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6321. [Request] Grenade button changes: tap to cycle equipment & grenades - in Feedback/Requests [original thread]
It does not make sense to dedicate an entire controller button to grenades since players may not even have grenades on their fitting, making the button potentially wasted when there are much better uses for it. It would be better if the grenade bu...
- by KAGEHOSHI Horned Wolf - at 2013.04.08 11:06:00
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6322. Having to pay to use mic chat turns all my PSN friends off Dust514 - in Feedback/Requests [original thread]
REMNANCY 1 wrote: Why does everyone think you need UVT's to use squad chat I mean wouldn't paying for basic comms be the definition of pay to win which CCP is not doing? Voice chat isn't on by default, so when they turn their mics on and try ...
- by KAGEHOSHI Horned Wolf - at 2013.04.08 10:18:00
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6323. Having to pay to use mic chat turns all my PSN friends off Dust514 - in Feedback/Requests [original thread]
Part of what you may be experiencing is that voice chat is set on OFF by default, and push-to-talk is set ON as well. In battle (and in squads) communication is totally free, but the default settings need to be changed.
- by KAGEHOSHI Horned Wolf - at 2013.04.08 09:19:00
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6324. (Fling yourself across the sky!!) Equipment idea "Inertial Capacitor" - in Feedback/Requests [original thread]
Still the coolest equipment idea I ever heard of.
- by KAGEHOSHI Horned Wolf - at 2013.04.08 07:33:00
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6325. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
I still want it
- by KAGEHOSHI Horned Wolf - at 2013.04.08 07:32:00
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6326. [Request] Game mode: stealing clone reserves - in Feedback/Requests [original thread]
Your clones, I want them.
- by KAGEHOSHI Horned Wolf - at 2013.04.08 07:32:00
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6327. [REQUEST] More Movement Options! - in Feedback/Requests [original thread]
Still great ideas
- by KAGEHOSHI Horned Wolf - at 2013.04.08 07:29:00
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6328. Adv/Proto suits, higher bleed time? - in Feedback/Requests [original thread]
Still a cool idea
- by KAGEHOSHI Horned Wolf - at 2013.04.08 07:28:00
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6329. Inertial Damper height/ fall damage. - in Feedback/Requests [original thread]
They could remove fall damage completely, and I bet 99% of players wouldn't miss it (though it would make dampeners pointless). A 50% reduction would be fine.
- by KAGEHOSHI Horned Wolf - at 2013.04.08 07:27:00
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6330. The Push-To-Talk mechanic - in Feedback/Requests [original thread]
PTT should be turned off during loading screen, death, and spawning.
- by KAGEHOSHI Horned Wolf - at 2013.04.08 01:21:00
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6331. tanks are UP - in General Discussions [original thread]
Real life is irrelevant, only balance is important. Tanks are fine, except for the marauder class (surya, and sagaris) which are UP; not worth the SP and massive price tag.
- by KAGEHOSHI Horned Wolf - at 2013.04.07 23:38:00
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6332. [Request] Skill restriction for driving vehicles - in Feedback/Requests [original thread]
Galrick M'kron wrote: KAGEHOSHI Horned Wolf wrote: I guess because this Dust and EVE are suppose to be the kind of games where the ability to betray your allies and generally be an @ssh0le adds to the hardcore and brutal nature of the game. ...
- by KAGEHOSHI Horned Wolf - at 2013.04.07 23:29:00
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6333. [Request] Minmatar storm rifle - in Feedback/Requests [original thread]
Logi Bro wrote: I can get behind this. How is its hip fire compared to ADS? The breach weapons tend to have greater hip fire accuracy along with low RPMs, so conversely, a high RPM weapon might have severely reduced hip fire capabilities? Hi...
- by KAGEHOSHI Horned Wolf - at 2013.04.07 23:01:00
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6334. [Request] Minmatar storm rifle - in Feedback/Requests [original thread]
http://darthmojo.files.wordpress.com/2008/05/cylon_machinegun.jpg Something like this with a magazine would be cool. Something brown, big, and clunky, but with a bit of scifi flare like the mass driver's appearance.
- by KAGEHOSHI Horned Wolf - at 2013.04.07 11:16:00
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6335. the hell is this sentinel stuff - in General Discussions [original thread]
I just realized I linked the wrong pic. Was trying to link this http://i.imgur.com/waQ8hlB.jpg?1 Anyway it has its own standard, advanced, and prototype versions separate from the basic heavy.
- by KAGEHOSHI Horned Wolf - at 2013.04.07 10:06:00
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6336. the hell is this sentinel stuff - in General Discussions [original thread]
It isn't referring to the free "dire sentinel" fit. http://imgur.com/a/JfzwX#0 Look here, new skills info. On this image http://i.imgur.com/euMhLL1.jpg?1 there seems to be a list of the types of dropsuits we are getting. They are organized b...
- by KAGEHOSHI Horned Wolf - at 2013.04.07 09:36:00
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6337. [Request] Skill restriction for driving vehicles - in Feedback/Requests [original thread]
I guess because this Dust and EVE are suppose to be the kind of games where the ability to betray your allies and generally be an @ssh0le adds to the hardcore and brutal nature of the game.
- by KAGEHOSHI Horned Wolf - at 2013.04.07 09:26:00
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6338. Should heavies be allowed to use Light weapons? - in General Discussions [original thread]
Cat Merc wrote: Considering a standard AR can take down even Prototype assaults in 0.8 seconds, I don't see how that's much of a "tradeoff". Not to mention Logistics and Scout HP. Also, the DPS of the HMG is reachable with an AR. That is a...
- by KAGEHOSHI Horned Wolf - at 2013.04.07 08:48:00
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6339. Should heavies be allowed to use Light weapons? - in General Discussions [original thread]
Yes they should be allowed to use light weapons. If a heavy wants to trade the amazing DPS of an HMG for the range of the AR or a laser, then they should be able to. Their low speed still makes them very susceptible to lasers, and snipers. You al...
- by KAGEHOSHI Horned Wolf - at 2013.04.07 08:31:00
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6340. Flying Suits - in General Discussions [original thread]
A jetpack suit would be awesome with the right balancing: http://fc02.deviantart.net/fs71/f/2011/036/0/6/killzone_3_jetpack_soldier_by_tactican-d38wk87.jpg -Low amount of module slots -No equipment -Only a sidearm slot -Have jetpack functions w...
- by KAGEHOSHI Horned Wolf - at 2013.04.07 08:07:00
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