Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
5101. [Feedback] Is the flaylock OP vs to other sidearms? NOPE (math, numbers, & l... - in Feedback/Requests [original thread]
ZDub 303 wrote: Need to account for the 135% to armor. Base stats on the godlock pistol aren't terrible, but the rate of fire combined with splash and the minmatar assault bonus (which is ridiculous and needs to be changed) make the core godlo...
- by KAGEHOSHI Horned Wolf - at 2013.06.29 15:32:00
|
5102. A plea to sanity... The flaylock - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: *All stats are from prototype level* *Ranges found here * [Comparison] Flaylock pistol Damage per shot: direct 239.8 / splash 214.5 Damage per second (DPS): EDIT - 3 shots fired in about 2 seconds(used stopwa...
- by KAGEHOSHI Horned Wolf - at 2013.06.29 15:27:00
|
5103. When talking about the Flaylock Pistol - in General Discussions [original thread]
Flaylock fires 3 shots in about 2 seconds, not exactly 2 seconds, but there is no way in hell its one second. I agree that armor is the problem, but I don't think the flaylock itself is OP. I'm now scared that shield tankers will start screaming ...
- by KAGEHOSHI Horned Wolf - at 2013.06.29 15:09:00
|
5104. [Feedback] Is the flaylock OP vs to other sidearms? NOPE (math, numbers, & l... - in Feedback/Requests [original thread]
Ok, corrected my DPS calculations
- by KAGEHOSHI Horned Wolf - at 2013.06.29 14:55:00
|
5105. [Feedback] Is the flaylock OP vs to other sidearms? NOPE (math, numbers, & l... - in Feedback/Requests [original thread]
RA Drahcir wrote: these numbers are leaving out certain factors, I am a heavy and usually run around with EHP of around 1150 but I still can be one shotted by proto flaylocks and killed by one grenade. There are outlying factors, cone of fire w...
- by KAGEHOSHI Horned Wolf - at 2013.06.29 14:46:00
|
5106. [Feedback] Is the flaylock OP vs to other sidearms? NOPE (math, numbers, & l... - in Feedback/Requests [original thread]
*All stats are from prototype level* *Ranges found here * [Comparison] Flaylock pistol Damage per shot: direct 239.8 / splash 214.5 Damage per second (DPS): 1 shot per second, so same stats as above (direct 239.8 / splash 214.5) Damage per ma...
- by KAGEHOSHI Horned Wolf - at 2013.06.29 14:08:00
|
5107. [Request] Improving in-game information display - in Feedback/Requests [original thread]
Anyone have a good idea of how enemy info should be displayed better when you aim at them?
- by KAGEHOSHI Horned Wolf - at 2013.06.29 09:55:00
|
5108. [Request] Control of SI, null cannon, installation, and red-line placement on di... - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=34744&p=3 "[REQUEST] Control of district SI, cannon, installation https://forums.dust514.com/default.aspx?g=posts&t=85717&find=unread Update: Great comments on improving the gam...
- by KAGEHOSHI Horned Wolf - at 2013.06.29 09:46:00
|
5109. Proto mass driver.... - in General Discussions [original thread]
Sinboto Simmons wrote: KAGEHOSHI Horned Wolf wrote: EDIT: oops, wrong thread Now I'm curious Had the wrong tab, I thought I posted in the Manus Peak map feedback thread. Was reporting a spot I get stuck on.
- by KAGEHOSHI Horned Wolf - at 2013.06.29 05:14:00
|
5110. Sticky:Manus Peak Ambush OMS Feedback - in OMS Gamemode [original thread]
Its easy to get stuck near the large rocks at 6G, near the turret.
- by KAGEHOSHI Horned Wolf - at 2013.06.29 05:05:00
|
5111. Proto mass driver.... - in General Discussions [original thread]
EDIT: oops, wrong thread
- by KAGEHOSHI Horned Wolf - at 2013.06.29 05:04:00
|
5112. Proto mass driver.... - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Doc Noah wrote: KAGEHOSHI Horned Wolf wrote: Also its ridiculous that you should have to use special grenades to supplement just to make a gun worth using. Thats ignoring the fact that Locus grenades are ...
- by KAGEHOSHI Horned Wolf - at 2013.06.29 04:46:00
|
5113. Proto mass driver.... - in General Discussions [original thread]
Doc Noah wrote: Ludvig Enraga wrote: support for what? special explosion effects? If it does not kill what and how does it support? Is it a revival gun? does it should nanohives? How exactly does it support? Who said it doesnt kill? It ca...
- by KAGEHOSHI Horned Wolf - at 2013.06.29 03:01:00
|
5114. Proto mass driver.... - in General Discussions [original thread]
Ludvig Enraga wrote: Doc Noah wrote: Use a flux ffs, when will people "GET" that MD isnt meant to be a killer like the AR or HMG. Its a SUPPORT gun. support for what? special explosion effects? If it does not kill what and how does it sup...
- by KAGEHOSHI Horned Wolf - at 2013.06.29 02:22:00
|
5115. [Feedback] Why Skirmish is Bad (objective spawning) - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=980280#post980280 CCP LogicLoop wants to hear your opinions on objective spawning, click the link and give him your feedback.
- by KAGEHOSHI Horned Wolf - at 2013.06.28 23:23:00
|
5116. "Consciousness Transfer" + Soul - in General Discussions [original thread]
I always assumed that "consciousness transfer" they always meant transferring a file of your current brain states and structure, and then applied it to the new brain to create the same consciousness again. Consciousness, or the mind is generated b...
- by KAGEHOSHI Horned Wolf - at 2013.06.28 21:58:00
|
5117. Will we see 24 v 24 in uprising 1.2? - in Feedback/Requests [original thread]
Forlorn Destrier wrote: Not technical - its based on corporation sizes: https://forums.dust514.com/default.aspx?g=posts&m=617517#post617517 That is only for PC battles, not all battles. They're still struggling to do 32 players at a ...
- by KAGEHOSHI Horned Wolf - at 2013.06.28 21:29:00
|
5118. What if proto didnt even exist - in General Discussions [original thread]
I would rather make standard militia, make advanced the new standard, and make prototype the new advanced. Customizability of fittings is one of the game's biggest strengths, and prototype suits are the most customizable.
- by KAGEHOSHI Horned Wolf - at 2013.06.28 09:40:00
|
5119. Free to play without pay to win? Please clearify - in General Discussions [original thread]
The only thing pay-to-win is fused locus grenade. The only ISK grenade that comes even close is the prototype Thukker grenades, which are still inferior; the fused ones have like a 6 meter radius while the Thukkers have like 2 meters. Its even mor...
- by KAGEHOSHI Horned Wolf - at 2013.06.28 02:22:00
|
5120. [Request] 3 stage game mode Confrontation: Domimation, demolition, Ambush - in General Discussions [original thread]
Draxus Prime wrote: KAGEHOSHI Horned Wolf wrote: Draxus Prime wrote: how about multiple defense relays where all must be held by one side to unlock the next stage and to become the defenders That could work as well, It would be cool to ...
- by KAGEHOSHI Horned Wolf - at 2013.06.28 01:07:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
First page | Previous page | Next page | Last page |