this so I can field every AV system at near-maximum potential. I'm at 15.5 Mil SP, and still have a ways to go(Medium to V, Proficiency V on my AV systems, etc). I've got a smattering in HMG, SMG, and SR, but only because sometimes the tankers get smart and stop calling them in, and I like to be useful. What I like to call "A fair match". What were you saying about not putting everything in to AV? My character is almost entirely built around AV - that's pretty much all I do on the field, save for the occasional HMG or SR action. If you think it takes "4 million to use AV", you're SORELY mistaken. The reality of it - THE REAL REALITY - of being a dedicated AV trooper is that it takes an amount on-par with tank skills. Just because you have V in an AV weapons system does not mean you're an instant AV god. I've got AV for every occasion and every tank fit, simply because true AV means responding to any threat, no matter what it is. Delusional little upstart wana-be tankers such as yourself are the true posers.
uh oh......he just did it......now someone has to get all the vehicle skills and this guy ^^^^ might not like how THAT turns out lol |
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Shley Ashes
the unholy legion of darkstar DARKSTAR ARMY
15
|
Posted - 2013.08.29 11:10:00 -
[41] - Quote
The reason I skilled into HAV's
Redline snipers....
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Repe Susi
Rautaleijona Top Men.
603
|
Posted - 2013.08.29 11:13:00 -
[42] - Quote
demonkiller 12 wrote:Repe Susi wrote:Those might very well be reasons for you but still you tankers are superior to infantry and there`s no point crying over AV when you go over 20/0 in majority of matches.It is VERY rare for me or anybody really to solo kill one of you so stop already.
The problem is LLAVs. i can kill ANY vehicle with militia swarms or militia forge gun as can anyone else, stop making excuses
Oh lord.
I can kill ANY vehicle with AR if we go there.
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Kekklian Noobatronic
Goonfeet Top Men.
331
|
Posted - 2013.08.29 11:14:00 -
[43] - Quote
Lurchasaurus wrote:
uh oh......he just did it......now someone has to get all the vehicle skills and this guy ^^^^ might not like how THAT turns out lol
hint: vehicles have and will cost more sp. multipliers are simply higher and well, i dont need to go any deeper than that.
It's all relative ;) Seeing how much SP someone can dump into tanks is easy, it's in all of 2 trees. Seeing how much someone has to dump into AV to be truly effective takes a little more effort. |
Takahiro Kashuken
Red Star. EoN.
1134
|
Posted - 2013.08.29 11:18:00 -
[44] - Quote
Kekklian Noobatronic wrote:Void Echo wrote:Kekklian Noobatronic wrote:You forgot #12
12) We like to drive OP vehicles with low skillpoint investment, then b!tch when we lose them to people dedicated to AV trolling, also falsifying a fact. if over 10 million SP is low investment then yeah they aren't that much. then that must mean you don't put **** into your investments, also, we aren't OP. its the pilots who are dedicated since we put everything into vehicles, you don't put everything into AV, your full of ****. it takes over 9 million SP to get a soli foundation in tanks, it only takes you under 4 million to use AV. and you call vehicles low investment? your really full of ****. 10 mil, you're so cute. Weapon Upgrades V Grenade V Remote Explosives IV Proximity Explosives IV Swarm Launcher V, Proficiency IV, Ammo Capacity III Forge Gun V, Proficiency IV, Fitting Optimization III, Rapid Reload III, Ammo Capacity III Max Fitting Skills, Max Armor, Shield Extender IV(Working on V) Amarr Heavy V Amarr Medium IV(Working on V) All of this so I can field every AV system at near-maximum potential. I'm at 15.5 Mil SP, and still have a ways to go(Medium to V, Proficiency V on my AV systems, etc). I've got a smattering in HMG, SMG, and SR, but only because sometimes the tankers get smart and stop calling them in, and I like to be useful. What I like to call "A fair match". What were you saying about not putting everything in to AV? My character is almost entirely built around AV - that's pretty much all I do on the field, save for the occasional HMG or SR action. If you think it takes "4 million to use AV", you're SORELY mistaken. The reality of it - THE REAL REALITY - of being a dedicated AV trooper is that it takes an amount on-par with tank skills. Just because you have V in an AV weapons system does not mean you're an instant AV god. I've got AV for every occasion and every tank fit, simply because true AV means responding to any threat, no matter what it is. Delusional little upstart wana-be tankers such as yourself are the true posers.
lol
So you skilled into all AV then
Well ive skilled into nearly all vehicles and to get them all to 5 will cost at least 20mil SP if not more, i have 17mil into it so far, 6mil SP spare for the pilot dropsuit which will take 2.5mil to get to proto and thats for all races so 10mil more added in
We have basic vehicles,we dont even have proto or any variations which are better than the basic tank yet you have all proto in weapons and suits
You can skill up proto swarms for 2mil, forget the rest you dont need it if you dont render on top of a hill and its still 10-20x cheaper than a vehicle
We dont even have all the other vehicles or the other races vehicles or the other turrets
Overall we sink more SP into vehicles to get a basic vehicle
You can play the SP game but you will lose everytime, its a fact to be a true vehicle specalist compared to a AV specalist we spend more SP overall |
Beld Errmon
Paladin Survey Force Amarr Empire
824
|
Posted - 2013.08.29 11:27:00 -
[45] - Quote
I had wrote a big long histroy of my time in dust and why i became a tanker, but why would anyone care or want to read that lol.
Instead I will say this, I became a tanker because of my white knight personality, because i didn't want other tanks rolling over my team constantly, my role is basically obsolete because of AVs superior ability in this, yet still because so many ppl in this game are mouth breathing inbred downies, I still get to bring my tank out. |
Lurchasaurus
SVER True Blood Public Disorder.
1163
|
Posted - 2013.08.29 11:30:00 -
[46] - Quote
Beld Errmon wrote:I had wrote a big long histroy of my time in dust and why i became a tanker, but why would anyone care or want to read that lol.
Instead I will say this, I became a tanker because of my white knight personality, because i didn't want other tanks rolling over my team constantly, my role is basically obsolete because of AVs superior ability in this, yet still because so many ppl in this game are mouth breathing inbred downies, I still get to bring my tank out.
you said what i was thinking |
Kekklian Noobatronic
Goonfeet Top Men.
332
|
Posted - 2013.08.29 11:32:00 -
[47] - Quote
Takahiro Kashuken wrote:
lol
So you skilled into all AV then
Well ive skilled into nearly all vehicles and to get them all to 5 will cost at least 20mil SP if not more, i have 17mil into it so far, 6mil SP spare for the pilot dropsuit which will take 2.5mil to get to proto and thats for all races so 10mil more added in
We have basic vehicles,we dont even have proto or any variations which are better than the basic tank yet you have all proto in weapons and suits
You can skill up proto swarms for 2mil, forget the rest you dont need it if you dont render on top of a hill and its still 10-20x cheaper than a vehicle
We dont even have all the other vehicles or the other races vehicles or the other turrets
Overall we sink more SP into vehicles to get a basic vehicle
You can play the SP game but you will lose everytime, its a fact to be a true vehicle specalist compared to a AV specalist we spend more SP overall
Cry me a river, you're getting proto modules in 1.5?
Tanks are swiss army knives, with over 10x the hitpoints of a dropsuit for relatively equal SP investments. Tanks do everything, while infantry has to specialize. The only thing tank drivers can't do is capture points, and I'm fairly sure i've seen tankers ask for modules that allow them to hack while still inside their vehicles.
The very nature of a tank driver is to ask to be better than someone else, while putting in the same amount of time as them. Tankers are not special, and do not deserve special treatment just because they decided to put their SP in to tanks. Your SP is no different than mine, and should entitle you to no more than me. It's not better, and you tank people need to dispel the illusion in your head that just because you concentrated in one tree, you should be treated differently.
You want to be good at tanks? You invest millions of SP. You want to be good at AV? The same is true. My character is walking proof of that. I have over 15.5 million SP invested strictly in making me the best AVer I can be. This is no different from you investing your SP into tanks, trying to be the best tanker you can be. You need skills in hulls, modules, and weapon systems. So do we, and the modifiers and skill trees are not very different. If anything, infantry has more choices to make than vehicles. Your turret does not care if it's shooting at a Heavy, a Scout, an Installation, or another Vehicle. Our weapons DO care, and it DOES matter what we're shooting at. Therefore, we have to spend our SP to access multiple weapons systems, just to be as effective as a tank turret.
You people need to get off your high horses, because at the end of the day we're both specialists. Myself, in AV. You in Tanks. And other people in anti-infantry. |
Lurchasaurus
SVER True Blood Public Disorder.
1163
|
Posted - 2013.08.29 11:41:00 -
[48] - Quote
Kekklian Noobatronic wrote:Takahiro Kashuken wrote:
lol
So you skilled into all AV then
Well ive skilled into nearly all vehicles and to get them all to 5 will cost at least 20mil SP if not more, i have 17mil into it so far, 6mil SP spare for the pilot dropsuit which will take 2.5mil to get to proto and thats for all races so 10mil more added in
We have basic vehicles,we dont even have proto or any variations which are better than the basic tank yet you have all proto in weapons and suits
You can skill up proto swarms for 2mil, forget the rest you dont need it if you dont render on top of a hill and its still 10-20x cheaper than a vehicle
We dont even have all the other vehicles or the other races vehicles or the other turrets
Overall we sink more SP into vehicles to get a basic vehicle
You can play the SP game but you will lose everytime, its a fact to be a true vehicle specalist compared to a AV specalist we spend more SP overall
Cry me a river, you're getting proto modules in 1.5? Tanks are swiss army knives, with over 10x the hitpoints of a dropsuit for relatively equal SP investments. Tanks do everything, while infantry has to specialize. The only thing tank drivers can't do is capture points, and I'm fairly sure i've seen tankers ask for modules that allow them to hack while still inside their vehicles. The very nature of a tank driver is to ask to be better than someone else, while putting in the same amount of time as them. Tankers are not special, and do not deserve special treatment just because they decided to put their SP in to tanks. Your SP is no different than mine, and should entitle you to no more than me. It's not better, and you tank people need to dispel the illusion in your head that just because you concentrated in one tree, you should be treated differently. You want to be good at tanks? You invest millions of SP. You want to be good at AV? The same is true. My character is walking proof of that. I have over 15.5 million SP invested strictly in making me the best AVer I can be. This is no different from you investing your SP into tanks, trying to be the best tanker you can be. You need skills in hulls, modules, and weapon systems. So do we, and the modifiers and skill trees are not very different. If anything, infantry has more choices to make than vehicles. Your turret does not care if it's shooting at a Heavy, a Scout, an Installation, or another Vehicle. Our weapons DO care, and it DOES matter what we're shooting at. Therefore, we have to spend our SP to access multiple weapons systems, just to be as effective as a tank turret. You people need to get off your high horses, because at the end of the day we're both specialists. Myself, in AV. You in Tanks. And other people in anti-infantry.
wow, what a large list of convenient fallacies to try and prove your point. First, you dismiss his argument by saying we have modules that WE DONT HAVE YET. then you talk about tanks doing everything...have you ever tried to countersnipe a tower forge or swarm with a blaster (if you can even see them) or go anti infantry with a railgun? we already established SP is not equal. im pretty sure ive seen infantry ask to be able to kill tanks with their ARs. Your SP is no different than mine, and should entitle you to no more than me. i could go on and on but its time for me to go to bed.
Tanks are significantly more of an SP and ISK sink than anything infantry and costs infinitely more for way less performance. Period. Get off your high horse.
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Jenza's Pants
Kang Lo Directorate Gallente Federation
98
|
Posted - 2013.08.29 11:45:00 -
[49] - Quote
12. yousa scrub, need crutches |
Keri Starlight
Psygod9
150
|
Posted - 2013.08.29 11:55:00 -
[50] - Quote
My first reason is: I love Tanks!
I'm actually focusing on infantry skills now, because I'm running out of money. Wearing a Ck.0 and going around in a LLAV I can do 10 or 15 more kills per match (compared to when I drive a HAV) and I rarely die (unlike driving my HAV). Never got hatemail for tanking, but I got hatemail for acrobatic roadkilling. This proves something.
When I have enough money I start to spam Tanks again, because I love them.
Being a HAV pilot, the cost of a Charybdis or a PRO suit is laughable to me. |
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superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
60
|
Posted - 2013.08.29 12:02:00 -
[51] - Quote
Void Echo wrote:Once again all of you are making false claims of why we use tanks, whether it be "to buff up your K/Dr", "show up as highest on the leaderboards", "never die", etc etc, iv seen many many false claims from infantry as to why we skill into tanks. Also, you should realize that kd doesn't mean **** in this game, you cant buy more equipment with a kdr, you can only do that with ISK.
These are the reasons:
1. We are tired of the same old FPS bull that we see in nearly every single game weve ever played, skilling into vehicles gives us excitement of something new being offered to us.
2. It is far more challenging than using a gun, we want a little bit of a challenge but not to where we don't enjoy tanking at all (we are at that point).
3. The income we get from destroying other vehicles with our own is greater than that of killing infantry, we don't really care about getting infantry kills unless they are using AV.
4. We love the thrill of going against other vehicle pilots and colliding with our fittings and skills to see who is superior and where we can adjust to get better.
5. The vehicle battles are awesome to be part of, I love it when I have other tankers on my team and we fight against enemy tankers through the match, its MUCH more fun than just killing infantry.
6. We like to use the biggest weapons in the game to how we like them.
7. Its new, it should be exciting.
8. This is not meant to be a normal boring old FPS like COD, BF or Halo.
9. We like to be different, we don't want to follow the crowd and use what literally everyone uses all the time.
10. Diversity.
11. We just love to blow things up.
please actually read these reasons why we skilled into tanking in the 1st place and understand that you are completely wrong as to why we role with vehicles.
These are definitely my reasons for skilling into tanks. I may share some of the reasons with other tankers, but I know these aren't the only reasons also. so any other tankers that want to give their reasons please do.
(please no trolls or falsifying anything.) Number 2 and 8 are you serious dude. Ive been skilled into vehicles and I run infantry. Being in a big armored tank with a BFG is harder then shooting someone in a dropsuit with a gun for real. That's your first dumb number. Halo being boring. Apparently you sucked at Halo or didn't really play it. One of the best game of all time during its era. |
Jack McReady
DUST University Ivy League
401
|
Posted - 2013.08.29 12:03:00 -
[52] - Quote
it is funny how people are talking about swarm that dont know anything about them. fact is, proto swarms can be gotten faster then strong vehicles, but once vehicle drivers catch up everything changes: -end of the line shield tanks are too resistant due to shield bonus against explosions -llav are invincible -dropships outrun swarms with AB, once they are at 1/3 health they just fly away and come back later with full health
that leaves my swarm to kill armor tanks, which it does well but then a well fitted armor tank takes atleast 15s of continous fire from swarms to take down... do the math by yourself, 5-6k armor with good resistances is not unrealistic on top of your 1k base shields. swarms can be fired every 3s (1.2 s lockon and 2s reactivation delay). do yourself a favor and do the math and then tell me what have you done in those 15s? I guess it is better to stand still in the open, get killed and then QQ on the forums instead of using the brain.
do you think that the next patch buffs swarms just for giggles? CCP is not stupid and knows how to balance stuff. |
Smooth Assassin
Condotta Rouvenor Gallente Federation
95
|
Posted - 2013.08.29 12:04:00 -
[53] - Quote
Fun |
Ninjanomyx
Edimmu Warfighters Gallente Federation
289
|
Posted - 2013.08.29 12:13:00 -
[54] - Quote
Kekklian Noobatronic wrote:Void Echo wrote:Kekklian Noobatronic wrote:You forgot #12
12) We like to drive OP vehicles with low skillpoint investment, then b!tch when we lose them to people dedicated to AV trolling, also falsifying a fact. if over 10 million SP is low investment then yeah they aren't that much. then that must mean you don't put **** into your investments, also, we aren't OP. its the pilots who are dedicated since we put everything into vehicles, you don't put everything into AV, your full of ****. it takes over 9 million SP to get a soli foundation in tanks, it only takes you under 4 million to use AV. and you call vehicles low investment? your really full of ****. 10 mil, you're so cute. Weapon Upgrades V Grenade V Remote Explosives IV Proximity Explosives IV Swarm Launcher V, Proficiency IV, Ammo Capacity III Forge Gun V, Proficiency IV, Fitting Optimization III, Rapid Reload III, Ammo Capacity III Max Fitting Skills, Max Armor, Shield Extender IV(Working on V) Amarr Heavy V Amarr Medium IV(Working on V) All of this so I can field every AV system at near-maximum potential. I'm at 15.5 Mil SP, and still have a ways to go(Medium to V, Proficiency V on my AV systems, etc). I've got a smattering in HMG, SMG, and SR, but only because sometimes the tankers get smart and stop calling them in, and I like to be useful. What I like to call "A fair match". What were you saying about not putting everything in to AV? My character is almost entirely built around AV - that's pretty much all I do on the field, save for the occasional HMG or SR action. If you think it takes "4 million to use AV", you're SORELY mistaken. The reality of it - THE REAL REALITY - of being a dedicated AV trooper is that it takes an amount on-par with tank skills. Just because you have V in an AV weapons system does not mean you're an instant AV god. I've got AV for every occasion and every tank fit, simply because true AV means responding to any threat, no matter what it is. Delusional little upstart wana-be tankers such as yourself are the true posers.
You are Dual Skilling, thus Irrelevant. You CHOSE to skill into every option, for Multiple Dropsuits I might add..... RE's benefeit that Heavy much??? How about no.... Smart Tankers didn't skill past Basic Level 1 since Enforcers are ****. What of those who did??? How about the unused Level 4 & 5 due to lack of ADV & PRO??? You are missing tons of information kid, & have further proven it takes less SP to skill AV by displaying your "Flexibility", thus making your point MOOT |
Rogatien Merc
Red Star. EoN.
843
|
Posted - 2013.08.29 12:40:00 -
[55] - Quote
1. Religion: You believe, or you do not.
2. Politics: What is more important to you? Liberty in the form of low taxes and small government or improved social benefit in the form of providing health care for dying poor kids
3. Dust: Tanks should either require team play and fit into a rock/paper/scissors model or they should be balanced as being viable and sustainable solo-play options.
... the reason for debate in all of the above is because there is no right answer because the parties involved do not agree on starting conditions. If "X = Tanks", how can you choose where to place the fulcrum and balance "X" to "Y" when everyone has a different definition of "Y"?
Infantry must make the decision before they drop into combat to decide what they primarily engage based on their fitting: EITHER tanks/vehicles OR other infantry. This comes with the obvious drawback that if they face what they are not fitted to face, they will melt. TANKS on the other hand, have the capability to counter both infantry AND other tanks. The primary drawback is the cost of the tank. One way to balance tanks to infantry is to balance their drawbacks and make them comparable... but that gets into subjective value judgements and the lack of an objective "player skill" metric that can be used as a yard stick makes it difficult to gauge where your overall balance points should be.
So is that how you should balance? Well, only CCP knows... because only CCP knows what role they intend for tanks in the game. Obvious infantry perspective here... but... tank survivability against any given AV method can't be balanced in a vacuum. So Swarms kill you easily? Well, if you get line of sight in range of the guy HOLDING the swarms, you kill HIM much faster than he kills you, and any comparable-skill-level 'slayer' will destroy him on foot. Forge guns kill you easily? That forge gunner requires logistics support to provide the ammo to counter you and lacks the mobility to counter other infantry in close combat and a tank with a rail can pick him off a roof at distance.
Should AV grenades be nerfed? The only way to answer that question is to ask CCP: Are tanks supposed to be team assets or solo-viable? From the 1.5 blog, it seems that CCP is going to impliment different tank fits/classes that enable either play type... but that could just make balance harder.
If the tank is intended to be part of team play, your squad's infantry and your small turret gunners (there for a reason...) should be SLAUGHTERING the grenadiers. Proto AV grenades are actually a lot more SP intensive than proto blasters and a pain in the ass to fit on a lot of suits, so there's a bit of balance there. If tanks are supposed to be solo-viable 'slog into the frontline grinder, kill lots of infantry and survive' then sure, AV grenades will probably get nerfed.
All tanks see is that AV weapons kill them easily. All the infantry sees is that tanks kill THEM easily.
Where to balance? I dunno man, but good luck CCP. |
Void Echo
Echo Galactic Industries
1125
|
Posted - 2013.08.29 19:04:00 -
[56] - Quote
ugh... I can see that you all decided to ignore my post and go directly for the stuff that weren't part of this thread.
this isn't a ******* debate thread so STFU already.
and about SP, stfu already, nobody forced you skill into every single AV there is, tanks on the other hand require at least 9 million SP to get a solid foundation in the class itself, the rest of it will go into both armor and shield.
so yeah, it takes much more dedication to become a tank driver. |
Void Echo
Echo Galactic Industries
1125
|
Posted - 2013.08.29 19:09:00 -
[57] - Quote
superjoe360x wrote:Void Echo wrote:Once again all of you are making false claims of why we use tanks, whether it be "to buff up your K/Dr", "show up as highest on the leaderboards", "never die", etc etc, iv seen many many false claims from infantry as to why we skill into tanks. Also, you should realize that kd doesn't mean **** in this game, you cant buy more equipment with a kdr, you can only do that with ISK.
These are the reasons:
1. We are tired of the same old FPS bull that we see in nearly every single game weve ever played, skilling into vehicles gives us excitement of something new being offered to us.
2. It is far more challenging than using a gun, we want a little bit of a challenge but not to where we don't enjoy tanking at all (we are at that point).
3. The income we get from destroying other vehicles with our own is greater than that of killing infantry, we don't really care about getting infantry kills unless they are using AV.
4. We love the thrill of going against other vehicle pilots and colliding with our fittings and skills to see who is superior and where we can adjust to get better.
5. The vehicle battles are awesome to be part of, I love it when I have other tankers on my team and we fight against enemy tankers through the match, its MUCH more fun than just killing infantry.
6. We like to use the biggest weapons in the game to how we like them.
7. Its new, it should be exciting.
8. This is not meant to be a normal boring old FPS like COD, BF or Halo.
9. We like to be different, we don't want to follow the crowd and use what literally everyone uses all the time.
10. Diversity.
11. We just love to blow things up.
please actually read these reasons why we skilled into tanking in the 1st place and understand that you are completely wrong as to why we role with vehicles.
These are definitely my reasons for skilling into tanks. I may share some of the reasons with other tankers, but I know these aren't the only reasons also. so any other tankers that want to give their reasons please do.
(please no trolls or falsifying anything.) Number 2 and 8 are you serious dude. Ive been skilled into vehicles and I run infantry. Being in a big armored tank with a BFG is harder then shooting someone in a dropsuit with a gun for real. That's your first dumb number. Halo being boring. Apparently you sucked at Halo or didn't really play it. One of the best game of all time during its era.
in terms of FPS standards, its the same as everything, im not talking about the gameplay, im talking about the investment of yourself into a specific role, in no FPS on earth besides this one do you personally invest everything into everything including vehicles |
Rogatien Merc
Red Star. EoN.
856
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Posted - 2013.08.29 19:21:00 -
[58] - Quote
[Deleted] Nevermind. |
Void Echo
Echo Galactic Industries
1125
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Posted - 2013.08.29 19:24:00 -
[59] - Quote
Rogatien Merc wrote:Void Echo wrote:ugh... I can see that you all decided to ignore my post and go directly for the stuff that weren't part of this thread.
this isn't a ******* debate thread so STFU already.
and about SP, stfu already, nobody forced you skill into every single AV there is, tanks on the other hand require at least 9 million SP to get a solid foundation in the class itself, the rest of it will go into both armor and shield.
so yeah, it takes much more dedication to become a tank driver. We didn't ignore your post, we were just trying to do better than "Wow, cool story bro... " cuz none of us really give a **** why YOU chose to be a tanker. This isn't kindergarten show and tell *******. If you want people to STFU, why did you post on the forums? O my bad. Let me get back to voiceless +1ing and mindlessly agreeing that it's so uber cool to now know the inner workings of Void Echo's motivation. Woohoo. "Cool story bro!" and I care.
wow your just a sadistic little boy whos home from school because hes sick.
in case you didn't read, they don't give any reasons you think of. |
Rogatien Merc
Red Star. EoN.
856
|
Posted - 2013.08.29 19:26:00 -
[60] - Quote
Void Echo wrote:Rogatien Merc wrote:Void Echo wrote:ugh... I can see that you all decided to ignore my post and go directly for the stuff that weren't part of this thread.
this isn't a ******* debate thread so STFU already.
and about SP, stfu already, nobody forced you skill into every single AV there is, tanks on the other hand require at least 9 million SP to get a solid foundation in the class itself, the rest of it will go into both armor and shield.
so yeah, it takes much more dedication to become a tank driver. We didn't ignore your post, we were just trying to do better than "Wow, cool story bro... " cuz none of us really give a **** why YOU chose to be a tanker. This isn't kindergarten show and tell *******. If you want people to STFU, why did you post on the forums? O my bad. Let me get back to voiceless +1ing and mindlessly agreeing that it's so uber cool to now know the inner workings of Void Echo's motivation. Woohoo. "Cool story bro!" and I care. wow your just a sadistic little boy whos home from school because hes sick. id rather not have a troll thread but theres 2 pages of it beginning after the 1st page. in case you didn't read, they don't give any reasons you think of. Yep. You're absolutely right. |
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