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Thread Statistics | Show CCP posts - 0 post(s) |
Prestor Moan
United Tactics
1
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Posted - 2013.03.14 23:20:00 -
[31] - Quote
rather then seeing higher bleedout on suits i would rather see a skill for it directly |
Grims Tooth
Deadly Blue Dots RISE of LEGION
8
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Posted - 2013.03.15 02:25:00 -
[32] - Quote
Prestor Moan wrote:rather then seeing higher bleedout on suits i would rather see a skill for it directly Why not both? |
Beyobi
Soldiers Of One Network Orion Empire
77
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Posted - 2013.03.15 05:19:00 -
[33] - Quote
I wouldn't mind a 2-5 second increase either, as that is well within the time I usually miss people by. (half a second too late is a bummer) A bleed-out skill is a pretty awesome idea too. +1 for that |
SickJ
French unchained corporation
49
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Posted - 2013.03.15 18:51:00 -
[34] - Quote
KAGEHOSHI Horned Wolf wrote:SickJ wrote:I think they should make armour mods affect bleed out time. With repair mods, they could explain it as the armour trying to repair itself. Wouldn't make sense. The armor may get repaired, but not the damaged tissue under it. I just assume dropsuits have a system to stop bleeding, since we can run around for about 30min after taking a slug to the gut that would've gone straight through our helmet. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3313
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Posted - 2013.04.03 07:55:00 -
[35] - Quote
Still would be neat |
2-Ton Twenty-One
Imperfects Negative-Feedback
435
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Posted - 2013.04.03 08:29:00 -
[36] - Quote
+1 |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3355
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Posted - 2013.04.08 07:28:00 -
[37] - Quote
Still a cool idea |
LT apparition
A.I.
36
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Posted - 2013.04.08 08:09:00 -
[38] - Quote
I AM FOR THIS !
THOSE WHO SAY YOU ARE AGAINST SHUT YOUR HOLE. Thank-you
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Raxsus Lannister
The Tritan Industries RISE of LEGION
15
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Posted - 2013.04.08 15:06:00 -
[39] - Quote
Necrodermis wrote:i think i should be able to shoot a bleed out just to end their timer. it's not like there is a whole lot going on because all the enemies are dead and now they are just bleeding all over my point.
You can already do this, although you have to hit the spot they died; not the place their body is |
Spilluminati
WarRavens
2
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Posted - 2013.04.08 16:50:00 -
[40] - Quote
I like the idea. In addition it would also make a lot of sense (for balance and lore purposes) is the higher tier suit have longer spawn/construction times to get them out onto the battlefield. |
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Spilluminati
WarRavens
2
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Posted - 2013.04.08 16:53:00 -
[41] - Quote
Raxsus Lannister wrote:Necrodermis wrote:i think i should be able to shoot a bleed out just to end their timer. it's not like there is a whole lot going on because all the enemies are dead and now they are just bleeding all over my point. You can already do this, although you have to hit the spot they died; not the place their body is
Whoa, did not know this. So their body can slides/drop away from the point of the kill? |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
286
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Posted - 2013.04.08 16:55:00 -
[42] - Quote
Instead of suit-based bleedout time bonus,
[SUGGESTION]: Make it a skill! That way everybody could balance the necessity of giving more time to rez and make a choice. That would also go hand-in hand with char SP developement. No freebies. If you wanna save a bit more suits, invest in it. (x1) skill: Biotics: Medical Self-care: +10% to maximum bleedout time per level |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4718
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Posted - 2013.07.07 11:30:00 -
[43] - Quote
Still want, makes sense that better suits would have better life support. |
Aizen Intiki
Ghost Wolf Industries Alpha Wolf Pack
46
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Posted - 2013.07.07 11:32:00 -
[44] - Quote
KAGEHOSHI Horned Wolf wrote:Still want, makes sense that better suits would have better life support.
Agreed. Aizen approves. So does Big bro (although he can't talk, he agrees. He told me to say so ) |
Beren Hurin
OMNI Endeavors
578
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Posted - 2013.07.08 04:42:00 -
[45] - Quote
What if you could sacrifice a high slot, kind of like a damage control that could do the same thing? It'd basically give you longer health for bleedout, and could maybe give a little resist to shield and armor...or not. It'd be more of a slot that'd favor armor, so that if you could get like 75% of your HP back on revive, itd be worth waiting a little longer to be revived. |
ZDub 303
TeamPlayers EoN.
671
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Posted - 2013.07.08 04:53:00 -
[46] - Quote
I'm down with this... or at least a skill we could put some points into that lets us sit there longer. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5634
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Posted - 2013.08.31 15:52:00 -
[47] - Quote
I still like this |
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